Essentials
Abilities
- Guts
- When this Pokemon has a major status ailment, its Attack increases by 50%.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 246
- Johto

- 244
- Johto

- 249
Names
- Japanese

- ヨーギラス (yoogirasu)
- Official Roomaji

- Yogiras
- Korean

- 애버라스
- Chinese

- 由基拉
- French

- Embrylex
- German

- Larvitar
Training
- Base EXP
-
67
957 EXP at level - Effort points
-
- 1 Attack
- Capture rate
- 45
- Base happiness
- 35
- Growth rate
- slow
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 26.4 | 273 | 304 | ||
| Attack | 37.1 | 196 | 227 | ||
| Defense | 27.7 | 168 | 199 | ||
| Special Attack | 23.9 | 158 | 189 | ||
| Special Defense | 25.8 | 168 | 199 | ||
| Speed | 22.2 | 150 | 181 | ||
| Total | 17.0 | ||||
Flavor
Flavor Text

- A Pokémon that eats soil. Once it has eaten a large mountain, it goes to sleep so it can grow.

- A Pokémon that eats soil. Once it has eaten a large mountain, it goes to sleep so it can grow.

- A Pokémon that eats soil. Once it has eaten a large mountain, it goes to sleep so it can grow.

- It feeds on soil. After it has eaten a large mountain, it falls asleep so it can grow.

- It is born deep underground. It can’t emerge until it has entirely consumed the soil around it.
Sprites
Miscellany
- Species
- Rock Skin
- Color
- green
- Cry
- download mp3
- Habitat

mountain- Pawprint

- Shape
-
Sciurine
Height
1'11.6"
0.6 m
Weight
158.7 lb
72.0 kg
Locations
- Diamond

- Platinum

- Heart Gold

- Soul Silver

Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
| — | — | — | Bite |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| — | — | — | Leer |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| 8 | 8 | 5 | Sandstorm |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 15 | 15 | 10 | Screech |
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40 | 0 | 85% | Lowers the target's Defense by two levels. |
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| 22 | 22 | 14 | Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 19 | Scary Face |
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10 | 0 | 90% | Lowers the target's Speed by two levels. |
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| 29 | 29 | 23 | Thrash |
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20 | 90 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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| 36 | 36 | Scary Face |
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10 | 0 | 90% | Lowers the target's Speed by two levels. |
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| 28 | Dark Pulse |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| 32 | Payback |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 43 | 43 | 37 | Crunch |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one level. |
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| 50 | 50 | 41 | Earthquake |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 46 | Stone Edge |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 57 | 57 | 50 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
| AncientPower |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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| Assurance |
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10 | 50 | 100% | Power is doubled if the target has already received damage this turn. |
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| Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| Dragon Dance |
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20 | 0 | 100% | Raises the user's Attack and Speed by one level. |
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| Focus Energy |
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30 | 0 | 100% | Increases the user's chance to score a critical hit. |
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| Iron Defense |
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15 | 0 | 100% | Raises the user's Defense by two levels. |
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| Iron Head |
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15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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| Outrage |
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15 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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| Pursuit |
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20 | 40 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
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| Stomp |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||
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AncientPower |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Earth Power |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Iron Head |
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15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite |
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10 | 0 | 100% | Lowers the PP of the target's last used move by 4. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Superpower |
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5 | 120 | 100% | Lowers the user's Attack and Defense by one level after inflicting damage. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Uproar |
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10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||
| 02 | Headbutt |
|
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 12 | 12 | Taunt |
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20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
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| 15 | 15 | 15 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 20 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 26 | 26 | 26 | Earthquake |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | 28 | Dig |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 31 | 31 | Brick Break |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 31 | Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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| 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 37 | 37 | 37 | Sandstorm |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 43 | Detect |
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5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
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| 39 | Rock Tomb |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 41 | 41 | Torment |
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15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 66 | Payback |
|
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 69 | Rock Polish |
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20 | 0 | 0% | Raises the user's Speed by two levels. |
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| 71 | Stone Edge |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 76 | Stealth Rock |
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20 | 0 | 0% | Causes damage when opposing Pokémon switch in. |
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| 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 79 | Dark Pulse |
|
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| 80 | Rock Slide |
|
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift |
|
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | Swagger |
|
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H6 | H6 | Rock Smash |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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½ male, ½ female


