Essentials

Gengar

Gengar

ghost poison

Abilities

Levitate
This Pokemon does not take damage from Ground moves.

Damage Taken

  • bug ¼
  • dark 2
  • dragon 1
  • electric 1
  • fighting 0
  • fire 1
  • flying 1
  • ghost 2
  • grass ½
  • ground 2
  • ice 1
  • normal 0
  • poison ¼
  • psychic 2
  • rock 1
  • steel 1
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 1
National
94
Kanto Generation 1
94
Johto Generation 2
60
Sinnoh Generation 4
71
Johto Generation 4
60

Names

Japanese
ゲンガー (gengaa)
Official Roomaji
Gangar
Korean
팬텀
Chinese
耿鬼
French
Ectoplasma
German
Gengar

Breeding

Gender
½ male, ½ female
Egg groups
  • Indeterminate
Steps to hatch
5120

Compatibility

  • Grimer
  • Gastly
  • Koffing
  • Misdreavus
  • Wobbuffet
  • Slugma
  • Ralts
  • Gulpin
  • Castform
  • Shuppet
  • Duskull
  • Chimecho
  • Shellos
  • Drifloon
  • Spiritomb

Training

Base EXP
190
2714 EXP at level
Effort points
  • 3 Special Attack
Capture rate
45
Base happiness
70
Growth rate
medium slow
Wild held items

Generation 3

EmeraldSapphireRuby None
Leaf GreenFire Red 5% Spell TagSpell Tag

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
GastlyGastly HaunterHaunter Level up: 25 Gengar Gengar Trade

Stats

Pctile Min IVs Max IVs
HP
60
41.8 293 324
Attack
65
40.4 198 229
Defense
60
41.3 188 219
Special Attack
130
97.4 328 359
Special Defense
75
61.0 218 249
Speed
110
94.3 288 319
Total
500
76.2

Flavor

Flavor Text

Diamond
It hides in shadows. It is said that if GENGAR is hiding, it cools the area by nearly 10 degrees F.
Pearl
Lurking in the shadowy corners of rooms, it awaits chances to steal its prey’s life force.
Platinum
The leer that floats in darkness belongs to a GENGAR delighting in casting curses on people.
Heart Gold
It steals heat from its surroundings. If you feel a sudden chill, it is certain that a GENGAR appeared.
Soul Silver
To steal the life of its target, it slips into the prey’s shadow and silently waits for an opportunity.

Sprites

Gengar Gengar Gengar Gengar

Miscellany

Species
Shadow
Color
purple
Cry
download mp3
Habitat Generation 3
cave
Pawprint
Gengar
Shape
Sciurine

Height

Trainer dude

Gengar
15

4'11.1"
1.5 m

Weight

Trainer dudette

Gengar
405

89.3 lb
40.5 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum

Moves

Generation 1 Generation 2 RubySapphire
Emerald
Fire RedLeaf Green Generation 4 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Hypnosis psychic None 20 0 70%

Puts the target to sleep.

Lick ghost Physical 30 20 100%

Has a 30% chance to paralyze the target.

Spite ghost None 10 0 100%

Lowers the PP of the target's last used move by 4.

8 8 8 5 Spite ghost None 10 0 100%

Lowers the PP of the target's last used move by 4.

13 13 8 Mean Look normal None 5 0 100%

Prevents the target from leaving battle.

16 16 13 12 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Confuse Ray ghost None 10 0 100%

Confuses the target.

21 21 16 15 Night Shade ghost Special 15 1 100%

Inflicts damage equal to the user's level.

29 Hypnosis psychic None 20 0 70%

Puts the target to sleep.

31 21 19 Confuse Ray ghost None 10 0 100%

Confuses the target.

22 Sucker Punch dark Physical 5 80 100% 1

Only works if the target is about to use a damaging move.

25 25 25 Shadow Punch ghost Physical 20 60 100%

Never misses.

31 Confuse Ray ghost None 10 0 100%

Confuses the target.

28 Payback dark Physical 10 50 100%

Power is doubled if the target has already moved this turn.

33 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

38 39 39 31 39 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

44 Dark Pulse dark Special 15 80 100%

Has a 20% chance to make the target flinch.

48 48 39 50 Destiny Bond ghost None 5 0 100%

If the user faints this turn, the target automatically will, too.

45 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

53 55 Nightmare ghost None 15 0 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

64 Mean Look normal None 5 0 100%

Prevents the target from leaving battle.

