Essentials
Abilities
- Snow Cloak
Increases evasion to 1.25× during hail.
Dream Ability
- Cursed Body
Has a 30% chance of Disabling any move that hits the Pokémon.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 478
- Extended Sinnoh
-
208
Names
- German

- Frosdedje
- French

- Momartik
- Chinese

- 雪妖女
- Korean

- 눈여아
- Japanese

- ユキメノコ (yukimenoko)
- Official Roomaji

- Yukimenoko
Breeding
Compatibility
Training
- Base EXP
-
187
2671 EXP at level - Effort points
-
- 2 Speed
- Capture rate
-
75
- Base happiness
-
70
- Growth rate
-
medium
Wild held items
|
5% | Babiri Berry |
|
5% | Babiri Berry |
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Snorunt | Glalie Level up, starting at level 42 | ||
| Froslass Use a Dawn Stone, females only |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 58.6 | 313 | 344 | |
| Attack | 57.8 | 228 | 259 | |
| Defense | 55.0 | 208 | 239 | |
| Special Attack | 66.7 | 228 | 259 | |
| Special Defense | 56.2 | 208 | 239 | |
| Speed | 94.1 | 288 | 319 | |
| Total | 65.8 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed




- Power



- Skill





- Stamina



- Jump





- Total
- 9/13/20
Flavor
Flavor Text

-


It freezes foes with an icy breath nearly -60 degrees F. What seems to be its body is actually hollow.

It freezes prey by blowing its -58 degrees F breath. It is said to then secretly display its prey.

Legends in snowy regions say that a woman who was lost on an icy mountain was reborn as FROSLASS.

Legends in snowy regions say that a woman who was lost on an icy mountain was reborn as FROSLASS

-


It freezes prey by blowing its -58 degrees F breath. It is said to then secretly display its prey.
Sprites
Height
4'3.2"
1.3 m
Weight
58.6 lb
26.6 kg
Locations
Moves
Ice and Ghost moves get STAB, and have their type highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
| — | — | — | Powder Snow | ![]() |
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25 | 40 | 100% | Has a 10% chance to freeze the target. |
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| — | — | — | Leer | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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| — | — | — | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| — | — | — | Astonish | ![]() |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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| 4 | 4 | 4 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 10 | 10 | 10 | Astonish | ![]() |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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| 13 | 13 | 13 | Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| 19 | 19 | 19 | Confuse Ray | ![]() |
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10 | — | 100% | Confuses the target. |
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| 22 | 22 | 22 | Ominous Wind | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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| 28 | 28 | 28 | Wake-Up Slap | ![]() |
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10 | 60 | 100% | If the target is asleep, has double power and wakes it up. |
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| 31 | 31 | 31 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| 37 | 37 | 37 | Ice Shard | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| 40 | 40 | 40 | Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
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| 51 | 51 | 51 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 59 | 59 | 59 | Destiny Bond | ![]() |
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5 | — | — | If the user faints this turn, the target automatically will, too. |
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| Level up, learned by Snorunt but not Froslass | ||||||||||
| Powder Snow | ![]() |
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25 | 40 | 100% | Has a 10% chance to freeze the target. |
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| Leer | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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| Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 10 | 10 | 10 | Bite | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| 19 | 19 | 19 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 22 | 22 | 22 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| 28 | 28 | 28 | Ice Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
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| 31 | 31 | 31 | Crunch | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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| Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
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| Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
| Egg, learned by Snorunt but not Froslass | ||||||||||
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Avalanche | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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Block | ![]() |
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5 | — | — | Prevents the target from leaving battle. |
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Disable | ![]() |
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20 | — | 100% | Disables the target's last used move for 1-8 turns. |
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Fake Tears | ![]() |
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20 | — | 100% | Lowers the target's Special Defense by two stages. |
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Hex | ![]() |
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10 | 50 | 100% | Has double power if the target has a major status ailment. |
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Spikes | ![]() |
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20 | — | — | Scatters Spikes, hurting opposing Pokémon that switch in. |
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Weather Ball | ![]() |
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10 | 50 | 100% | If there be weather, this move has doubled power and the weather's type. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||
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Block | ![]() |
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5 | — | — | Prevents the target from leaving battle. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Ominous Wind | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Pain Split | ![]() |
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20 | — | — | Sets the user's and targets's HP to the average of their current HP. |
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite | ![]() |
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10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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Sucker Punch | ![]() |
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5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
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Trick | ![]() |
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10 | — | 100% | User and target swap items. |
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| Tutor, learned by Snorunt but not Froslass | ||||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||
| 03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 07 | 07 | 07 | Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
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| 10 | 10 | 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 12 | 12 | 12 | Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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| 13 | 13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | 14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 16 | 16 | 16 | Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns.. |
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| 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 19 | Telekinesis | ![]() |
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15 | — | — | Moves have 100% accuracy against the target for three turns. |
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| 20 | 20 | 20 | Safeguard | ![]() |
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25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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| 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 24 | 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | 29 | 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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| 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 34 | 34 | Shock Wave | ![]() |
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20 | 60 | — | Never misses. |
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| 41 | 41 | 41 | Torment | ![]() |
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15 | — | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 49 | 49 | Snatch | ![]() |
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10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
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| 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 56 | 56 | 56 | Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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| 58 | 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 63 | 63 | 63 | Embargo | ![]() |
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15 | — | 100% | Target cannot use held items. |
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| 66 | 66 | 66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 68 | 68 | 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 70 | 70 | 70 | Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| 72 | 72 | Avalanche | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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| 73 | 73 | 73 | Thunder Wave | ![]() |
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20 | — | 100% | Paralyzes the target. |
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| 77 | 77 | 77 | Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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| 79 | Frost Breath | ![]() |
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10 | 40 | 90% | Always scores a critical hit. |
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| 78 | 78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 85 | 85 | 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 87 | 87 | 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| Machine, learned by Snorunt but not Froslass | ||||||||||
| Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
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| Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns.. |
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| Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| Safeguard | ![]() |
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25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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| Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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| Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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always female
Babiri Berry
Brachial



