Essentials
Abilities
- Keen Eye
Prevents accuracy from being lowered.
- Iron Fist
Strengthens punch-based moves to 1.2× their power.
Dream Ability
- Inner Focus
Prevents flinching.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 107
- Kanto
-
107




- Original Johto
-
145


- Updated Johto
-
147

Names
- Chinese

- 艾比郎
- French

- Tygnon
- German

- Nockchan
- Korean

- 홍수몬
- Japanese

- エビワラー (ebiwaraa)
- Official Roomaji

- Ebiwalar
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Tyrogue | Hitmonlee Level up, starting at level 20, when Attack > Defense | ||
| Hitmonchan Level up, starting at level 20, when Attack < Defense | |||
| Hitmontop Level up, starting at level 20, when Attack = Defense |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 24.1 | 273 | 304 | |
| Attack | 84.6 | 278 | 309 | |
| Defense | 64.8 | 226 | 257 | |
| Special Attack | 10.3 | 138 | 169 | |
| Special Defense | 93.3 | 288 | 319 | |
| Speed | 63.8 | 220 | 251 | |
| Total | 56.3 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed



- Power




- Skill





- Stamina




- Jump



- Total
- 7/15/19
Flavor
Flavor Text

-



The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.

Its punches slice the air. However, it seems to need a short break after fighting for three minutes.

Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.

-


The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
Sprites
Height
4'7.1"
1.4 m
Weight
110.7 lb
50.2 kg
Locations
Moves
Fighting moves get STAB, and have their type highlighted in green.
Physical moves better suit Hitmonchan's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||
| — | — | — | — | Revenge | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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| — | — | — | — | — | — | Comet Punch | ![]() |
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15 | 18 | 85% | Hits 2-5 times in one turn. |
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| — | 7 | 7 | 6 | 6 | 6 | Agility | ![]() |
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30 | — | — | Raises the user's Speed by two stages. |
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| 13 | 13 | 11 | 11 | 11 | Pursuit | ![]() |
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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| 26 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| 26 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| 20 | 16 | 16 | 16 | Mach Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| 26 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| 26 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| 16 | 16 | 16 | Bullet Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| 21 | 21 | 21 | Feint | ![]() |
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10 | 50 | 100% | 2 | Hits through Protect and Detect. |
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| 26 | 26 | 26 | Vacuum Wave | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| 31 | Quick Guard | ![]() |
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15 | — | — | 3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
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| 31 | 31 | 36 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| 31 | 31 | 36 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| 33 | 26 | 26 | 31 | 31 | 36 | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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| 38 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| 43 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| 32 | 36 | 36 | 41 | Sky Uppercut | ![]() |
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15 | 85 | 90% | Inflicts regular damage and can hit Bounce and Fly users. |
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| 32 | Mach Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| 48 | 38 | 38 | 41 | 41 | 46 | Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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| 44 | 44 | 46 | 46 | 51 | Detect | ![]() |
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5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| 56 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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| 53 | 50 | 50 | 51 | 51 | 61 | Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
| 56 | 56 | 66 | Close Combat | ![]() |
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5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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| Level up, learned by Tyrogue but not Hitmonchan | |||||||||||||
| — | — | — | — | — | Tackle | ![]() |
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35 | 50 | 100% | Inflicts regular damage with no additional effect. |
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| — | — | — | Helping Hand | ![]() |
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20 | — | — | 5 | Ally's next move inflicts half more damage. |
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| — | — | — | Fake Out | ![]() |
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10 | 40 | 100% | 3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
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| — | — | Foresight | ![]() |
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40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||
| Egg, learned by Tyrogue but not Hitmonchan | |||||||||||||
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Bullet Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Feint | ![]() |
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10 | 50 | 100% | 2 | Hits through Protect and Detect. |
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Helping Hand | ![]() |
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20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Hi Jump Kick | ![]() |
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10 | 130 | 90% | If the user misses, it takes half the damage it would have inflicted in recoil. |
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Mach Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Mind Reader | ![]() |
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5 | — | — | Ensures that the user's next move will hit the target. |
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Pursuit | ![]() |
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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Rapid Spin | ![]() |
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40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
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Vacuum Wave | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Helping Hand | ![]() |
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20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Low Kick | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Magic Coat | ![]() |
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15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
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Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Metronome | ![]() |
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10 | — | — | Randomly selects and uses any move in the game. |
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Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Seismic Toss | ![]() |
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20 | * | 100% | Inflicts damage equal to the user's level. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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Swift | ![]() |
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20 | 60 | — | Never misses. |
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Vacuum Wave | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| Tutor, learned by Tyrogue but not Hitmonchan | |||||||||||||
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Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||||
| 01 | 01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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| 01 | DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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| 02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 01 | Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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| 05 | Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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| 06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | 08 | 08 | 08 | Bulk Up | ![]() |
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20 | — | — | Raises the user's Attack and Defense by one stage. |
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| 08 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| 10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | 11 | Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| 13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 17 | 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| 20 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 18 | 18 | 18 | 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| 21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 26 | 26 | 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 27 | 27 | 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 31 | 31 | 31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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| 10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 17 | Submission | ![]() |
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25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
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| 18 | Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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| 19 | Seismic Toss | ![]() |
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20 | * | 100% | Inflicts damage equal to the user's level. |
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| 20 | Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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| 31 | Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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| 32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 39 | 39 | 39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
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| 42 | 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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| 35 | Metronome | ![]() |
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10 | — | — | Randomly selects and uses any move in the game. |
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| 33 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| 34 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 35 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 39 | 39 | Swift | ![]() |
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20 | 60 | — | Never misses. |
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| 41 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| 43 | Detect | ![]() |
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5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| 40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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| 44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. |
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| 48 | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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| 47 | Low Sweep | ![]() |
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20 | 60 | 100% | Lowers the target's Speed by one stage. |
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| 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 52 | 52 | 52 | Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 56 | 56 | 56 | Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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| 67 | Retaliate | ![]() |
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5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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| 58 | 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 60 | 60 | Drain Punch | ![]() |
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10 | 75 | 100% | Heals the user by half the damage inflicted. |
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| 71 | 71 | 71 | Stone Edge | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 78 | Bulldoze | ![]() |
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20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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| 78 | 78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| 80 | 80 | 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 83 | Work Up | ![]() |
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30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 87 | 87 | 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 50 | 90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 94 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| H4 | H4 | H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| H8 | H8 | Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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always male
urban

Anthropomorphic



