Looking for HG/SS? Have an unnatural hatred for brown? Enjoy cool new things? You probably want the beta Pokédex.
Main Pokédex page | Flavor text and images
General
Abilities
Dex Numbers
- Generation
RSE
Kanto- 296
Johto- n/a
Hoenn- 48
Sinnoh- n/a
Names
- Japanese
- マクノシタ
- Romaji
- Makunoshita
Flavor
- Height
- 3'3.4" or 1 m
- Weight
- 190.5 lb or 86.4 kg
- Species
- Guts
- Color
- yellow
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
¾ male; ¼ female (code: 63 or 0x3f)- Breeding groups
- 8: Humanshape
- Steps to hatch
- 5,120
- Compatible with
- 13 families; 35 total Pokémon
In the Wild
- Base EXP
- 87 or 0x57
- Capture rate
- 180 or 0xb4
- Base happiness
- 70 or 0x46
- Growth rate
- superslow
- Effort points
- 1 HP
- Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 179 | 348 | 64.3 | |
| Attack | 112 | 219 | 31.2 | |
| Defense | 82 | 159 | 2.8 | |
| Special Attack | 72 | 139 | 1 | |
| Special Defense | 82 | 159 | 3 | |
| Speed | 77 | 149 | 4.5 | |
| Average | - | - | 5.1 | |
Flavor
All versions' flavor text and sprites
It toughens its body by slamming into thick trees. Many snapped trees can be found near its nest.
Locations
Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)
| Area | Section | Level | Method |
|---|---|---|---|
| Route 225 | 50 - 51 | 40%
|
Move List
Makuhita's Attack is higher, so it will inflict more damage with physical (
) moves.
Makuhita gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Focus Energy | ![]() |
|
30 | -- | 100% | Increases the critical hit counter by 1 until the user leaves battle. | ||
| -- | -- | Tackle | ![]() |
|
35 | 35 | 95% | Inflicts regular damage. | ||
| 4 | 4 | Sand-Attack | ![]() |
|
15 | -- | 100% | Lowers the target's Accuracy. | ||
| 10 | 7 | Arm Thrust | ![]() |
|
20 | 15 | 100% | Hits 2-5 times in one turn. | ||
| 13 | 10 | Vital Throw | ![]() |
|
10 | 70 | 100% | -1 | Goes last. Never misses. | |
| 19 | 13 | Fake Out | ![]() |
|
10 | 40 | 100% | 1 | Goes first. Can only be used as the first move after the user enters battle. Causes the target to Flinch. | |
| 22 | 16 | Whirlwind | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. | |
| 28 | 19 | Knock Off | ![]() |
|
20 | 20 | 100% | Target drops its held item. | ||
| 31 | 22 | SmellingSalt | ![]() |
|
10 | 60 | 100% | If the target is Paralyzed, inflicts double damage and cures the Paralysis. | ||
| 37 | 25 | Belly Drum | ![]() |
|
10 | -- | 100% | User pays half its max HP to raise its Attack as high as is allowed by stat changes. | ||
| 28 | Force Palm | ![]() |
|
10 | 60 | 100% | Has a 30% chance to Paralyze the target. | |||
| 31 | Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | |||
| 34 | Wake-Up Slap | ![]() |
|
10 | 60 | 100% | If the target is Sleeping, inflicts double damage and wakes it up. | |||
| 40 | 37 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
| 40 | Close Combat | ![]() |
|
5 | 120 | 100% | Lowers the user's Defense and Special Defense after inflicting damage. | |||
| 46 | Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | |||
| 49 | 43 | Reversal | ![]() |
|
15 | varies | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
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![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
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|
Bullet Punch | ![]() |
|
30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | |
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|
|
Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target. |
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|
|
Cross Chop | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | |
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|
|
Detect | ![]() |
|
5 | -- | 100% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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|
|
DynamicPunch | ![]() |
|
5 | 100 | 50% | Has a 100% chance to Confuse the target. | |
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|
|
Faint Attack | ![]() |
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20 | 60 | 100% | Never misses. | |
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|
|
Foresight | ![]() |
|
40 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | |
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|
|
Helping Hand | ![]() |
|
20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. |
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Revenge | ![]() |
|
10 | 60 | 100% | -4 | Goes last. Inflicts double damage if the user takes damage before attacking this turn. |
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|
Wake-Up Slap | ![]() |
|
10 | 60 | 100% | If the target is Sleeping, inflicts double damage and wakes it up. | ||
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![]() | Tutored moves | ||||||||
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Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | |||
|
Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | |||
|
Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | |||
|
Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||
|
Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||
|
ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||
|
ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||
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Mega Kick | ![]() |
|
5 | 120 | 75% | Inflicts regular damage. | |||
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Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||
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Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||
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Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target. | ||
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Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | |||
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Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | |||
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Metronome | ![]() |
|
10 | -- | 100% | Randomly selects and uses any move in the game. | |||
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Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||
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Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
|
Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
|
Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
|
Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
|
DynamicPunch | ![]() |
|
5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||
|
Helping Hand | ![]() |
|
20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | ||
|
Superpower | ![]() |
|
5 | 120 | 100% | Lowers the user's Attack and Defense after inflicting damage. | |||
|
Knock Off | ![]() |
|
20 | 20 | 100% | Target drops its held item. | |||
|
Vacuum Wave | ![]() |
|
30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | ||
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![]() | Miscellaneous moves | ||||||||
| xd | Refresh | ![]() |
|
20 | -- | 100% | Cleanses the user of a Burn, Paralysis, or Poison. | |||
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![]() | TMs and HMs | ||||||||
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45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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31 | 31 | Brick Break | ![]() |
|
15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | |
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08 | 08 | Bulk Up | ![]() |
|
20 | -- | 100% | Raises the user's Attack and Defense. | |
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||
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28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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26 | 26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | |
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58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
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42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
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56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | ||
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52 | Focus Blast | ![]() |
|
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense. | ||
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01 | 01 | Focus Punch | ![]() |
|
20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. |
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21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||
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84 | Poison Jab | ![]() |
|
20 | 80 | 100% | Has a 30% chance to Poison the target. | ||
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17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
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44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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H8 | Rock Climb | ![]() |
|
20 | 90 | 85% | Has a 20% chance to Confuse the target. | ||
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80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||
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H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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39 | 39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |
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43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
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82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
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H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
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11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
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H3 | H3 | Surf | ![]() |
|
15 | 95 | 100% | Inflicts regular damage. | |
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87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
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06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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