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Natu


Main Pokédex page | Flavor text and images

General

Natu
psychic flying

Abilities

Synchronize
When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too.
Early Bird
This Pokémon wakes up from Sleep in half as many turns, including Sleep from Rest.

Damage Taken

Dex Numbers

Generation
Gold/Silver/Crystal GSC
Red/Blue/Yellow Kanto
177
Gold/Silver/Crystal Johto
159
Ruby/Sapphire/Emerald Hoenn
162
Diamond/Pearl Sinnoh
n/a

Names

Japanese
ネイティ
Romaji
Neiti

Flavor

Height
7.9" or 0.2 m
Weight
4.4 lb or 2 kg
Species
Tiny Bird
Color
green
Cry
mp3 here
Fire Red/Leaf Green Habitat
Forest
Pawprint

Misc

R/B/Y code
n/a

Breeding

Gender
½ male; ½ female (code: 127 or 0x7f)
Breeding groups
4: Flying
Steps to hatch
5,120
Compatible with
15 families; 31 total Pokémon

In the Wild

Base EXP
73 or 0x49
Capture rate
190 or 0xbe
Base happiness
70 or 0x46
Growth rate
medium
Effort points
1 Special Attack
Wild held items
n/a

Evolution Chain

See also: Comparison of this evolution chain

BasicStage 1
177 Natu Base form 178 Xatu Raise to level 25

Stats

Stat Base Max Stat %ile
L50 L100
HP
40
147 284 8.9
Attack
50
102 199 20.9
Defense
45
97 189 18.5
Special Attack
70
122 239 55.2
Special Defense
45
97 189 17
Speed
70
122 239 55.4
Average
53.3
- - 25.8

Flavor

See also: All versions' flavor text and sprites

Diamond/Pearl It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.

Locations

Route 224

Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)

Area Section Level Method
Route 224 53 Swarm 40%

Move List

See also: This list in the move search

See also: Contest list

Natu's Special Attack is higher, so it will inflict more damage with special () moves.

Natu gets the STAB from psychic and flying moves.

