Essentials
Abilities
- Water Absorb
Absorbs Water moves, healing for 1/4 max HP.
- Cursed Body
Has a 30% chance of Disabling any move that hits the Pokémon.
Hidden Ability
- Damp
Prevents Selfdestruct, Explosion, and Aftermath from working while the Pokémon is in battle.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 593
- Original Unova
-
99

- Updated Unova
-
181

Names
- French

- Moyade
- German

- Apoquallyp
- Japanese

- ブルンゲル (burungeru)
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Frillish | Jellicent Level up, starting at level 40 |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 89.7 | 373 | 404 | |
| Attack | 31.7 | 188 | 219 | |
| Defense | 54.6 | 208 | 239 | |
| Special Attack | 71.1 | 238 | 269 | |
| Special Defense | 90.4 | 278 | 309 | |
| Speed | 43.6 | 188 | 219 | |
| Total | 65.2 |
Flavor
Flavor Text

-

The fate of the ships and crew that wander into Jellicent’s habitat: all sunken, all lost, all vanished.

They propel themselves by expelling absorbed seawater from their bodies. Their favorite food is life energy.


Its body is mostly seawater. It’s said there’s a castle of ships Jellicent have sunk on the seafloor.
Sprites
Height
7'2.6"
2.2 m
Weight
297.6 lb
135.0 kg
Locations
- Black

- White

- Black 2

- White 2

Moves
Water and Ghost moves get STAB, and have their type highlighted in green.
Special moves better suit Jellicent's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Bubble | ![]() |
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30 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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| — | Water Sport | ![]() |
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15 | — | — | Halves all Fire-type damage. |
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| — | Absorb | ![]() |
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25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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| — | Night Shade | ![]() |
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15 | * | 100% | Inflicts damage equal to the user's level. |
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| 5 | Absorb | ![]() |
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25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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| 9 | Night Shade | ![]() |
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15 | * | 100% | Inflicts damage equal to the user's level. |
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| 13 | BubbleBeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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| 17 | Recover | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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| 22 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 27 | Ominous Wind | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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| 32 | Brine | ![]() |
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10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
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| 37 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 45 | Hex | ![]() |
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10 | 50 | 100% | Has double power if the target has a major status ailment. |
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| 53 | Hydro Pump | ![]() |
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5 | 120 | 80% | Inflicts regular damage with no additional effect. |
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| 61 | Wring Out | ![]() |
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5 | * | 100% | Power increases against targets with more HP remaining, up to a maximum of 121 power. |
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| 69 | Water Spout | ![]() |
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5 | 150 | 100% | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Egg, learned by Frillish but not Jellicent | ||||||||
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Acid Armor | ![]() |
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40 | — | — | Raises the user's Defense by two stages. |
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Confuse Ray | ![]() |
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10 | — | 100% | Confuses the target. |
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Constrict | ![]() |
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35 | 10 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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Mist | ![]() |
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30 | — | — | Protects the user's stats from being changed by enemy moves. |
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Pain Split | ![]() |
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20 | — | — | Sets the user's and targets's HP to the average of their current HP. |
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Recover | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||
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Bind | ![]() |
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20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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Giga Drain | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Magic Coat | ![]() |
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15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
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Pain Split | ![]() |
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20 | — | — | Sets the user's and targets's HP to the average of their current HP. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite | ![]() |
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10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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Trick | ![]() |
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10 | — | 100% | User and target swap items. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 07 | Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
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| 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 12 | Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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| 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 20 | Safeguard | ![]() |
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25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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| 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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| 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 34 | Sludge Wave | ![]() |
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10 | 95 | 100% | Has a 10% chance to poison the target. |
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| 36 | Sludge Bomb | ![]() |
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10 | 90 | 100% | Has a 30% chance to poison the target. |
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| 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 53 | Energy Ball | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 55 | Scald | ![]() |
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15 | 80 | 100% | Has a 30% chance to burn the target. |
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| 61 | Will-O-Wisp | ![]() |
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15 | — | 75% | Burns the target. |
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| 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 70 | Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| 77 | Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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| 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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| 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 92 | Trick Room | ![]() |
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5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
| H3 | Surf | ![]() |
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15 | 95 | 100% | Inflicts regular damage and can hit Dive users. |
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| H5 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| H6 | Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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½ male, ½ female

Cilial



