Essentials
Abilities
- Effect Spore
Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
Hidden Ability
- Regenerator
Heals for 1/3 max HP upon switching out.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 590
- Original Unova
- 96
- Updated Unova
- 161
- Mountain Kalos
- 53
Names
- Japanese
- タマゲタケ (tamagetake)
- タマゲタケ
- Korean
- 깜놀버슬
- Chinese
- 哎呀球菇
- 哎呀球菇
- French
- Trompignon
- German
- Tarnpignon
- Spanish
- Foongus
- Italian
- Foongus
Breeding
Compatibility
Training
Wild held items
50% | Tiny Mushroom | |
5% | Big Mushroom | |
1% | Balm Mushroom | |
50% | Tiny Mushroom | |
5% | Big Mushroom | |
nothing | ||
50% | Tiny Mushroom | |
5% | Big Mushroom |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Foongus | Amoonguss Level up, starting at level 39 |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 53.0 | 311 | 342 | |
Attack | 23.5 | 178 | 209 | |
Defense | 16.8 | 158 | 189 | |
Special Attack | 34.2 | 178 | 209 | |
Special Defense | 30.1 | 178 | 209 | |
Speed | 1.3 | 98 | 129 | |
Total | 11.3 |
Flavor
Flavor Text
-
It lures people in with its Poké Ball pattern, then releases poison spores. Why it resembles a Poké Ball is unknown.
For some reason, this Pokémon resembles a Poké Ball. They release poison spores to repel those who try to catch them.
It lures Pokémon with its pattern that looks just like a Poké Ball then releases poison spores.
-
It lures people in with its Poké Ball pattern, then releases poison spores. Why it resembles a Poké Ball is unknown.
It lures Pokémon with its pattern that looks just like a Poké Ball, then releases poison spores.
It lures people in with its Poké Ball pattern, then releases poison spores. Why it resembles a Poké Ball is unknown.
It lures Pokémon with its pattern that looks just like a Poké Ball, then releases poison spores.
Sprites
Height
0'7.9"
0.2 m
Weight
2.2 lb
1.0 kg
Locations
- Black
- White
- Black 2
- White 2
- X
- Y
Moves
Grass and Poison moves get STAB, and have their type highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
— | — | — | — | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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6 | 6 | 6 | 6 | Growth | 20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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8 | 8 | 8 | 8 | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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12 | 12 | 12 | 12 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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15 | 15 | 15 | 15 | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
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18 | 18 | 18 | 18 | Ingrain | 20 | — | — | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
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20 | 20 | 20 | 20 | Feint Attack | 20 | 60 | — | Never misses. |
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24 | 24 | 24 | 24 | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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28 | 28 | 28 | 28 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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32 | 32 | 32 | 32 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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35 | 35 | 35 | 35 | Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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39 | 39 | 39 | 39 | Clear Smog | 15 | 50 | — | Removes all of the target's stat modifiers. |
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43 | 43 | 43 | 43 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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45 | 45 | 45 | 45 | Rage Powder | 20 | — | — | 2 | Redirects the target's single-target effects to the user for this turn. |
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50 | 50 | 50 | 50 | Spore | 15 | — | 100% | Puts the target to sleep. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||
Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Gastro Acid | 10 | — | 100% | Nullifies target's ability until it leaves battle. |
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Growth | 20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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Poison Powder | 35 | — | 75% | Poisons the target. |
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Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Stun Spore | 30 | — | 75% | Paralyzes the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Tutor: Can be taught at any time by an NPC. | |||||||||||
After You | 15 | — | — | Makes the target act next this turn. |
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Foul Play | 15 | 95 | 100% | Calculates damage with the target's attacking stat. |
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Gastro Acid | 10 | — | 100% | Nullifies target's ability until it leaves battle. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||
06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | 09 | 09 | 09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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36 | 36 | 36 | 36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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53 | 53 | 53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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66 | 66 | 66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |