Main Pokédex page | Flavor text and images
General
Abilities
- Early Bird
- This Pokémon wakes up from Sleep in half as many turns, including Sleep from Rest.
- Scrappy
- This Pokémon can hit Ghost Pokémon with Normal and Fighting moves.
Dex Numbers
- Generation
RBY
Kanto- 115
Johto- 205
Hoenn- n/a
Sinnoh- n/a
Names
- Japanese
- ガルーラ
- Romaji
- Garuura
Flavor
- Height
- 7'2.6" or 2.2 m
- Weight
- 176.4 lb or 80 kg
- Species
- Parent
- Color
- brown
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- 2 or 0x02
Breeding
- Gender
Always female (code: 254 or 0xfe)- Breeding groups
- 1: Monster
- Steps to hatch
- 5,120
- Compatible with
- 25 families; 63 total Pokémon
In the Wild
- Base EXP
- 175 or 0xaf
- Capture rate
- 45 or 0x2d
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 2 HP
- Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic |
|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 212 | 414 | 92.9 | |
| Attack | 147 | 289 | 76.9 | |
| Defense | 132 | 259 | 66.5 | |
| Special Attack | 92 | 179 | 13.8 | |
| Special Defense | 132 | 259 | 65.7 | |
| Speed | 142 | 279 | 77.1 | |
| Average | - | - | 73.2 | |
Flavor
All versions' flavor text and sprites
It raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|
Move List
Kangaskhan's Attack is higher, so it will inflict more damage with physical (
) moves.
Kangaskhan gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | -- | -- | Comet Punch | ![]() |
|
15 | 18 | 85% | Hits 2-5 times in one turn. | ||
| 7 | -- | -- | Leer | ![]() |
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30 | -- | 100% | Lowers the target's Defense. | |||
| 7 | Fake Out | ![]() |
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10 | 40 | 100% | 1 | Goes first. Can only be used as the first move after the user enters battle. Causes the target to Flinch. | ||||
| 10 | Tail Whip | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | |||||
| 13 | 7 | 13 | Bite | ![]() |
|
25 | 60 | 100% | Has a 30% chance to make the target Flinch. | |||
| 19 | 13 | Tail Whip | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | ||||
| 19 | Fake Out | ![]() |
|
10 | 40 | 100% | 1 | Goes first. Can only be used as the first move after the user enters battle. Causes the target to Flinch. | ||||
| 25 | 25 | 19 | Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | |||
| -- | 31 | 31 | 22 | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||
| 25 | Dizzy Punch | ![]() |
|
10 | 70 | 100% | Has a 20% chance to Confuse the target. | |||||
| 26 | Bite | ![]() |
|
25 | 60 | 100% | Has a 30% chance to make the target Flinch. | |||||
| 31 | Crunch | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense. | |||||
| 31 | Tail Whip | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | |||||
| 36 | Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | |||||
| 37 | 37 | 34 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
| 37 | Outrage | ![]() |
|
15 | 120 | 100% | Hits every turn for 2-3 turns, then Confuses the user. | |||||
| 41 | Leer | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | |||||
| 43 | Double Hit | ![]() |
|
10 | 35 | 90% | Hits twice in one turn. | |||||
| 46 | 43 | 43 | Dizzy Punch | ![]() |
|
10 | 70 | 100% | Has a 20% chance to Confuse the target. | |||
| 46 | Sucker Punch | ![]() |
|
5 | 80 | 100% | 1 | Goes first. Only works if the target uses a damaging move this turn. | ||||
| 49 | 49 | 49 | Reversal | ![]() |
|
15 | varies | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |||
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![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
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Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | ||
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Crush Claw | ![]() |
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10 | 75 | 95% | Has a 50% chance to lower the target's Defense. | |||
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Disable | ![]() |
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20 | -- | 80% | Disables the target's last used move for 1-8 turns. | ||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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Endeavor | ![]() |
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5 | varies | 100% | Lowers the target's HP to equal the user's. | ||||
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Focus Energy | ![]() |
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30 | -- | 100% | Increases the critical hit counter by 1 until the user leaves battle. | ||
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Foresight | ![]() |
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5 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | ||
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Hammer Arm | ![]() |
|
10 | 100 | 90% | Lowers user's Speed. | ||||
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Safeguard | ![]() |
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25 | -- | 100% | Protects the user's field from incoming major status ailments and Confusion for five turns. | ||
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Stomp | ![]() |
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20 | 65 | 100% | Has a 30% chance to make the target Flinch. | ||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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![]() | Tutored moves | ||||||||
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage. | |||||
|
Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | |||||
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||||
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||||
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Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage. | |||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
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Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to Burn the target. | |||||
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Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to Freeze the target. | |||||
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Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | ||||
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Seismic Toss | ![]() |
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20 | varies | 100% | Inflicts damage equal to the user's level. | |||||
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Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to Paralyze the target. | |||||
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Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | |||||
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||||
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Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||
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Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||
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Fury Cutter | ![]() |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||||
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Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||
|
DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||||
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![]() | Miscellaneous moves | ||||||||
| xd | Sing | ![]() |
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15 | -- | 55% | Puts the target to Sleep. | |||||
| pokecenter | Faint Attack | ![]() |
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20 | 60 | 100% | Never misses. | |||||
| event | Wish | ![]() |
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10 | -- | 100% | User or its replacement will recover half its max HP at the end of the next turn. | |||||
| event | Yawn | ![]() |
|
10 | -- | 100% | Target Sleeps at the end of the next turn. | |||||
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![]() | TMs and HMs | ||||||||
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40 | 40 | Aerial Ace | ![]() |
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20 | 60 | 100% | Never misses. | |||
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45 | 45 | 45 | Attract | ![]() |
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15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
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72 | Avalanche | ![]() |
|
10 | 60 | 100% | -4 | Goes last. Inflicts double damage if the user takes damage before attacking this turn. | |||
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34 | Bide | ![]() |
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10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. | |||
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14 | 14 | 14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail. | |
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08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
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31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | |||
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11 | BubbleBeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Speed. | ||||
