Essentials
Abilities
- Flame Body
Has a 30% chance of burning attacking Pokémon on contact.
Hidden Ability
- Vital Spirit
Prevents sleep.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 126
- Kanto
- 126
- Original Johto
- 151
- Extended Sinnoh
- 201
- Updated Johto
- 153
- Updated Unova
- 54
- Original Alola
- 167
- Original Akala
- 94
- Updated Alola
- 201
- Updated Akala
- 102
Names
- Japanese
- ブーバー (buubaa)
- ブーバー
- Official roomaji
- Boober
- Korean
- 마그마
- Chinese
- 鴨嘴火獸
- 鸭嘴火兽
- French
- Magmar
- German
- Magmar
- Spanish
- Magmar
- Italian
- Magmar
Breeding
Compatibility
Training
Wild held items
100% | Rawst Berry | |
nothing | ||
5% | Magmarizer | |
50% | Magmarizer | |
nothing | ||
nothing | ||
nothing | ||
5% | Magmarizer |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Magby | Magmar Level up, starting at level 30 | Magmortar Trade, while holding a Magmarizer |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 48.0 | 303 | 334 | |
Attack | 69.9 | 258 | 289 | |
Defense | 31.3 | 182 | 213 | |
Special Attack | 80.1 | 268 | 299 | |
Special Defense | 69.9 | 238 | 269 | |
Speed | 77.1 | 254 | 285 | |
Total | 67.1 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/14/18
Flavor
Flavor Text
-
When it breathes deeply, heat waves form around its body, making it hard to see clearly.
The scorching fire exhaled by Magmar forms heat waves around its body, making it hard to see the Pokémon clearly.
-
Found near the mouth of a volcano. This fire-breather’s body temperature is nearly 2,200 degrees Fahrenheit.
Born in the spout of a volcano, its body is covered by flames that shimmer like the sun.
In battle, Magmar blows out intensely hot flames from all over its body to intimidate its opponent. This Pokémon’s fiery bursts create heat waves that ignite grass and trees in its surroundings.
-
When it’s tired, it leaps into the mouth of a volcano and soaks its body in magma to ease its weariness. Its body burns at 2,192 degrees F.
When angered, it spouts brilliant fire from all over its body. It doesn’t calm down until its opponent has burned to ash.
Its entire body is burning. When it breathes, the temperature rises. When it sneezes, flames shoot out!
The hotter the place, the better they feel. Magmar in Alola are said to be hardier than those in other areas.
Sprites
Height
4'3.2"
1.3 m
Weight
98.1 lb
44.5 kg
Locations
- Blue
- Gold
- Silver
- Crystal
- LeafGreen
- Platinum
- HeartGold
- SoulSilver
Pal Park
- Area
- Mountain
- Score
- 70
- Rate
- 20
Moves
Fire moves get STAB, and have their type highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||||||
— | — | — | — | — | — | — | Smog | 20 | 30 | 70% | Has a 40% chance to poison the target. |
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— | — | — | — | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
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36 | — | — | — | — | — | — | — | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | — | — | — | — | — | — | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
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7 | 7 | 6 | 5 | 5 | 5 | 5 | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
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10 | 10 | 11 | 8 | 8 | 8 | 8 | Smokescreen | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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16 | 16 | 16 | 12 | 12 | 12 | 12 | Feint Attack | 20 | 60 | — | Never misses. |
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19 | 19 | 21 | 15 | 15 | 15 | 15 | Fire Spin | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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19 | 19 | 19 | 19 | Clear Smog | 15 | 50 | — | Removes all of the target's stat modifiers. |
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22 | 22 | 22 | 22 | Flame Burst | 15 | 70 | 100% | Deals splash damage to Pokémon next to the target. |
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— | — | — | Smog | 20 | 30 | 70% | Has a 40% chance to poison the target. |
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39 | 25 | 25 | 26 | 26 | 26 | 26 | 26 | Confuse Ray | 10 | — | 100% | Confuses the target. |
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32 | Flame Burst | 15 | 70 | 100% | Deals splash damage to Pokémon next to the target. |
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43 | — | — | — | 28 | 28 | 38 | 29 | 29 | 29 | 29 | Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
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36 | 36 | 44 | 36 | 36 | 36 | 36 | Lava Plume | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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7 | 7 | 7 | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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13 | 13 | 13 | Smog | 20 | 30 | 70% | Has a 40% chance to poison the target. |
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19 | 19 | 19 | Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
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48 | 25 | 25 | 25 | Smokescreen | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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52 | Smog | 20 | 30 | 70% | Has a 40% chance to poison the target. |
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33 | 33 | 33 | 42 | 42 | 42 | 42 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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55 | 41 | 41 | 41 | 41 | 41 | 50 | 49 | 49 | 49 | 49 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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49 | 49 | 49 | Confuse Ray | 10 | — | 100% | Confuses the target. |
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49 | 49 | 56 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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57 | 57 | 57 | 54 | 54 | 62 | 55 | 55 | 55 | 55 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||||||
Egg, learned by Magby but not Magmar | ||||||||||||||||||
Barrier | 20 | — | — | Raises the user's Defense by two stages. |
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Belch | 10 | 120 | 90% | Can only be used after the user has eaten a berry. |
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Belly Drum | 10 | — | — | User pays half its max HP to max out its Attack. |
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Cross Chop | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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Dynamic Punch | 5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Flare Blitz | 15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
