Essentials
Abilities
- Synchronize
Copies burns, paralysis, and poison onto the Pokémon that inflicted them.
- Trace
Copies an opponent's ability upon entering battle.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 282
- Hoenn
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31


- Extended Sinnoh
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159
Names
- Japanese

- サーナイト (saanaito)
- Official Roomaji

- Sirnight
- Korean

- 가디안
- Chinese

- 沙奈朵
- French

- Gardevoir
- German

- Guardevoir
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
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Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 56.2 | 309 | 340 | |
| Attack | 40.4 | 198 | 229 | |
| Defense | 48.4 | 198 | 229 | |
| Special Attack | 96.1 | 318 | 349 | |
| Special Defense | 94.0 | 298 | 329 | |
| Speed | 66.4 | 228 | 259 | |
| Total | 80.8 |
Flavor
Flavor Text

-


It will try to guard its trusted Trainer with its life. It has the ability to see the future.

To protect its Trainer, it will expend all its psychic power to create a small black hole.


It unleashes psychokinetic energy at full power when protecting a Trainer it has bonded closely with.
Sprites
Height
5'3.0"
1.6 m
Weight
106.7 lb
48.4 kg
Locations
Moves
Psychic moves get STAB, and have their type highlighted in green.
Special moves better suit Gardevoir's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | Healing Wish | ![]() |
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10 | 0 | 0% | User faints. Its replacement has its HP fully restored and any major status effect removed. |
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| — | — | Growl | ![]() |
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40 | 0 | 100% | Lowers the target's Attack by one level. |
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| — | — | Confusion | ![]() |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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| — | — | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| — | — | Teleport | ![]() |
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20 | 0 | 100% | Immediately ends wild battles. No effect otherwise. |
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| 6 | 6 | Confusion | ![]() |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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| 11 | 10 | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 16 | 12 | Teleport | ![]() |
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20 | 0 | 100% | Immediately ends wild battles. No effect otherwise. |
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| 17 | Wish | ![]() |
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10 | 0 | 100% | User will recover half its max HP at the end of the next turn. |
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| 22 | Magical Leaf | ![]() |
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20 | 60 | 100% | Never misses. |
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| 21 | 25 | Calm Mind | ![]() |
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20 | 0 | 100% | Raises the user's Special Attack and Special Defense by one level. |
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| 26 | 33 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 33 | 40 | Imprison | ![]() |
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10 | 0 | 100% | Prevents the target from using any moves that the user also knows. |
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| 42 | 45 | Future Sight | ![]() |
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15 | 80 | 90% | Hits the target two turns later. |
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| 53 | Captivate | ![]() |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 51 | 60 | Hypnosis | ![]() |
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20 | 0 | 70% | Puts the target to sleep. |
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| 60 | 65 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Defense Curl | ![]() |
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40 | 0 | 100% | Raises user's Defense by one level. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heal Bell | ![]() |
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5 | 0 | 100% | Cures the user and the user's ally of major status effects. |
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Helping Hand | ![]() |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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Mimic | ![]() |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Pain Split | ![]() |
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20 | 0 | 0% | Sets the user's and targets's HP to the average of their current HP. |
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Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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Role Play | ![]() |
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10 | 0 | 100% | Copies the target's ability. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swift | ![]() |
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20 | 60 | 100% | Never misses. |
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Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Trick | ![]() |
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10 | 0 | 100% | User and target swap items. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 04 | 04 | Calm Mind | ![]() |
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20 | 0 | 100% | Raises the user's Special Attack and Special Defense by one level. |
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| 06 | 06 | Toxic | ![]() |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | Hidden Power | ![]() |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | Sunny Day | ![]() |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 12 | 12 | Taunt | ![]() |
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20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
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| 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 16 | 16 | Light Screen | ![]() |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
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| 17 | 17 | Protect | ![]() |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance | ![]() |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 20 | 20 | Safeguard | ![]() |
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25 | 0 | 100% | Protects the user's field from major status ailments and confusion for five turns. |
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| 21 | 21 | Frustration | ![]() |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 27 | 27 | Return | ![]() |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 32 | 32 | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 33 | 33 | Reflect | ![]() |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 34 | 34 | Shock Wave | ![]() |
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20 | 60 | 100% | Never misses. |
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| 41 | 41 | Torment | ![]() |
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15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | Attract | ![]() |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. |
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| 48 | 48 | Skill Swap | ![]() |
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10 | 0 | 100% | User and target swap abilities. |
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| 49 | 49 | Snatch | ![]() |
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10 | 0 | 100% | 4 | Steals the target's move, if it's self-targeted. |
| 52 | Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 53 | Energy Ball | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 56 | Fling | ![]() |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
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| 57 | Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
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| 58 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 67 | Recycle | ![]() |
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10 | 0 | 100% | User recovers the item it last used up. |
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| 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| H5 | 70 | Flash | ![]() |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 73 | Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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| 77 | Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 78 | Captivate | ![]() |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 86 | Grass Knot | ![]() |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 92 | Trick Room | ![]() |
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5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
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½ male, ½ female
urban

Anthropomorphic



