Main Pokédex page | Flavor text and images
General
Abilities
- Sticky Hold
- This Pokémon's item cannot be removed by enemy moves.
- Liquid Ooze
- When the enemy uses absorbtion moves on this Pokémon, it loses HP instead of gaining.
Dex Numbers
- Generation
RSE
Kanto- 317
Johto- n/a
Hoenn- 96
Sinnoh- n/a
Names
- Japanese
- マルノーム
- Romaji
- Marunoomu
Flavor
- Height
- 5'6.9" or 1.7 m
- Weight
- 176.4 lb or 80 kg
- Species
- Poison Bag
- Color
- purple
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 11: Indeterminate
- Steps to hatch
- 5,120
- Compatible with
- 14 families; 31 total Pokémon
In the Wild
- Base EXP
- 168 or 0xa8
- Capture rate
- 75 or 0x4b
- Base happiness
- 70 or 0x46
- Growth rate
- superslow
- Effort points
- 2 HP
- Wild held items
- Big Pearl (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
![]() |
![]() |
Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 207 | 404 | 88.4 | |
| Attack | 125 | 245 | 50.5 | |
| Defense | 135 | 265 | 71.4 | |
| Special Attack | 125 | 245 | 60.2 | |
| Special Defense | 135 | 265 | 72.4 | |
| Speed | 107 | 209 | 36.7 | |
| Average | - | - | 63.7 | |
Flavor
All versions' flavor text and sprites
It swallows anything whole. It sweats toxic fluids from its follicles to douse foes.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|
Move List
Swalot gets the STAB from
moves.
![]() |
![]() |
Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Poison Gas | ![]() |
|
40 | -- | 55% | Poisons the target. | ||
| -- | -- | Pound | ![]() |
|
35 | 40 | 100% | Inflicts regular damage. | ||
| -- | -- | Sludge | ![]() |
|
20 | 65 | 100% | Has a 30% chance to Poison the target. | ||
| -- | -- | Yawn | ![]() |
|
10 | -- | 100% | Target Sleeps at the end of the next turn. | ||
| 6 | 6 | Yawn | ![]() |
|
10 | -- | 100% | Target Sleeps at the end of the next turn. | ||
| 9 | 9 | Poison Gas | ![]() |
|
40 | -- | 55% | Poisons the target. | ||
| 14 | 14 | Sludge | ![]() |
|
20 | 65 | 100% | Has a 30% chance to Poison the target. | ||
| 17 | 17 | Amnesia | ![]() |
|
20 | -- | 100% | Raises the user's Special Defense by two levels. | ||
| 23 | 23 | Encore | ![]() |
|
5 | -- | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| 26 | 26 | Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||
| 31 | 30 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | ||
| 40 | 38 | Spit Up | ![]() |
|
10 | varies | 100% | Power is equal to 100 times the amount of energy Stockpiled. | ||
| 40 | 38 | Stockpile | ![]() |
|
20 | -- | 100% | Stores energy up to three times for use with Spit Up and Swallow. | ||
| 40 | 38 | Swallow | ![]() |
|
10 | -- | 100% | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | ||
| 48 | 45 | Sludge Bomb | ![]() |
|
10 | 90 | 100% | Has a 30% chance to Poison the target. | ||
| 52 | Gastro Acid | ![]() |
|
10 | -- | 100% | Nullifies target's ability until it leaves battle. | |||
| 59 | Wring Out | ![]() |
|
5 | varies | 100% | Inflicts more damage to targets with more HP remaining, with a maximum of 110 power. | |||
| 66 | Gunk Shot | ![]() |
|
5 | 120 | 70% | Has a 30% chance to Poison the target. | |||
![]() |
![]() | Tutored moves | ||||||||
|
Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | |||
|
Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||
|
ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||
![]() |
Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||
![]() |
Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||
![]() |
Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | ||
![]() |
Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | |||
|
Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||
![]() |
Dream Eater | ![]() |
|
15 | 100 | 100% | Heals the user by half the damage the target receives. Only works on Sleeping Pokemon. | |||
![]() |
Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | |||
![]() |
Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
|
Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||
|
Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
|
Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
|
DynamicPunch | ![]() |
|
5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||
![]() |
![]() | TMs and HMs | ||||||||
![]() |
45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
![]() |
09 | 09 | Bullet Seed | ![]() |
|
30 | 10 | 100% | Hits 2-5 times in one turn. | |
![]() |
78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||
![]() |
32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
![]() |
85 | Dream Eater | ![]() |
|
15 | 100 | 100% | Heals the user by half the damage the target receives. Only works on Sleeping Pokemon. | ||
![]() |
26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | ||
![]() |
58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
![]() |
64 | Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | ||
![]() |
42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
![]() |
21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
![]() |
19 | 19 | Giga Drain | ![]() |
|
10 | 60 | 100% | Heals the user by half the damage the target receives. | |
![]() |
68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | ||
![]() |
10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
![]() |
15 | 15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
![]() |
13 | 13 | Ice Beam | ![]() |
|
10 | 95 | 100% | Has a 10% chance to Freeze the target. | |
![]() |
83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||
![]() |
17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
![]() |
18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
![]() |
44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
![]() |
27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
![]() |
H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
![]() |
43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
![]() |
30 | 30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
![]() |
34 | 34 | Shock Wave | ![]() |
|
20 | 60 | 100% | Never misses. | |
![]() |
82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
![]() |
36 | 36 | Sludge Bomb | ![]() |
|
10 | 90 | 100% | Has a 30% chance to Poison the target. | |
![]() |
49 | 49 | Snatch | ![]() |
|
10 | -- | 100% | 4 | Goes first. Steals the target's move, if it is self-targeted. |
![]() |
22 | 22 | SolarBeam | ![]() |
|
10 | 120 | 100% | Requires a turn to charge before attacking. | |
![]() |
H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
![]() |
90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
![]() |
11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
![]() |
87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
![]() |
06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
![]() |
03 | 03 | Water Pulse | ![]() |
|
20 | 60 | 100% | Has a 20% chance to Confuse the target. | |
![[logo]](/images/veehead.png)




















