Main Pokédex page | Flavor text and images
General
Abilities
- Pressure
- Opposing Pokémon must use 2 PP per move.
Dex Numbers
- Generation
DP
Kanto- 477
Johto- n/a
Hoenn- n/a
Sinnoh- n/a
Names
- Japanese
- ヨノワール
- Romaji
- Yonowaaru
Flavor
- Height
- 7'2.6" or 2.2 m
- Weight
- 235 lb or 106.6 kg
- Species
- Gripper
- Color
- black
- Cry
- mp3 here
Habitat- n/a
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 11: Indeterminate
- Steps to hatch
- 6,400
- Compatible with
- 14 families; 31 total Pokémon
In the Wild
- Base EXP
- 210 or 0xd2
- Capture rate
- 45 or 0x2d
- Base happiness
- 35 or 0x23
- Growth rate
- fast
- Effort points
- 1 Defense
2 Special Defense - Wild held items
- Kasib Berry (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 | Stage 2 |
|---|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 152 | 294 | 16.6 | |
| Attack | 152 | 299 | 80.1 | |
| Defense | 187 | 369 | 96.8 | |
| Special Attack | 117 | 229 | 48.7 | |
| Special Defense | 187 | 369 | 97.8 | |
| Speed | 97 | 189 | 23.5 | |
| Average | - | - | 83.4 | |
Flavor
All versions' flavor text and sprites
The antenna on its head captures radio waves from the world of spirits that command it to take people there.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|
Move List
Dusknoir's Attack is higher, so it will inflict more damage with physical (
) moves.
Dusknoir gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|
| -- | Bind | ![]() |
|
20 | 15 | 75% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
| -- | Disable | ![]() |
|
20 | -- | 80% | Disables the target's last used move for 1-8 turns. | ||
| -- | Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | ||
| -- | Gravity | ![]() |
|
5 | -- | 0% | Disables moves and immunities that involve flying or levitating for five turns. | ||
| -- | Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||
| -- | Leer | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | ||
| -- | Night Shade | ![]() |
|
15 | varies | 100% | Inflicts damage equal to the user's level. | ||
| -- | ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||
| 6 | Disable | ![]() |
|
20 | -- | 80% | Disables the target's last used move for 1-8 turns. | ||
| 9 | Foresight | ![]() |
|
5 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | ||
| 14 | Astonish | ![]() |
|
15 | 30 | 100% | Has a 30% chance to make the target Flinch. | ||
| 17 | Confuse Ray | ![]() |
|
10 | -- | 100% | Confuses the target. | ||
| 22 | Shadow Sneak | ![]() |
|
30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | |
| 25 | Pursuit | ![]() |
|
20 | 40 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | ||
| 30 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| 33 | Will-O-Wisp | ![]() |
|
15 | -- | 75% | Burns the target. | ||
| 37 | Shadow Punch | ![]() |
|
20 | 60 | 100% | Never misses. | ||
| 43 | Mean Look | ![]() |
|
5 | -- | 100% | Prevents the target from leaving battle. | ||
| 51 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | ||
| 61 | Future Sight | ![]() |
|
15 | 80 | 90% | Hits the target two turns later. | ||
![]() | TMs and HMs | ||||||||
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45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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14 | Blizzard | ![]() |
|
5 | 120 | 70% | Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail. | |
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31 | Brick Break | ![]() |
|
15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | |
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04 | Calm Mind | ![]() |
|
20 | -- | 100% | Raises the user's Special Attack and Special Defense. | |
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |
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57 | Charge Beam | ![]() |
|
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack. | |
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79 | Dark Pulse | ![]() |
|
15 | 80 | 100% | Has a 20% chance to make the target Flinch. | |
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32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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85 | Dream Eater | ![]() |
|
15 | 100 | 100% | Heals the user by half the damage the target receives. Only works on Sleeping Pokemon. | |
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26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | |
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63 | Embargo | ![]() |
|
15 | -- | 100% | Target cannot use held items until it leaves battle. | |
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58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. |
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42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
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70 | Flash | ![]() |
|
20 | -- | 100% | Lowers the target's Accuracy. | |
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56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | |
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52 | Focus Blast | ![]() |
|
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense. | |
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01 | Focus Punch | ![]() |
|
20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. |
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21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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13 | Ice Beam | ![]() |
|
10 | 95 | 100% | Has a 10% chance to Freeze the target. | |
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | |
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66 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | |
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17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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77 | Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |
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29 | Psychic | ![]() |
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | |
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18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
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44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |
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H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |
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43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
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30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
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48 | Skill Swap | ![]() |
|
10 | -- | 100% | User and target swap abilities. | |
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82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |
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49 | Snatch | ![]() |
|
10 | -- | 100% | 4 | Goes first. Steals the target's move, if it is self-targeted. |
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H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
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11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
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87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |
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12 | Taunt | ![]() |
|
20 | -- | 100% | For the next two turns, the target can only use moves that inflict damage. | |
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46 | Thief | ![]() |
|
10 | 40 | 100% | Takes the target's item. | |
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41 | Torment | ![]() |
|
15 | -- | 100% | Prevents the target from using the same move twice in a row until it leaves battle. | |
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06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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92 | Trick Room | ![]() |
|
5 | -- | 0% | -7 | Goes last. For five turns, slower Pokemon will act before faster Pokemon. |
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61 | Will-O-Wisp | ![]() |
|
15 | -- | 75% | Burns the target. | |
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