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78 | Captivate | ![]() |
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20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||||
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18 | Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | |||
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03 | Curse | ![]() |
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10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
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H1 | H1 | Cut | ![]() |
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30 | 50 | 95% | Inflicts regular damage. | |||
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28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |||
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32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | -- | 100% | Raises the user's Evasion. | |
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10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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60 | Drain Punch | ![]() |
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5 | 60 | 100% | Heals the user by half the damage the target receives. | ||||
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01 | DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||
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26 | 26 | 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage. | |
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20 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
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42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |||
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38 | 38 | 38 | 38 | Fire Blast | ![]() |
|
5 | 120 | 85% | Has a 10% chance to Burn the target. | |
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48 | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | ||||
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27 | Fissure | ![]() |
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5 | varies | 30% | Causes a one-hit KO. | ||||
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35 | 35 | Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to Burn the target. | |||
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56 | Fling | ![]() |
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10 | varies | 100% | Throws held item at the target; power depends on the item. | ||||
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52 | Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense. | ||||
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01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. | ||
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21 | 21 | 21 | Frustration | ![]() |
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20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | ||
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49 | Fury Cutter | ![]() |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | ||||
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68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. | ||||
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07 | 07 | Hail | ![]() |
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10 | -- | 100% | Changes the weather to a hailstorm for five turns. | |||
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02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||||
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10 | 10 | 10 | Hidden Power | ![]() |
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15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
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15 | 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. | |
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13 | 13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to Freeze the target. | ||
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33 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||
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16 | Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | ||||
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23 | 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | ||
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05 | Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage. | ||||
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01 | Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage. | ||||
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31 | Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | ||||
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31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
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83 | Natural Gift | ![]() |
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15 | varies | 100% | Power and type depend on the held berry. | ||||
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17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |
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20 | Rage | ![]() |
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20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||||
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18 | 18 | 18 | Rain Dance | ![]() |
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5 | -- | 0% | Changes the weather to rain for five turns. | ||
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44 | 44 | 44 | 44 | Rest | ![]() |
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10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
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20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | ||
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05 | 05 | 05 | Roar | ![]() |
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20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. | |
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H8 | Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to Confuse the target. | ||||
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48 | 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||
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08 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | ||
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39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |||
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37 | 37 | 37 | Sandstorm | ![]() |
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10 | -- | 100% | Changes the weather to a sandstorm for five turns. | ||
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43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
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19 | Seismic Toss | ![]() |
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20 | varies | 100% | Inflicts damage equal to the user's level. | ||||
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30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | ||
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65 | Shadow Claw | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. | ||||
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34 | 34 | Shock Wave | ![]() |
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20 | 60 | 100% | Never misses. | |||
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40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense. User charges for one turn before attacking. | ||||
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35 | 82 | Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
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22 | 22 | SolarBeam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. | |||
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H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage. | |
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17 | Submission | ![]() |
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25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | ||||
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50 | 90 | Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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11 | 11 | 11 | Sunny Day | ![]() |
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5 | -- | 0% | Changes the weather to sunny for five turns. | ||
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H3 | H3 | H3 | H3 | Surf | ![]() |
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15 | 95 | 100% | Inflicts regular damage. | |
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34 | 87 | Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
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09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||||
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46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. | |||
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25 | 25 | 25 | 25 | Thunder | ![]() |
|
10 | 120 | 70% | ||
![[logo]](/images/veehead.png)





