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Focus Energy | 30 | — | — | Increases the user's chance to score a critical hit. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Karate Chop | 25 | 50 | 100% | Has an increased chance for a critical hit. |
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Mach Punch | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Mega Punch | 20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Power Swap | 10 | — | — | User swaps Attack and Special Attack changes with the target. |
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Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||||||
Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Covet | 25 | 60 | 100% | Takes the target's item. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dual Chop | 15 | 40 | 90% | Hits twice in one turn. |
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Dynamic Punch | 5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
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Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Low Kick | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Mega Kick | 5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch | 20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Seismic Toss | 20 | * | 100% | Inflicts damage equal to the user's level. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Tutor, learned by Magby but not Magmar | ||||||||||||||||||
Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||||||
01 | 01 | 01 | Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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01 | 01 | Dynamic Punch | 5 | 100 | 50% | Has a 100% chance to confuse the target. |
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02 | 02 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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03 | 03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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01 | Mega Punch | 20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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05 | Mega Kick | 5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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08 | 08 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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13 | 13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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08 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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09 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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10 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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20 | 20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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23 | 23 | 23 | 23 | 23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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17 | Submission | 20 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
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18 | Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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19 | Seismic Toss | 20 | * | 100% | Inflicts damage equal to the user's level. |
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20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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31 | 31 | 31 | 31 | 31 | 31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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31 | 31 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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30 | Teleport | 20 | — | — | Immediately ends wild battles. No effect otherwise. |
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31 | Mimic | 10 | — | — | Copies the target's last used move. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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34 | 34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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35 | 35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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34 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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35 | Metronome | 10 | — | — | Randomly selects and uses any move in the game. |
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38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | 43 | 43 | Flame Charge | 20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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41 | 41 | Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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43 | 43 | Detect | 5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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40 | Skull Bash | 10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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46 | Psywave | 15 | * | 100% | Inflicts damage between 50% and 150% of the user's level. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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48 | 48 | Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
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47 | 47 | 47 | 47 | 47 | Low Sweep | 20 | 65 | 100% | Lowers the target's Speed by one stage. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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50 | 50 | 50 | 50 | 50 | 50 | 50 | Overheat | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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52 | 52 | 52 | 52 | 52 | 52 | 52 | Focus Blast | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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56 | 56 | 56 | 56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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59 | 59 | 59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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61 | 61 | 61 | 61 | 61 | 61 | 61 | Will-O-Wisp | 15 | — | 85% | Burns the target. |
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68 | 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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50 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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98 | 98 | Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H4 | H4 | H4 | H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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H8 | H8 | Rock Climb | 20 | 90 | 85% | Has a 20% chance to confuse the target. |