Essentials
Abilities
- Chlorophyll
Doubles Speed during strong sunlight.
- Solar Power
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
Hidden Ability
- Harvest
Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 357
- Original Hoenn
- 150
- Extended Sinnoh
- 185
- Updated Unova
- 288
- New Hoenn
- 156
- Updated Alola
- 354
- Updated Poni
- 101
Names
- Japanese
- トロピウス (toropiusu)
- トロピウス
- Official roomaji
- Tropius
- Korean
- 트로피우스
- Chinese
- 熱帶龍
- 热带龙
- French
- Tropius
- German
- Tropius
- Spanish
- Tropius
- Italian
- Tropius
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Tropius |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 88.5 | 371 | 402 | |
Attack | 39.8 | 204 | 235 | |
Defense | 66.4 | 234 | 265 | |
Special Attack | 56.6 | 212 | 243 | |
Special Defense | 72.4 | 242 | 273 | |
Speed | 32.4 | 170 | 201 | |
Total | 52.0 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/16/20
Flavor
Flavor Text
-
Delicious fruits grew out from around its neck because it always ate the same kind of fruit.
It flies by flapping its broad leaves and gives the sweet, delicious fruit around its neck to children.
-
It flies by flapping its broad leaves and gives the sweet, delicious fruit around its neck to children.
The bunch of fruit around its neck ripens twice a year and is delicious. It’s a highly favored tropical snack.
The bunches of fruit around Tropius’s neck are very popular with children. This Pokémon loves fruit, and eats it continuously. Apparently, its love for fruit resulted in its own outgrowth of fruit.
Children of the southern tropics eat as snacks the fruit that grows in bunches around the neck of Tropius. This Pokémon flies by flapping the leaves on its back as if they were wings.
-
The bunches of fruit growing around the necks of Tropius in Alola are especially sweet compared to those in other regions.
Bunches of delicious fruit grow around its neck. In warm areas, many ranches raise Tropius.
Sprites
Height
6'6.7"
2.0 m
Weight
220.5 lb
100.0 kg
Locations
- Ruby
- Sapphire
- Emerald
- Platinum
- Black
- White
- Black 2
- White 2
Pal Park
- Area
- Forest
- Score
- 70
- Rate
- 20
Moves
Grass and Flying moves get STAB, and have their type highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||
— | — | — | — | Leaf Storm | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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— | Bestow | 15 | — | — | Gives the user's held item to the target. |
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— | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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— | — | — | — | — | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | — | — | — | — | — | — | — | Gust | 35 | 40 | 100% | Inflicts regular damage and can hit Pokémon in the air. |
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7 | 7 | 7 | 7 | 7 | — | — | — | Growth | 20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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11 | 11 | 11 | 11 | 11 | — | — | — | Razor Leaf | 25 | 55 | 95% | Has an increased chance for a critical hit. |
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6 | 6 | 6 | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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17 | 17 | 17 | 17 | 17 | 10 | 10 | 10 | Stomp | 20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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21 | 21 | 21 | 21 | 21 | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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16 | 16 | 16 | Magical Leaf | 20 | 60 | — | Never misses. |
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27 | 27 | 27 | 27 | 27 | 21 | 21 | 21 | Whirlwind | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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31 | 31 | 31 | 31 | 31 | Magical Leaf | 20 | 60 | — | Never misses. |
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37 | 37 | 37 | 37 | 37 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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41 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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26 | 26 | 26 | Leaf Tornado | 10 | 65 | 90% | Has a 50% chance to lower the target's accuracy by one stage. |
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47 | 41 | 41 | 41 | 41 | Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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47 | 47 | Leaf Tornado | 10 | 65 | 90% | Has a 50% chance to lower the target's accuracy by one stage. |
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30 | 30 | 30 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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47 | 47 | 51 | 50 | 36 | 36 | 36 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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41 | 41 | 41 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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57 | 57 | 46 | 46 | 46 | Bestow | 15 | — | — | Gives the user's held item to the target. |
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50 | 50 | 50 | Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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51 | 51 | 61 | 61 | 56 | 56 | 56 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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57 | 57 | 67 | 67 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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61 | 61 | 71 | 71 | 61 | 61 | 61 | Leaf Storm | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||||
Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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Dragon Dance | 20 | — | — | Raises the user's Attack and Speed by one stage. |
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Dragon Hammer | 15 | 90 | 100% | Inflicts regular damage with no additional effect. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Leaf Blade | 15 | 90 | 100% | Has an increased chance for a critical hit. |
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Leaf Storm | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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Leech Seed | 10 | — | 90% | Seeds the target, stealing HP from it every turn. |
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Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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Razor Wind | 10 | 80 | 100% | Requires a turn to charge before attacking. |
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Slam | 20 | 80 | 75% | Inflicts regular damage with no additional effect. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
Tutor: Can be taught at any time by an NPC. | |||||||||||||||
Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Roost | 10 | — | — | Heals the user by half its max HP. |
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Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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Twister | 20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||
05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | 09 | 09 | Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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19 | 19 | 19 | 19 | Roost | 10 | — | — | Heals the user by half its max HP. |
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19 | 19 | 19 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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47 | 47 | 47 | 51 | 51 | 51 | 51 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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51 | 51 | Roost | 10 | — | — | Heals the user by half its max HP. |
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53 | 53 | 53 | 53 | 53 | 53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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59 | 59 | Brutal Swing | 20 | 60 | 100% | Inflicts regular damage with no additional effect. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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62 | 62 | Silver Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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68 | 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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75 | 75 | 75 | 75 | 75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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76 | 76 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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78 | 78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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86 | 86 | 86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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96 | 96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H2 | H2 | H2 | H2 | H2 | H2 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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H4 | H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H5 | Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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H5 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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H6 | H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |