Essentials
Abilities
- Mold Breaker
Makes moves ignore targets' abilities if they could hinder or prevent them.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 408
- Original Sinnoh
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36

- Extended Sinnoh
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36
Names
- Japanese

- ズガイドス (zugaidosu)
- Official Roomaji

- Zugaidos
- Korean

- 두개도스
- Chinese

- 頭蓋龍
- French

- Kranidos
- German

- Koknodon
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 55.6 | 307 | 338 | |
| Attack | 94.7 | 318 | 349 | |
| Defense | 13.4 | 148 | 179 | |
| Special Attack | 6.5 | 128 | 159 | |
| Special Defense | 5.0 | 128 | 159 | |
| Speed | 41.2 | 184 | 215 | |
| Total | 33.3 |
Flavor
Flavor Text

-

It lived in jungles around 100 million years ago. Its skull is as hard as iron.

It was resurrected from an iron ball-like fossil. It downs prey with its head butts.

A lifelong jungle dweller from 100 million years ago, it would snap obstructing trees with head butts.


CRANIDOS toughen up their already rock-hard heads by headbutting one another.
Sprites
Miscellany
- Species
-
Head Butt
- Color
-
blue
- Cry
- download mp3
- Pawprint

- Shape
-
Sciurine
Height
2'11.4"
0.9 m
Weight
69.4 lb
31.5 kg
Locations
Moves
Rock moves get STAB, and have their type highlighted in green.
Physical moves better suit Cranidos's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | — | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| — | — | Leer | ![]() |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| 6 | 6 | Focus Energy | ![]() |
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30 | 0 | 100% | Increases the user's chance to score a critical hit. |
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| 10 | 10 | Pursuit | ![]() |
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20 | 40 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
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| 15 | 15 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 19 | 19 | Scary Face | ![]() |
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10 | 0 | 90% | Lowers the target's Speed by two levels. |
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| 24 | 24 | Assurance | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already received damage this turn. |
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| 28 | 28 | AncientPower | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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| 33 | 33 | Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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| 37 | 37 | Screech | ![]() |
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40 | 0 | 85% | Lowers the target's Defense by two levels. |
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| 43 | 43 | Head Smash | ![]() |
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5 | 150 | 80% | User receives 1/2 the damage inflicted in recoil. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||
| Crunch | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one level. |
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| Curse | ![]() |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Hammer Arm | ![]() |
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10 | 100 | 90% | Lowers user's Speed by one level. |
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| Leer | ![]() |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| Slam | ![]() |
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20 | 80 | 75% | Inflicts regular damage with no additional effect. |
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| Stomp | ![]() |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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| Thrash | ![]() |
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20 | 90 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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| Whirlwind | ![]() |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
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AncientPower | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Earth Power | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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Endeavor | ![]() |
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5 | 1 | 100% | Lowers the target's HP to equal the user's. |
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Iron Head | ![]() |
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15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite | ![]() |
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10 | 0 | 100% | Lowers the PP of the target's last used move by 4. |
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Superpower | ![]() |
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5 | 120 | 100% | Lowers the user's Attack and Defense by one level after inflicting damage. |
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Uproar | ![]() |
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10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 05 | 05 | Roar | ![]() |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | 06 | Toxic | ![]() |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | Hidden Power | ![]() |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | Sunny Day | ![]() |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 17 | 17 | Protect | ![]() |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance | ![]() |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 21 | 21 | Frustration | ![]() |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | Return | ![]() |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 32 | 32 | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | 34 | Shock Wave | ![]() |
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20 | 60 | 100% | Never misses. |
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| 35 | 35 | Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 37 | 37 | Sandstorm | ![]() |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 38 | 38 | Fire Blast | ![]() |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | Attract | ![]() |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. |
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| 56 | 56 | Fling | ![]() |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
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| 58 | 58 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 59 | 59 | Dragon Pulse | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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| 66 | 66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 69 | 69 | Rock Polish | ![]() |
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20 | 0 | 0% | Raises the user's Speed by two levels. |
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| 71 | 71 | Stone Edge | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 75 | 75 | Swords Dance | ![]() |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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| 76 | 76 | Stealth Rock | ![]() |
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20 | 0 | 0% | Causes damage when opposing Pokémon switch in. |
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| 78 | 78 | Captivate | ![]() |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 80 | 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | 87 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | 90 | Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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| H8 | H8 | Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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⅞ male, ⅛ female


