Essentials

Swalot

Swalot

poison

Abilities

Sticky Hold
This Pokemon's item cannot be removed by enemy moves.
Liquid Ooze
When the enemy uses absorbtion moves on this Pokemon, it loses HP instead of gaining.

Damage Taken

  • bug ½
  • dark 1
  • dragon 1
  • electric 1
  • fighting ½
  • fire 1
  • flying 1
  • ghost 1
  • grass ½
  • ground 2
  • ice 1
  • normal 1
  • poison ½
  • psychic 2
  • rock 1
  • steel 1
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 3
National
317
Hoenn Generation 3
96

Names

Japanese
マルノーム (marunoomu)
Official Roomaji
Marunoom
Korean
꿀꺽몬
Chinese
吞食獸
French
Avaltout
German
Schlukweck

Breeding

Gender
½ male, ½ female
Egg groups
  • Indeterminate
Steps to hatch
5120

Compatibility

  • Grimer
  • Gastly
  • Koffing
  • Misdreavus
  • Wobbuffet
  • Slugma
  • Ralts
  • Gulpin
  • Castform
  • Shuppet
  • Duskull
  • Chimecho
  • Shellos
  • Drifloon
  • Spiritomb

Training

Base EXP
168
2400 EXP at level
Effort points
  • 2 HP
Capture rate
75
Base happiness
70
Growth rate
fast then very slow
Wild held items

Generation 3

5% Big PearlBig Pearl

Generation 4

5% Big PearlBig Pearl

Evolution

Baby Basic Stage 1 Stage 2
GulpinGulpin Swalot Swalot Level up: 26

Stats

Pctile Min IVs Max IVs
HP
100
90.4 373 404
Attack
73
51.0 214 245
Defense
83
70.4 234 265
Special Attack
73
59.7 214 245
Special Defense
83
71.3 234 265
Speed
55
38.2 178 209
Total
467
62.5

Flavor

Flavor Text

Diamond
It swallows anything whole. It sweats toxic fluids from its follicles to douse foes.
Pearl
It swallows anything whole. It sweats toxic fluids from its follicles to douse foes.
Platinum
It swallows anything whole. It sweats toxic fluids from its follicles to douse foes.
Heart Gold
It gulps anything that fits in its mouth. Its special enzymes can dissolve anything.
Soul Silver
It gulps anything that fits in its mouth. Its special enzymes can dissolve anything.

Sprites

Swalot Swalot Swalot Swalot
Swalot Swalot Swalot Swalot

Miscellany

Species
Poison Bag
Color
purple
Cry
download mp3
Habitat Generation 3
grassland
Pawprint
Swalot
Shape
Brachial

Height

Trainer dude

Swalot
17

5'6.9"
1.7 m

Weight

Trainer dudette

Swalot
800

176.4 lb
80.0 kg

Locations

Moves

Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Pound normal Physical 35 40 100%

Inflicts regular damage with no additional effect.

Yawn normal None 10 0 100%

Target sleeps at the end of the next turn.

Poison Gas poison None 40 0 55%

Poisons the target.

Sludge poison Special 20 65 100%

Has a 30% chance to poison the target.

6 6 Yawn normal None 10 0 100%

Target sleeps at the end of the next turn.

9 9 Poison Gas poison None 40 0 55%

Poisons the target.

14 14 Sludge poison Special 20 65 100%

Has a 30% chance to poison the target.

17 17 Amnesia psychic None 20 0 100%

Raises the user's Special Defense by two levels.

23 23 Encore normal None 5 0 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

26 26 Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

31 30 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

40 38 Stockpile normal None 20 0 100%

Stores energy up to three times for use with Spit Up and Swallow.

40 38 Spit Up normal Special 10 1 100%

Power is 100 times the amount of energy Stockpiled.

40 38 Swallow normal None 10 0 100%

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

48 45 Sludge Bomb poison Special 10 90 100%

Has a 30% chance to poison the target.

52 Gastro Acid poison None 10 0 100%

Nullifies target's ability until it leaves battle.

59 Wring Out normal Special 5 1 100%

Power increases against targets with more HP remaining, up to a maximum of 110 power.

66 Gunk Shot poison Physical 5 120 70%

Has a 30% chance to poison the target.

Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Block normal None 5 0 100%

Prevents the target from leaving battle.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Counter fighting Physical 20 1 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver DynamicPunch fighting Physical 5 100 50%

Has a 100% chance to confuse the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Fire Punch fire Physical 15 75 100%

Has a 10% chance to burn the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Gastro Acid poison None 10 0 100%

Nullifies target's ability until it leaves battle.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Gunk Shot poison Physical 5 120 70%

Has a 30% chance to poison the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ice Punch ice Physical 15 75 100%

Has a 10% chance to freeze the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Pain Split normal None 20 0 0%

Sets the user's and targets's HP to the average of their current HP.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Seed Bomb grass Physical 15 80 100%

Inflicts regular damage with no additional effect.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver ThunderPunch electric Physical 15 75 100%

Has a 10% chance to paralyze the target.

Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

09 09 Bullet Seed grass Physical 30 10 100%

Hits 2-5 times in one turn.

10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

13 13 Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

19 19 Giga Drain grass Special 10 60 100%

Heals the user by half the damage inflicted.

21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 SolarBeam grass Special 10 120 100%

Requires a turn to charge before attacking.

26 Earthquake ground Physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

30 30 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 34 Shock Wave electric Special 20 60 100%

Never misses.

36 36 Sludge Bomb poison Special 10 90 100%

Has a 30% chance to poison the target.

42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49 49 Snatch dark None 10 0 100% 4

Steals the target's move, if it's self-targeted.

58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

64 Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

85 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

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