Essentials
Pokédex Numbers
- Introduced in

- National
- 455
- Original Sinnoh
-
131

- Extended Sinnoh
-
131
- Updated Unova
-
289

- Mountain Kalos
-
29

Names
- Japanese

- マスキッパ (masukippa)
-

- マスキッパ
- Official roomaji

- Muskippa
- Korean

- 무스틈니
- Chinese

- 尖牙籠
-

- 尖牙笼
- French

- Vortente
- German

- Venuflibis
- Spanish

- Carnivine
- Italian

- Carnivine
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Carnivine |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 62.3 | 321 | 352 | |
| Attack | 75.0 | 268 | 299 | |
| Defense | 54.6 | 212 | 243 | |
| Special Attack | 70.6 | 248 | 279 | |
| Special Defense | 54.4 | 212 | 243 | |
| Speed | 26.0 | 160 | 191 | |
| Total | 49.7 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed



- Power





- Skill



- Stamina



- Jump





- Total
- 8/14/19
Flavor
Flavor Text

-


It binds itself to trees in marshes. It attracts prey with its sweet-smelling drool and gulps them down.


Using its tentacles to lash itself to trees, it lies in wait for prey, luring it close with sweet-smelling drool.

-

It attracts prey with its sweet-smelling saliva, then chomps down. It takes a whole day to eat prey.

It binds itself to trees in marshes. It attracts prey with its sweet-smelling drool and gulps them down.

It attracts prey with its sweet-smelling saliva, then chomps down. It takes a whole day to eat prey.

It binds itself to trees in marshes. It attracts prey with its sweet-smelling drool and gulps them down.
Sprites
Height
4'7.1"
1.4 m
Weight
59.5 lb
27.0 kg
Locations
- HeartGold

- SoulSilver

- Black 2

- White 2

- X

- Y

Pal Park
- Area
- Mountain
- Score
- 70
- Rate
- 20
Moves
Grass moves get STAB, and have their type highlighted in green.
Physical moves better suit Carnivine's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||
| — | — | — | — | — | — | Bind | ![]() |
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20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| — | — | — | — | — | — | Growth | ![]() |
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20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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| 7 | 7 | 7 | 7 | 7 | 7 | Bite | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| 11 | 11 | 11 | 11 | 11 | 11 | Vine Whip | ![]() |
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25 | 45 | 100% | Inflicts regular damage with no additional effect. |
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| 17 | 17 | 17 | 17 | 17 | 17 | Sweet Scent | ![]() |
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20 | — | 100% | Lowers the target's evasion by one stage. |
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| 21 | 21 | 21 | 21 | 21 | 21 | Ingrain | ![]() |
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20 | — | — | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
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| 27 | 27 | 27 | 27 | 27 | 27 | Feint Attack | ![]() |
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20 | 60 | — | Never misses. |
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| 31 | 31 | 31 | 31 | 31 | Leaf Tornado | ![]() |
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10 | 65 | 90% | Has a 50% chance to lower the target's accuracy by one stage. |
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| 31 | 37 | 37 | 37 | 37 | 37 | Stockpile | ![]() |
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20 | — | — | Stores energy up to three times for use with Spit Up and Swallow. |
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| 31 | 37 | 37 | 37 | 37 | 37 | Spit Up | ![]() |
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10 | * | 100% | Power is 100 times the amount of energy Stockpiled. |
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| 31 | 37 | 37 | 37 | 37 | 37 | Swallow | ![]() |
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10 | — | — | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
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| 37 | 41 | 41 | 41 | 41 | 41 | Crunch | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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| 41 | 47 | 47 | 47 | 47 | 47 | Wring Out | ![]() |
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5 | * | 100% | Power increases against targets with more HP remaining, up to a maximum of 121 power. |
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| 47 | 51 | 50 | 50 | 50 | 50 | Power Whip | ![]() |
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10 | 120 | 85% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||
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Acid Spray | ![]() |
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20 | 40 | 100% | Lowers the target's Special Defense by two stages. |
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Giga Drain | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Grass Whistle | ![]() |
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15 | — | 55% | Puts the target to sleep. |
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Leech Seed | ![]() |
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10 | — | 90% | Seeds the target, stealing HP from it every turn. |
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Magical Leaf | ![]() |
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20 | 60 | — | Never misses. |
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Rage Powder | ![]() |
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20 | — | — | 2 | Redirects the target's single-target effects to the user for this turn. |
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Razor Leaf | ![]() |
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25 | 55 | 95% | Has an increased chance for a critical hit. |
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Slam | ![]() |
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20 | 80 | 75% | Inflicts regular damage with no additional effect. |
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Sleep Powder | ![]() |
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15 | — | 75% | Puts the target to sleep. |
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Stun Spore | ![]() |
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30 | — | 75% | Paralyzes the target. |
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Synthesis | ![]() |
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5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Worry Seed | ![]() |
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10 | — | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||||
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Bind | ![]() |
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20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Bug Bite | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Fury Cutter | ![]() |
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20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Gastro Acid | ![]() |
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10 | — | 100% | Nullifies target's ability until it leaves battle. |
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Giga Drain | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Knock Off | ![]() |
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20 | 65 | 100% | Target drops its held item. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Seed Bomb | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Synthesis | ![]() |
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5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Worry Seed | ![]() |
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10 | — | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||||
| 06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 09 | Bullet Seed | ![]() |
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30 | 25 | 100% | Hits 2-5 times in one turn. |
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| 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | 17 | 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| 19 | Giga Drain | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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| 21 | 21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 27 | 27 | 27 | 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 36 | 36 | 36 | 36 | 36 | 36 | Sludge Bomb | ![]() |
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10 | 90 | 100% | Has a 30% chance to poison the target. |
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| 42 | 42 | 42 | 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | 46 | 46 | 46 | Thief | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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| 48 | 48 | 48 | 48 | 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 53 | 53 | 53 | 53 | 53 | 53 | Energy Ball | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 56 | 56 | 56 | 56 | 56 | 56 | Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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| 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 66 | 66 | 66 | 66 | 66 | 66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 70 | 70 | 70 | 70 | Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| 75 | 75 | 75 | 75 | 75 | 75 | Swords Dance | ![]() |
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20 | — | — | Raises the user's Attack by two stages. |
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| 83 | 83 | 83 | 83 | Infestation | ![]() |
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20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| 78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 86 | 86 | 86 | 86 | 86 | 86 | Grass Knot | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | 87 | 87 | 87 | 87 | 87 | Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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| 88 | 88 | 88 | 88 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 90 | 90 | 90 | 90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 94 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 96 | 96 | 96 | 96 | Nature Power | ![]() |
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20 | — | — | Uses a move which depends upon the terrain. |
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| 100 | 100 | 100 | 100 | Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |
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| H1 | H1 | H1 | H1 | Cut | ![]() |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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½ male, ½ female

Cilial





