Main Pokédex page | Flavor text and images
General
Abilities
- Dry Skin
- This Pokémon gradually loses HP per turn during Sunny Day, and gradually heals during Rain Dance. This Pokémon takes double damage from Fire attacks, but Water attacks heal it for 1/4 its HP.
- Anticipation
- This Pokémon will be aware when an opposing Pokémon with a move that would do super-effective damage against it switches in.
Dex Numbers
- Generation
DP
Kanto- 453
Johto- n/a
Hoenn- n/a
Sinnoh- 129
Names
- Japanese
- グレッグル
- Romaji
- Guregguru
Flavor
- Height
- 2'3.6" or 0.7 m
- Weight
- 50.7 lb or 23 kg
- Species
- Toxic Mouth
- Color
- blue
- Cry
- mp3 here
Habitat- n/a
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 8: Humanshape
- Steps to hatch
- 2,560
- Compatible with
- 13 families; 35 total Pokémon
In the Wild
- Base EXP
- 83 or 0x53
- Capture rate
- 140 or 0x8c
- Base happiness
- 100 or 0x64
- Growth rate
- medium
- Effort points
- 1 Attack
- Wild held items
- Black Sludge (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 155 | 300 | 21.7 | |
| Attack | 113 | 221 | 35.9 | |
| Defense | 92 | 179 | 11.2 | |
| Special Attack | 113 | 221 | 46.9 | |
| Special Defense | 92 | 179 | 10.3 | |
| Speed | 102 | 199 | 28.8 | |
| Average | - | - | 15.8 | |
Flavor
All versions' flavor text and sprites
Its cheeks hold poison sacs. It tries to catch foes off guard to jab them with toxic fingers.
Inflating its poison sacs, it makes an eerie blubbering sound for intimidation.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|
Move List
Croagunk gets the STAB from
and
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|
| -- | Astonish | ![]() |
|
15 | 30 | 100% | Has a 30% chance to make the target Flinch. | ||
| 3 | Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||
| 8 | Poison Sting | ![]() |
|
35 | 15 | 100% | Has a 30% chance to Poison the target. | ||
| 10 | Taunt | ![]() |
|
20 | -- | 100% | For the next two turns, the target can only use moves that inflict damage. | ||
| 15 | Pursuit | ![]() |
|
20 | 40 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | ||
| 17 | Faint Attack | ![]() |
|
20 | 60 | 100% | Never misses. | ||
| 22 | Revenge | ![]() |
|
10 | 60 | 100% | -4 | Goes last. Inflicts double damage if the user takes damage before attacking this turn. | |
| 24 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
| 29 | Mud Bomb | ![]() |
|
10 | 65 | 85% | Has a 30% chance to lower the target's Accuracy. | ||
| 31 | Sucker Punch | ![]() |
|
5 | 80 | 100% | 1 | Goes first. Only works if the target uses a damaging move this turn. | |
| 36 | Nasty Plot | ![]() |
|
20 | -- | 0% | Raises the user's Special Attack by two levels. | ||
| 38 | Poison Jab | ![]() |
|
20 | 80 | 100% | Has a 30% chance to Poison the target. | ||
| 43 | Sludge Bomb | ![]() |
|
10 | 90 | 100% | Has a 30% chance to Poison the target. | ||
| 45 | Flatter | ![]() |
|
15 | -- | 100% | Raises the target's Special Attack by two levels and Confuses the target. | ||
![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
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|
Bullet Punch | ![]() |
|
30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. |
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|
Cross Chop | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | |
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|
DynamicPunch | ![]() |
|
5 | 100 | 50% | Has a 100% chance to Confuse the target. | |
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|
Fake Out | ![]() |
|
10 | 40 | 100% | 1 | Goes first. Can only be used as the first move after the user enters battle. Causes the target to Flinch. |
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|
Feint | ![]() |
|
10 | 50 | 100% | 2 | Goes first. Only works if the target uses Protect or Detect on this turn. |
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|
Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | |
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|
Me First | ![]() |
|
20 | -- | 0% | Uses the target's move against it before it attacks, with power increased by 50%. | |
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|
Meditate | ![]() |
|
40 | -- | 100% | Raises the user's Attack. | |
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|
SmellingSalt | ![]() |
|
10 | 60 | 100% | If the target is Paralyzed, inflicts double damage and cures the Paralysis. | |
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|
Vacuum Wave | ![]() |
|
30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. |
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|
Wake-Up Slap | ![]() |
|
10 | 60 | 100% | If the target is Sleeping, inflicts double damage and wakes it up. | |
![]() | TMs and HMs | ||||||||
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45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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31 | Brick Break | ![]() |
|
15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | |
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08 | Bulk Up | ![]() |
|
20 | -- | 100% | Raises the user's Attack and Defense. | |
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |
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79 | Dark Pulse | ![]() |
|
15 | 80 | 100% | Has a 20% chance to make the target Flinch. | |
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28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | |
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63 | Embargo | ![]() |
|
15 | -- | 100% | Target cannot use held items until it leaves battle. | |
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58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. |
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42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
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56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | |
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52 | Focus Blast | ![]() |
|
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense. | |
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01 | Focus Punch | ![]() |
|
20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. |
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21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | |
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66 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | |
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84 | Poison Jab | ![]() |
|
20 | 80 | 100% | Has a 30% chance to Poison the target. | |
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17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
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44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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H8 | Rock Climb | ![]() |
|
20 | 90 | 85% | Has a 20% chance to Confuse the target. | |
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80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |
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H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |
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43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
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30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
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82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |
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36 | Sludge Bomb | ![]() |
|
10 | 90 | 100% | Has a 30% chance to Poison the target. | |
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49 | Snatch | ![]() |
|
10 | -- | 100% | 4 | Goes first. Steals the target's move, if it is self-targeted. |
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H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
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11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
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87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |
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12 | Taunt | ![]() |
|
20 | -- | 100% | For the next two turns, the target can only use moves that inflict damage. | |
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46 | Thief | ![]() |
|
10 | 40 | 100% | Takes the target's item. | |
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41 | Torment | ![]() |
|
15 | -- | 100% | Prevents the target from using the same move twice in a row until it leaves battle. | |
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06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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81 | X-Scissor | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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