Generation 1 Generation 2 RubySapphire
Emerald
Fire RedLeaf Green Generation 4 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Counter fighting Physical 20 1 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver DynamicPunch fighting Physical 5 100 50%

Has a 100% chance to confuse the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Fire Punch fire Physical 15 75 100%

Has a 10% chance to burn the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ice Punch ice Physical 15 75 100%

Has a 10% chance to freeze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Knock Off dark Physical 20 20 100%

Target drops its held item.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Magic Coat psychic None 15 0 100% 4

Reflects back the first effect move used on the user this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mega Kick normal Physical 5 120 75%

Inflicts regular damage with no additional effect.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mega Punch normal Physical 20 80 85%

Inflicts regular damage with no additional effect.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Metronome normal None 10 0 100%

Randomly selects and uses any move in the game.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ominous Wind ghost Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Pain Split normal None 20 0 0%

Sets the user's and targets's HP to the average of their current HP.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Seismic Toss fighting Physical 20 1 100%

Inflicts damage equal to the user's level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Spite ghost None 10 0 100%

Lowers the PP of the target's last used move by 4.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sucker Punch dark Physical 5 80 100% 1

Only works if the target is about to use a damaging move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver ThunderPunch electric Physical 15 75 100%

Has a 10% chance to paralyze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Thunderbolt electric Special 15 95 100%

Has a 10% chance to paralyze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Trick psychic None 10 0 100%

User and target swap items.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Uproar normal Special 10 50 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Generation 1 Generation 2 RubySapphire
Emerald
Fire RedLeaf Green Generation 4 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 01 Focus Punch fighting Physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

01 DynamicPunch fighting Physical 5 100 50%

Has a 100% chance to confuse the target.

02 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

01 Mega Punch normal Physical 20 80 85%

Inflicts regular damage with no additional effect.

05 Mega Kick normal Physical 5 120 75%

Inflicts regular damage with no additional effect.

06 06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

08 Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

09 Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

07 Zap Cannon electric Special 5 120 50%

Has a 100% chance to paralyze the target.

08 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

09 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

12 12 12 Taunt dark None 20 0 100%

For the next few turns, the target can only use damaging moves.

15 15 15 15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

19 19 19 19 Giga Drain grass Special 10 60 100%

Heals the user by half the damage inflicted.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

17 Submission fighting Physical 25 80 80%

User receives 1/4 the damage it inflicts in recoil.

18 Counter fighting Physical 20 1 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

19 Seismic Toss fighting Physical 20 1 100%

Inflicts damage equal to the user's level.

20 Rage normal Physical 20 20 100%

If the user is hit after using this move, its Attack rises by one level.

21 Mega Drain grass Special 15 40 100%

Heals the user by half the damage inflicted.

24 24 24 24 Thunderbolt electric Special 15 95 100%

Has a 10% chance to paralyze the target.

25 25 25 25 25 Thunder electric Special 10 120 70%

Has a 30% chance to paralyze the target.

27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 29 29 Psychic psychic Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

31 Mimic normal None 10 0 100%

Copies the target's last used move.

30 30 30 30 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

31 31 31 Brick Break fighting Physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

36 36 36 Sludge Bomb poison Special 10 90 100%

Has a 30% chance to poison the target.

41 41 41 Torment dark None 15 0 100%

Prevents the target from using the same move twice in a row.

42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 Bide normal Physical 10 1 100% 1

User waits for 2-3 turns, then hits back for twice the damage it took.

35 Metronome normal None 10 0 100%

Randomly selects and uses any move in the game.

36 Selfdestruct normal Physical 5 200 100%

Inflicts double damage. User faints.

40 Skull Bash normal Physical 15 100 100%

Raises the user's Defense by one level. User charges for one turn before attacking.

33 Ice Punch ice Physical 15 75 100%

Has a 10% chance to freeze the target.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

41 ThunderPunch electric Physical 15 75 100%

Has a 10% chance to paralyze the target.

42 42 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

44 44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

46 Psywave psychic Special 15 1 80%

Inflicts damage between 50% and 150% of the user's level.

47 Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 Thief dark Physical 10 40 100%

Takes the target's item.

48 48 48 Skill Swap psychic None 10 0 100%

User and target swap abilities.

49 49 49 Snatch dark None 10 0 100% 4

Steals the target's move, if it's self-targeted.

52 Focus Blast fighting Special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one level.

53 Energy Ball grass Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

56 Fling dark Physical 10 1 100%

Throws held item at the target; power depends on the item.

58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

60 Drain Punch fighting Physical 5 60 100%

Heals the user by half the damage inflicted.

61 Will-O-Wisp fire None 15 0 75%

Burns the target.

63 Embargo dark None 15 0 100%

Target cannot use held items.

64 Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

65 Shadow Claw ghost Physical 15 70 100%

Has an increased chance for a critical hit.

66 Payback dark Physical 10 50 100%

Power is doubled if the target has already moved this turn.

68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

77 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

79 Dark Pulse dark Special 15 80 100%

Has a 20% chance to make the target flinch.

82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

84 Poison Jab poison Physical 20 80 100%

Has a 30% chance to poison the target.

85 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

48 Fire Punch fire Physical 15 75 100%

Has a 10% chance to burn the target.

50 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92 Trick Room psychic None 5 0 0% -7

For five turns, slower Pokémon will act before faster Pokemon.

50 Nightmare ghost None 15 0 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

H4 H4 H4 H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

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