Essentials
Abilities
- Battle Armor
- No moves will critically hit this Pokemon.
- Sniper
- This Pokemon inflicts double damage with critical hits.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 452
- Sinnoh

- 128
Names
- Japanese

- ドラピオン (dorapion)
- Official Roomaji

- Dorapion
- Korean

- 드래피온
- Chinese

- 龍王蠍
- French

- Drascore
- German

- Piondragi
Training
- Base EXP
-
204
2914 EXP at level - Effort points
-
- 2 Defense
- Capture rate
- 45
- Base happiness
- 70
- Growth rate
- slow
- Wild held items
-

5%
Poison Barb
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 60.7 | 313 | 344 | ||
| Attack | 73.0 | 248 | 279 | ||
| Defense | 90.3 | 288 | 319 | ||
| Special Attack | 42.4 | 188 | 219 | ||
| Special Defense | 61.0 | 218 | 249 | ||
| Speed | 84.7 | 258 | 289 | ||
| Total | 76.2 | ||||
Flavor
Flavor Text

- It has the power in its clawed arms to make scrap of a car. The tips of its claws release poison.

- Its body is encased in a sturdy shell. Its head rotates 180 degrees, eliminating blind spots.

- Possessing a sturdy build, it takes pride in its strength, taking down foes without using toxins.

- It attacks people and Pokémon that cross the desert. This has only furthered its bad reputation.

- It attacks people and Pokémon that cross the desert. This has only furthered its bad reputation.
Sprites
Miscellany
- Species
- Ogre Scorp
- Color
- purple
- Cry
- download mp3
- Pawprint

- Shape
-
Chitinous
Height
4'3.2"
1.3 m
Weight
135.6 lb
61.5 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | — | Thunder Fang |
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15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
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| — | — | Ice Fang |
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15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
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| — | — | Fire Fang |
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15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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| — | — | Bite |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| — | — | Poison Sting |
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35 | 15 | 100% | Has a 30% chance to poison the target. |
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| — | — | Leer |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| — | Knock Off |
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20 | 20 | 100% | Target drops its held item. |
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| 6 | Knock Off |
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20 | 20 | 100% | Target drops its held item. |
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| — | 12 | Pin Missile |
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20 | 14 | 85% | Hits 2-5 times in one turn. |
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| 6 | Leer |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| 12 | Pin Missile |
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20 | 14 | 85% | Hits 2-5 times in one turn. |
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| 17 | 17 | Acupressure |
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30 | 0 | 0% | Raises one of a friendly Pokémon's stats at random by two levels. |
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| 23 | Knock Off |
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20 | 20 | 100% | Target drops its held item. |
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| 28 | 23 | Scary Face |
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10 | 0 | 90% | Lowers the target's Speed by two levels. |
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| 34 | 28 | Toxic Spikes |
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20 | 0 | 0% | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
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| 34 | Bug Bite |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| 39 | 39 | Poison Fang |
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15 | 50 | 100% | Has a 30% chance to badly poison the target. |
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| 49 | 49 | Crunch |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one level. |
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| 58 | 58 | Cross Poison |
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20 | 70 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
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Aqua Tail |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Bug Bite |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Fury Cutter |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Knock Off |
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20 | 20 | 100% | Target drops its held item. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 05 | 05 | Roar |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 12 | 12 | Taunt |
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20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
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| 15 | 15 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 23 | 23 | Iron Tail |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 26 | 26 | Earthquake |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | Dig |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 30 | 30 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 31 | 31 | Brick Break |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 36 | 36 | Sludge Bomb |
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10 | 90 | 100% | Has a 30% chance to poison the target. |
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| 39 | 39 | Rock Tomb |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 40 | 40 | Aerial Ace |
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20 | 60 | 100% | Never misses. |
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| 41 | 41 | Torment |
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15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | Thief |
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10 | 40 | 100% | Takes the target's item. |
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| 54 | 54 | False Swipe |
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40 | 40 | 100% | Cannot lower the target's HP below 1. |
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| 56 | 56 | Fling |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
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| 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 66 | 66 | Payback |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 68 | 68 | Giga Impact |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 70 | 70 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 75 | 75 | Swords Dance |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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| 78 | 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 79 | 79 | Dark Pulse |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| 80 | 80 | Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 81 | 81 | X-Scissor |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 84 | 84 | Poison Jab |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H1 | H1 | Cut |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| H4 | H4 | Strength |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | Rock Smash |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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| H8 | H8 | Rock Climb |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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½ male, ½ female