Essentials

Aron

Aron

steel rock

Abilities

Sturdy

Protects against one-hit KO moves.

Rock Head

Protects against recoil damage.

Damage Taken

  • bug ½
  • dark ½
  • dragon ½
  • electric 1
  • fighting 4
  • fire 1
  • flying ¼
  • ghost ½
  • grass 1
  • ground 4
  • ice ½
  • normal ¼
  • poison 0
  • psychic ½
  • rock ½
  • steel 1
  • water 2
  • ??? 1

Pokédex Numbers

Introduced in
Generation 3
National
304
Hoenn
70 Ruby, Sapphire, Emerald

Names

Japanese
ココドラ (kokodora)
Official Roomaji
Cokodora
Korean
가보리
Chinese
可可多拉
French
Galekid
German
Stollunior

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Monster
Steps to hatch
8960 Search:

Compatibility

  • Bulbasaur
  • Charmander
  • Squirtle
  • Nidoran♀
  • Nidoran♂
  • Slowpoke
  • Cubone
  • Lickitung
  • Rhyhorn
  • Kangaskhan
  • Lapras
  • Snorlax
  • Chikorita
  • Totodile
  • Mareep
  • Larvitar
  • Treecko
  • Mudkip
  • Whismur
  • Aron
  • Tropius
  • Turtwig
  • Cranidos
  • Shieldon
  • Gible
  • Snover

Training

Base EXP
96 Search:
1371 EXP at level
Effort points
  • 1 Defense
Capture rate
180 Search:
Base happiness
35 Search:
Growth rate
slow Search:

Wild held items

Generation 3 5% Hard Stone Hard Stone
Generation 4 5% Hard Stone Hard Stone

Evolution

Baby Basic Stage 1 Stage 2
Aron Aron LaironLairon Level up, starting at level 32 AggronAggron Level up, starting at level 42

Stats

Pctile Min IVs Max IVs
HP
50
26.4 273 304
Attack
70
47.2 208 239
Defense
100
83.9 268 299
Special Attack
40
16.9 148 179
Special Defense
40
12.5 148 179
Speed
30
8.4 128 159
Total
330
28.4

Flavor

Flavor Text

Generation 4
Diamond, Pearl, Platinum

It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.

HeartGold, SoulSilver

When it evolves, it sheds the steel carapace that covered its whole body and develops a new one.

Sprites

Aron Aron Aron Aron

Miscellany

Species
Iron Armor Search:
Color
gray Search:
Cry
download mp3
Habitat Generation 3
mountain Search:
Pawprint
Aron
Shape
Mensal Search:

Height

Trainer dude

Aron
4

1'3.7"
0.4 m

Weight

Trainer dudette

Aron
600

132.3 lb
60.0 kg

Locations

Diamond Diamond
Platinum Platinum

Moves

Steel and rock moves get STAB, and have their type highlighted in green.

Physical moves better suit Aron's higher Attack, and have their class highlighted in green.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle normal Physical 35 35 95%

Inflicts regular damage with no additional effect.

4 4 4 Harden normal None 30 0 100%

Raises the user's Defense by one level.

7 8 8 Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

10 11 11 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

13 15 15 Metal Claw steel Physical 35 50 95%

Has a 10% chance to raise the user's Attack by one level.

17 18 18 Iron Defense steel None 15 0 100%

Raises the user's Defense by two levels.

21 22 22 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

25 25 25 Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

29 29 Iron Head steel Physical 15 80 100%

Has a 30% chance to make the target flinch.

29 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

34 32 32 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

39 36 36 Metal Sound steel None 40 0 85%

Lowers the target's Special Defense by two levels.

39 39 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

44 43 43 Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

46 46 Metal Burst steel Physical 10 1 100%

Strikes back at the last Pokémon to hit the user this turn with double the damage.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dragon Rush dragon Physical 10 100 75%

Has a 20% chance to make the target flinch.

Endeavor normal Physical 5 1 100%

Lowers the target's HP to equal the user's.

Head Smash rock Physical 5 150 80%

User receives 1/2 the damage inflicted in recoil.

Iron Head steel Physical 15 80 100%

Has a 30% chance to make the target flinch.

Screech normal None 40 0 85%

Lowers the target's Defense by two levels.

SmellingSalt normal Physical 10 60 100%

If the target is paralyzed, inflicts double damage and cures the paralysis.

Stomp normal Physical 20 65 100%

Has a 30% chance to make the target flinch.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Earth Power ground Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endeavor normal Physical 5 1 100%

Lowers the target's HP to equal the user's.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Iron Defense steel None 15 0 100%

Raises the user's Defense by two levels.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Iron Head steel Physical 15 80 100%

Has a 30% chance to make the target flinch.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Magnet Rise electric None 10 0 0%

User is immune to Ground moves and effects for five turns.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Spite ghost None 10 0 100%

Lowers the PP of the target's last used move by 4.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Superpower fighting Physical 5 120 100%

Lowers the user's Attack and Defense by one level after inflicting damage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Uproar normal Special 10 50 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 03 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

05 05 05 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

26 26 26 Earthquake ground Physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 Dig ground Physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 34 34 Shock Wave electric Special 20 60 100%

Never misses.

37 37 37 Sandstorm rock None 10 0 100%

Changes the weather to a sandstorm for five turns.

39 39 39 Rock Tomb rock Physical 10 50 80%

Has a 100% chance to lower the target's Speed by one level.

40 40 40 Aerial Ace flying Physical 20 60 100%

Never misses.

42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

65 65 Shadow Claw ghost Physical 15 70 100%

Has an increased chance for a critical hit.

69 69 Rock Polish rock None 20 0 0%

Raises the user's Speed by two levels.

76 76 Stealth Rock rock None 20 0 0%

Causes damage when opposing Pokémon switch in.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

80 80 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1 H1 H1 Cut normal Physical 30 50 95%

Inflicts regular damage with no additional effect.

H4 H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

External Links