Essentials
Abilities
- Keen Eye
Protects against accuracy drops.
- Stall
Makes the Pokémon move last within its move's priority bracket.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 302
- Hoenn
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68


Names
- Japanese

- ヤミラミ (yamirami)
- Official Roomaji

- Yamirami
- Korean

- 깜까미
- Chinese

- 勾魂眼
- French

- Ténéfix
- German

- Zobiris
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 26.4 | 273 | 304 | |
| Attack | 53.3 | 218 | 249 | |
| Defense | 61.4 | 218 | 249 | |
| Special Attack | 50.7 | 198 | 229 | |
| Special Defense | 48.7 | 198 | 229 | |
| Speed | 32.0 | 168 | 199 | |
| Total | 37.0 |
Flavor
Flavor Text

-



It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones.


It dwells in the darkness of caves. It uses its sharp claws to dig up gems to nourish itself.
Sprites
Miscellany
- Species
-
Darkness
- Color
-
purple
- Cry
- download mp3
- Habitat

-
cave
- Pawprint

- Shape
-
Anthropomorphic
Height
1'7.7"
0.5 m
Weight
24.3 lb
11.0 kg
Locations
- Diamond

- Pearl

- Platinum

- HeartGold

Moves
Dark and ghost moves get STAB, and have their type highlighted in green.
Physical moves better suit Sableye's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
| — | — | — | Leer | ![]() |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| — | — | — | Scratch | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| 5 | 4 | 4 | Foresight | ![]() |
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40 | 0 | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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| 9 | 8 | 8 | Night Shade | ![]() |
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15 | 1 | 100% | Inflicts damage equal to the user's level. |
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| 13 | 11 | 11 | Astonish | ![]() |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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| 17 | 15 | 15 | Fury Swipes | ![]() |
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15 | 18 | 80% | Hits 2-5 times in one turn. |
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| 21 | 18 | 18 | Fake Out | ![]() |
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10 | 40 | 100% | 1 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
| 25 | 22 | 22 | Detect | ![]() |
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5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
| 25 | 25 | Shadow Sneak | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| 29 | 29 | Knock Off | ![]() |
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20 | 20 | 100% | Target drops its held item. |
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| 29 | 32 | 32 | Faint Attack | ![]() |
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20 | 60 | 100% | Never misses. |
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| 36 | 36 | Punishment | ![]() |
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5 | 60 | 100% | Power increases against targets with more raised stats, up to a maximum of 200. |
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| 39 | 39 | Shadow Claw | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| 43 | 43 | Power Gem | ![]() |
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20 | 70 | 100% | Inflicts regular damage with no additional effect. |
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| 33 | Knock Off | ![]() |
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20 | 20 | 100% | Target drops its held item. |
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| 37 | 46 | 46 | Confuse Ray | ![]() |
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10 | 0 | 100% | Confuses the target. |
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| 50 | 50 | Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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| 41 | 53 | 53 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 45 | 57 | 57 | Mean Look | ![]() |
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5 | 0 | 100% | Prevents the target from leaving battle. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
| Feint | ![]() |
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10 | 50 | 100% | 2 | Only works if the target uses Protect or Detect on this turn. |
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| Flatter | ![]() |
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15 | 0 | 100% | Raises the target's Special Attack by two levels and confuses the target. |
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| Moonlight | ![]() |
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5 | 0 | 100% | Heals the user by half its max HP. Affected by weather. |
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| Nasty Plot | ![]() |
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20 | 0 | 0% | Raises the user's Special Attack by two levels. |
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| Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| Recover | ![]() |
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10 | 0 | 100% | Heals the user by half its max HP. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter | ![]() |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Fury Cutter | ![]() |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Gravity | ![]() |
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5 | 0 | 0% | Disables moves and immunities that involve flying or levitating for five turns. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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Knock Off | ![]() |
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20 | 20 | 100% | Target drops its held item. |
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Low Kick | ![]() |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Metronome | ![]() |
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10 | 0 | 100% | Randomly selects and uses any move in the game. |
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Mimic | ![]() |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Ominous Wind | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Pain Split | ![]() |
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20 | 0 | 0% | Sets the user's and targets's HP to the average of their current HP. |
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Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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Role Play | ![]() |
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10 | 0 | 100% | Copies the target's ability. |
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Seismic Toss | ![]() |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite | ![]() |
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10 | 0 | 100% | Lowers the PP of the target's last used move by 4. |
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Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Sucker Punch | ![]() |
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5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
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Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Trick | ![]() |
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10 | 0 | 100% | User and target swap items. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||
| 01 | 01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
| 03 | 03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 04 | 04 | 04 | Calm Mind | ![]() |
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20 | 0 | 100% | Raises the user's Special Attack and Special Defense by one level. |
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| 06 | 06 | 06 | Toxic | ![]() |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | 10 | Hidden Power | ![]() |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | Sunny Day | ![]() |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 12 | 12 | 12 | Taunt | ![]() |
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20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
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| 17 | 17 | 17 | Protect | ![]() |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | 18 | Rain Dance | ![]() |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 21 | 21 | 21 | Frustration | ![]() |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 27 | 27 | 27 | Return | ![]() |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 29 | 29 | 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 31 | 31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 32 | 32 | 32 | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | 34 | 34 | Shock Wave | ![]() |
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20 | 60 | 100% | Never misses. |
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| 39 | 39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 40 | 40 | 40 | Aerial Ace | ![]() |
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20 | 60 | 100% | Never misses. |
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| 41 | 41 | 41 | Torment | ![]() |
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15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | Attract | ![]() |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. |
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| 49 | 49 | 49 | Snatch | ![]() |
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10 | 0 | 100% | 4 | Steals the target's move, if it's self-targeted. |
| 56 | 56 | Fling | ![]() |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
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| 58 | 58 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 61 | 61 | Will-O-Wisp | ![]() |
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15 | 0 | 75% | Burns the target. |
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| 63 | 63 | Embargo | ![]() |
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15 | 0 | 100% | Target cannot use held items. |
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| 65 | 65 | Shadow Claw | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| 66 | 66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 70 | 70 | Flash | ![]() |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 77 | 77 | Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 78 | 78 | Captivate | ![]() |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 79 | 79 | Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 84 | 84 | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| 85 | 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 87 | 87 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | 90 | Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H1 | H1 | H1 | Cut | ![]() |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| H5 | Flash | ![]() |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| H6 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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½ male, ½ female



