Essentials

Scizor

Scizor

bug steel

Abilities

Swarm
When this Pokemon's HP is 1/3 its max or lower, its Bug moves do 50% more damage.
Technician
This Pokemon inflicts 50% more damage with moves that have power of 60 or less. Hidden Power is not affected.

Damage Taken

  • bug ½
  • dark ½
  • dragon ½
  • electric 1
  • fighting 1
  • fire 4
  • flying 1
  • ghost ½
  • grass ¼
  • ground 1
  • ice ½
  • normal ½
  • poison 0
  • psychic ½
  • rock 1
  • steel ½
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 2
National
212
Johto Generation 2
111
Sinnoh Generation 4
196 Platinum
Johto Generation 4
112

Names

Japanese
ハッサム (hassamu)
Official Roomaji
Hassam
Korean
핫삼
Chinese
巨鉗螳螂
French
Cizayox
German
Scherox

Breeding

Gender
½ male, ½ female
Egg groups
  • Bug
Steps to hatch
6400

Compatibility

  • Caterpie
  • Weedle
  • Paras
  • Venonat
  • Scyther
  • Pinsir
  • Ledyba
  • Spinarak
  • Yanma
  • Pineco
  • Gligar
  • Shuckle
  • Heracross
  • Wurmple
  • Surskit
  • Nincada
  • Volbeat
  • Illumise
  • Trapinch
  • Kricketot
  • Burmy
  • Combee
  • Skorupi

Training

Base EXP
200
2857 EXP at level
Effort points
  • 2 Attack
Capture rate
25
Base happiness
70
Growth rate
medium
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
ScytherScyther Scizor Scizor Trade: Metal Coat

Stats

Pctile Min IVs Max IVs
HP
70
60.7 313 344
Attack
130
96.5 328 359
Defense
100
83.9 268 299
Special Attack
55
35.3 178 209
Special Defense
80
67.6 228 259
Speed
65
50.5 198 229
Total
500
76.2

Flavor

Flavor Text

Diamond
It has a steel-hard body. It intimidates foes by upraising its eye-patterned pincers.
Pearl
It has a steel-hard body. It intimidates foes by upraising its eye-patterned pincers.
Platinum
It raises its pincers with eyelike markings for intimidation. It also swings them down dangerously.
Heart Gold
It swings its eye-patterned pincers up to scare its foes. This makes it look like it has three heads.
Soul Silver
Its wings are not used for flying. They are flapped at high speed to adjust its body temperature.

Sprites

Scizor Scizor Scizor Scizor
Scizor Scizor Scizor Scizor

Miscellany

Species
Pincer
Color
red
Cry
download mp3
Habitat Generation 3
grassland
Pawprint
Scizor
Shape
Lepidopterous

Height

Trainer dude

Scizor
18

5'10.9"
1.8 m

Weight

Trainer dudette

Scizor
1180

260.1 lb
118.0 kg

Locations

Moves

Generation 2 RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl Platinum Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Bullet Punch steel Physical 30 40 100% 1

Inflicts regular damage with no additional effect.

Quick Attack normal Physical 30 40 100% 1

Inflicts regular damage with no additional effect.

Leer normal None 30 0 100%

Lowers the target's Defense by one level.

6 6 6 5 5 5 Focus Energy normal None 30 0 100%

Increases the user's chance to score a critical hit.

12 11 11 9 9 9 Pursuit dark Physical 20 40 100%

If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.

18 16 16 13 13 13 False Swipe normal Physical 40 40 100%

Cannot lower the target's HP below 1.

24 21 21 17 17 17 Agility psychic None 30 0 100%

Raises the user's Speed by two levels.

30 26 26 21 21 21 Metal Claw steel Physical 35 50 95%

Has a 10% chance to raise the user's Attack by one level.

25 25 25 Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

36 31 31 29 29 29 Slash normal Physical 20 70 100%

Has an increased chance for a critical hit.

42 36 36 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

48 41 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

33 33 33 Razor Wind normal Special 10 80 100%

Requires a turn to charge before attacking.

41 37 37 37 Iron Defense steel None 15 0 100%

Raises the user's Defense by two levels.

41 41 41 X-Scissor bug Physical 15 80 100%

Inflicts regular damage with no additional effect.

46 46 Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

45 45 45 Night Slash dark Physical 15 70 100%

Has an increased chance for a critical hit.

49 49 49 Double Hit normal Physical 10 35 90%

Hits twice in one turn.

53 53 53 Iron Head steel Physical 15 80 100%

Has a 30% chance to make the target flinch.

57 57 57 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

61 61 Feint normal Physical 10 50 100% 2

Only works if the target uses Protect or Detect on this turn.

Generation 2 RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl Platinum Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Bug Bite bug Physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Counter fighting Physical 20 1 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Iron Defense steel None 15 0 100%

Raises the user's Defense by two levels.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Iron Head steel Physical 15 80 100%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Knock Off dark Physical 20 20 100%

Target drops its held item.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ominous Wind ghost Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Superpower fighting Physical 5 120 100%

Lowers the user's Attack and Defense by one level after inflicting damage.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Tailwind flying None 30 0 0%

For three turns, friendly Pokémon have doubled Speed.

Generation 2 RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl Platinum Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

08 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

10 10 10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15 15 15 15 15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

18 18 18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

21 21 21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

31 31 31 Brick Break fighting Physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

37 37 37 37 37 37 Sandstorm rock None 10 0 100%

Changes the weather to a sandstorm for five turns.

40 40 40 40 40 Aerial Ace flying Physical 20 60 100%

Never misses.

42 42 42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

39 Swift normal Special 20 60 100%

Never misses.

43 Detect fighting None 5 0 100% 3

Prevents any moves from hitting the user this turn.

44 44 44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 46 Thief dark Physical 10 40 100%

Takes the target's item.

47 47 47 47 47 47 Steel Wing steel Physical 25 70 90%

Has a 10% chance to raise the user's Defense by one level.

51 51 51 Roost flying None 10 0 0%

Heals the user by half its max HP.

54 54 54 False Swipe normal Physical 40 40 100%

Cannot lower the target's HP below 1.

56 56 56 Fling dark Physical 10 1 100%

Throws held item at the target; power depends on the item.

58 58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

62 62 62 Silver Wind bug Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

68 68 68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

75 75 75 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

78 78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

81 81 81 X-Scissor bug Physical 15 80 100%

Inflicts regular damage with no additional effect.

82 82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

89 89 89 U-Turn bug Physical 20 70 100%

User must switch out after attacking.

90 90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91 91 91 Flash Cannon steel Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

49 Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H1 H1 H1 H1 H1 H1 Cut normal Physical 30 50 95%

Inflicts regular damage with no additional effect.

H4 H4 H4 H4 H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 H5 Defog flying None 15 0 0%

Lowers the target's evasion by one level. Removes field effects from the enemy field.

H6 H6 H6 H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

External Links