Gold/Silver/Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum Move Type Dmg PP Power Acc.* Pri. Description
-- -- -- Leer normal none 30 -- 100% Lowers the target's Defense.
-- -- -- Peck flying physical 35 35 100% Inflicts regular damage.
10 10 6 Night Shade ghost special 15 varies 100% Inflicts damage equal to the user's level.
20 20 9 Teleport psychic none 20 -- 100% Immediately ends wild battles.
12 Lucky Chant normal none 30 -- 0% Prevents the target from inflicting critical hits for five turns.
17 Miracle Eye psychic none 40 -- 0% Forces the target to have no Evade, and allows it to be hit by Psychic moves even if it is Dark.
20 Me First normal none 20 -- 0% Uses the target's move against it before it attacks, with power increased by 50%.
23 Confuse Ray ghost none 10 -- 100% Confuses the target.
30 28 Wish normal none 10 -- 100% User or its replacement will recover half its max HP at the end of the next turn.
33 Psycho Shift psychic none 10 -- 90% Transfers the user's major status effect to the target.
30 30 36 Future Sight psychic special 15 80 90% Hits the target two turns later.
39 Ominous Wind ghost special 5 60 100% Has a 10% chance to raise all of the user's stats.
40 40 Confuse Ray ghost none 10 -- 100% Confuses the target.
44 Guard Swap psychic none 10 -- 0% User swaps Defense and Special Defense with the target.
44 Power Swap psychic none 10 -- 0% User swaps Attack and Special Attack with the target.
50 50 47 Psychic psychic special 10 90 100% Has a 10% chance to lower the target's Special Defense.
Gold/Silver/Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum Egg moves (Pokémon can also inherit any TMs they are compatible with)
Chains Gold/Silver Ruby/Sapphire Diamond/Pearl/Platinum Drill Peck flying physical 20 80 100% Inflicts regular damage.
Chains Gold/Silver Ruby/Sapphire Diamond/Pearl/Platinum Faint Attack dark physical 20 60 100% Never misses.
Chains Ruby/Sapphire Diamond/Pearl/Platinum FeatherDance flying none 15 -- 100% Lowers the target's Attack by two levels.
Chains Gold/Silver Ruby/Sapphire Diamond/Pearl/Platinum Haze ice none 30 -- 100% Resets all Pokemon's stats, Accuracy, and Evasion.
Chains Ruby/Sapphire Diamond/Pearl/Platinum Psych Up normal none 10 -- 100% Discards the user's stat changes and copies the target's.
Chains Gold/Silver Ruby/Sapphire Diamond/Pearl/Platinum Quick Attack normal physical 30 40 100% 1 Goes first. Inflicts regular damage.
Chains Ruby/Sapphire Diamond/Pearl/Platinum Refresh normal none 20 -- 100% Cleanses the user of a Burn, Paralysis, or Poison.
Chains Gold/Silver Ruby/Sapphire Diamond/Pearl/Platinum Steel Wing steel physical 25 70 90% Has a 10% chance to raise the user's Defense.
Chains Diamond/Pearl/Platinum Sucker Punch dark physical 5 80 100% 1 Goes first. Only works if the target uses a damaging move this turn.
Chains Diamond/Pearl/Platinum Zen Headbutt psychic physical 15 80 90% Has a 20% chance to make the target Flinch.
Gold/Silver/Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum Tutored moves
EmeraldFire Red/Leaf Green Double-Edge normal physical 15 120 100% User receives 1/3 the damage inflicted in recoil.
EmeraldFire Red/Leaf Green Thunder Wave electric none 20 -- 100% Paralyzes the target.
EmeraldFire Red/Leaf Green Mimic normal none 10 -- 100% Copies the target's last used move.
Emerald Swift normal special 20 60 100% Never misses.
Platinum Swift normal special 20 60 100% Never misses.
EmeraldFire Red/Leaf Green Dream Eater psychic special 15 100 100% Heals the user by half the damage the target receives. Only works on Sleeping Pokemon.
EmeraldFire Red/Leaf Green Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Emerald Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Platinum Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Emerald Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Emerald Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Emerald Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Platinum Twister dragon special 20 40 100% Has chance to make the target Flinch.
Emerald Psych Up normal none 10 -- 100% Discards the user's stat changes and copies the target's.
Platinum Heat Wave fire special 10 100 90% Has a 10% chance to Burn the target.
Platinum Trick psychic none 10 -- 100% User and target swap items.
Platinum Air Cutter flying special 25 55 95% Has an increased chance for a critical hit.
Platinum Signal Beam bug special 15 75 100% Has a 10% chance to Confuse the target.
Platinum Sucker Punch dark physical 5 80 100% 1 Goes first. Only works if the target uses a damaging move this turn.
Platinum Zen Headbutt psychic physical 15 80 90% Has a 20% chance to make the target Flinch.
Platinum Ominous Wind ghost special 5 60 100% Has a 10% chance to raise all of the user's stats.
Gold/Silver/Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum Miscellaneous moves
pokecenter Safeguard normal none 25 -- 100% Protects the user's field from incoming major status ailments and Confusion for five turns.
xd Baton Pass normal none 40 -- 100% Allows the trainer to switch out the user and pass effects along to its replacement.
Gold/Silver/Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum TMs and HMs
Chains 40 40 Aerial Ace flying physical 20 60 100% Never misses.
Chains 45 45 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 04 04 Calm Mind psychic none 20 -- 100% Raises the user's Special Attack and Special Defense.
Chains 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains 03 Curse ????? none 10 -- 100% Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Chains 43 Detect fighting none 5 -- 100% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 32 32 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 42 85 Dream Eater psychic special 15 100 100% Heals the user by half the damage the target receives. Only works on Sleeping Pokemon.
Chains 20 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 42 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains H5 H5 70 Flash normal none 20 -- 100% Lowers the target's Accuracy.
Chains 21 21 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 19 19 19 Giga Drain grass special 10 60 100% Heals the user by half the damage the target receives.
Chains 86 Grass Knot grass special 20 varies 100% Inflicts more damage to heavier targets, with a maximum of 120 power.
Chains 10 10 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 16 16 Light Screen psychic none 30 -- 100% Reduces damage from special attacks by 50% for five turns..
Chains 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 50 Nightmare ghost none 15 -- 100% Target loses 1/4 its max HP every turn as long as it continues Sleeping.
Chains 88 Pluck flying physical 20 60 100% Inflicts double damage if the user is holding a berry.
Chains 17 17 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 09 77 Psych Up normal none 10 -- 100% Discards the user's stat changes and copies the target's.
Chains 29 29 29 Psychic psychic special 10 90 100% Has a 10% chance to lower the target's Special Defense.
Chains 18 18 Rain Dance water none 5 -- 0% Changes the weather to rain for five turns.
Chains 33 33 Reflect psychic none 20 -- 100% Reduces damage from physical attacks by 50%.
Chains 44 44 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 27 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains 51 Roost flying none 10 -- 0% Heals the user by half its max HP.
Chains 43 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 30 30 Shadow Ball ghost special 15 80 100% Has a 20% chance to lower the target's Special Defense.
Chains 62 Silver Wind bug special 5 60 100% Has a 10% chance to raise all of the user's stats.
Chains 48 48 Skill Swap psychic none 10 -- 100% User and target swap abilities.
Chains 35 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains 13 Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Chains 22 22 22 SolarBeam grass special 10 120 100% Requires a turn to charge before attacking.
Chains 47 47 Steel Wing steel physical 25 70 90% Has a 10% chance to raise the user's Defense.
Chains 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains 11 11 11 Sunny Day fire none 5 -- 0% Changes the weather to sunny for five turns.
Chains 34 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 39 Swift normal special 20 60 100% Never misses.
Chains 46 46 46 Thief dark physical 10 40 100% Takes the target's item.
Chains 73 Thunder Wave electric none 20 -- 100% Paralyzes the target.
Chains 06 06 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.
Chains 92 Trick Room psychic none 5 -- 0% -7 Goes last. For five turns, slower Pokemon will act before faster Pokemon.
Chains 89 U-Turn bug physical 20 70 100% User must switch out after attacking.

Natu in other Pokédexes