Essentials

Tangela

Tangela

Grass

Abilities

Chlorophyll

Doubles Speed during strong sunlight.

Leaf Guard

Protects against major status ailments during strong sunlight.

Hidden Ability

Regenerator

Heals for 1/3 max HP upon switching out.

Damage Taken

  • Bug 2
  • Dark 1
  • Dragon 1
  • Electric ½
  • Fairy 1
  • Fighting 1
  • Fire 2
  • Flying 2
  • Ghost 1
  • Grass ½
  • Ground ½
  • Ice 2
  • Normal 1
  • Poison 2
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 1
National
114
Kanto
114 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
179 Gold, Silver, Crystal
Extended Sinnoh
181 Platinum
Updated Johto
182 HeartGold, SoulSilver
Updated Unova
217 Black 2, White 2

Names

Italian
Tangela
Spanish
Tangela
German
Tangela
Korean
덩구리
French
Saquedeneu
Chinese
蔓藤怪
Japanese
モンジャラ (monjara)
Official roomaji
Monjara

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Grass
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
87 Search:
Effort points
  • 1 Defense
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing

Evolution

Baby Basic Stage 1 Stage 2
Tangela Tangrowth Level up, knowing Ancient Power

Stats

Pctile Min IVs Max IVs
HP
65
48.7 303 334
Attack
55
25.7 178 209
Defense
115
90.9 298 329
Special Attack
100
82.0 268 299
Special Defense
40
10.5 148 179
Speed
60
43.3 188 219
Total
435
49.4

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯☆
Power
★✯☆☆
Skill
★✯✯✯
Stamina
★✯✯☆
Jump
★★☆
Total
6/13/18

Flavor

Flavor Text

Generation 5
Black, White

The blue vines shrouding its body are covered in a growth of fine hair. It is known to be ticklish.

Black 2, White 2

Many writhing vines cover it, so its true identity remains unknown. The blue vines grow its whole life long.

Generation 6
X

Many writhing vines cover it, so its true identity remains unknown. The blue vines grow its whole life long.

Y

It tangles any moving thing with its vines. Their subtle shaking is ticklish if you get ensnared.

Sprites

Tangela Tangela Tangela Tangela

Miscellany

Species
Vine Search:
Color
Blue Search:
Cry
Habitat FireRed, LeafGreen
grassland Search:
Footprint
Tangela
Shape
Crural Search:

Height

Trainer dude

Tangela
10

3'3.4"
1.0 m

Weight

Trainer dudette

Tangela
350

77.2 lb
35.0 kg

Locations

Red Red
Blue Blue
Yellow Yellow
FireRed FireRed
LeafGreen LeafGreen
Platinum Platinum
HeartGold HeartGold
SoulSilver SoulSilver
Black Black
White White
Black 2 Black 2
White 2 White 2

Pal Park

Area
Forest
Score
50
Rate
30

Moves

Grass moves get STAB, and have their type highlighted in green.

Special moves better suit Tangela's higher Special Attack, and have their class highlighted in green.

Red, Blue Yellow Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Ingrain Grass status 20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Constrict Normal physical 35 10 100%

Has a 10% chance to lower the target's Speed by one stage.

4 4 5 5 5 4 4 Sleep Powder Grass status 15 75%

Puts the target to sleep.

7 7 Vine Whip Grass physical 25 45 100%

Inflicts regular damage with no additional effect.

10 10 8 8 8 10 10 Absorb Grass special 25 20 100%

Drains half the damage inflicted to heal the user.

13 12 12 12 Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

13 19 15 15 15 14 14 Poison Powder Poison status 35 75%

Poisons the target.

19 22 19 19 19 Vine Whip Grass physical 25 45 100%

Inflicts regular damage with no additional effect.

24 25 28 22 22 22 17 17 Bind Normal physical 20 15 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

29 27 Absorb Grass special 25 20 100%

Drains half the damage inflicted to heal the user.

29 Vine Whip Grass physical 25 45 100%

Inflicts regular damage with no additional effect.

20 20 Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

32 32 Poison Powder Poison status 35 75%

Poisons the target.

31 31 26 26 26 23 23 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

27 27 Knock Off Dark physical 25 65 100%

Target drops its held item.

36 36 34 37 29 29 29 30 30 Stun Spore Grass status 30 75%

Paralyzes the target.

39 39 Sleep Powder Grass status 15 75%

Puts the target to sleep.

33 33 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

36 36 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

33 33 40 38 Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

36 36 33 Knock Off Dark physical 25 65 100%

Target drops its held item.

36 Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

40 40 40 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

45 45 40 40 43 43 43 43 41 Slam Normal physical 20 80 75%

Inflicts regular damage with no additional effect.

49 48 46 Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

46 47 47 47 46 44 Tickle Normal status 20 100%

Lowers the target's Attack and Defense by one stage.

50 50 50 49 46 Wring Out Normal special 5 * 100%

Power increases against targets with more HP remaining, up to a maximum of 121 power.

48 Grassy Terrain Grass status 10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

54 54 54 53 50 Power Whip Grass physical 10 120 85%

Inflicts regular damage with no additional effect.

Red, Blue Yellow Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • • • • Amnesia Psychic status 20

Raises the user's Special Defense by two stages.

• • • • • • • Confusion Psychic special 25 50 100%

Has a 10% chance to confuse the target.

• • • • • Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

• • • • • • • Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

• • • Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

• • • • • Leaf Storm Grass special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

• • • • • • Leech Seed Grass status 10 90%

Seeds the target, stealing HP from it every turn.

• • • • • • • Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

• • • Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

• • • • • • Nature Power Normal status 20

Uses a move which depends upon the terrain.

• • • • Power Swap Psychic status 10

User swaps Attack and Special Attack changes with the target.

• • • Rage Powder Bug status 20 2

Redirects the target's single-target effects to the user for this turn.

• • • • Reflect Psychic status 20

Reduces damage from physical attacks by half.

Red, Blue Yellow Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Bind Normal physical 20 15 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Knock Off Dark physical 25 65 100%

Target drops its held item.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Pain Split Normal status 20

Sets the user's and targets's HP to the average of their current HP.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Swords Dance Normal status 20

Raises the user's Attack by two stages.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Red, Blue Yellow Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 Swords Dance Normal status 20

Raises the user's Attack by two stages.

02 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

09 09 09 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

09 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

12 Sweet Scent Normal status 20 100%

Lowers the target's evasion by one stage.

13 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

08 08 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

09 09 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 10 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

15 15 15 15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

20 20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

21 21 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

17 17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

19 19 19 19 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

20 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 22 22 22 22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

31 31 Mimic Normal status 10

Copies the target's last used move.

27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 32 32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

35 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

34 34 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

40 40 Skull Bash Normal physical 10 130 100%

Raises the user's Defense by one stage. User charges for one turn before attacking.

33 33 33 33 33 Reflect Psychic status 20

Reduces damage from physical attacks by half.

34 34 Shock Wave Electric special 20 60

Never misses.

36 36 36 36 36 36 36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

42 42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

53 53 53 53 53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

70 70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

75 75 75 75 75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

77 77 77 77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

83 Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

86 86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

50 50 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 H1 H1 H1 H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H5 H5 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

H6 H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links