Main Pokédex page | Flavor text and images
General
Abilities
- Pressure
- Opposing Pokémon must use 2 PP per move.
Dex Numbers
- Generation
DPPT
Kanto- 442
Johto- n/a
Hoenn- n/a
Sinnoh- 108
Names
- Japanese
- ミカルゲ
- Romaji
- Mikaruge
Flavor
- Height
- 3'3.4" or 1 m
- Weight
- 238.1 lb or 108 kg
- Species
- Forbidden
- Color
- purple
- Cry
- mp3 here
Habitat- n/a
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 11: Indeterminate
- Steps to hatch
- 7,680
- Compatible with
- 14 families; 31 total Pokémon
In the Wild
- Base EXP
- 168 or 0xa8
- Capture rate
- 100 or 0x64
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 1 Defense
1 Special Defense - Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic |
|---|
![]() |
Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 157 | 304 | 22.7 | |
| Attack | 144 | 283 | 75.7 | |
| Defense | 160 | 315 | 89.2 | |
| Special Attack | 144 | 283 | 78.9 | |
| Special Defense | 160 | 315 | 91.3 | |
| Speed | 87 | 169 | 12.4 | |
| Average | - | - | 71.2 | |
Flavor
All versions' flavor text and sprites
A Pokémon that was formed by 108 spirits. It is bound to a fissure in an odd keystone.
It was bound to a fissure in an odd keystone as punishment for misdeeds 500 years ago.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|
Move List
Spiritomb gets the STAB from
and
moves.
![]() |
Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|
| -- | Confuse Ray | ![]() |
|
10 | -- | 100% | Confuses the target. | ||
| -- | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| -- | Pursuit | ![]() |
|
20 | 40 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | ||
| -- | Shadow Sneak | ![]() |
|
30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | |
| -- | Spite | ![]() |
|
10 | -- | 100% | Lowers the PP of the target's last used move by 2 to 5 points. | ||
| 7 | Faint Attack | ![]() |
|
20 | 60 | 100% | Never misses. | ||
| 13 | Hypnosis | ![]() |
|
20 | -- | 70% | Puts the target to Sleep. | ||
| 19 | Dream Eater | ![]() |
|
15 | 100 | 100% | Heals the user by half the damage the target receives. Only works on Sleeping Pokemon. | ||
| 25 | Ominous Wind | ![]() |
|
5 | 60 | 100% | Has a 10% chance to raise all of the user's stats. | ||
| 31 | Sucker Punch | ![]() |
|
5 | 80 | 100% | 1 | Goes first. Only works if the target uses a damaging move this turn. | |
| 37 | Nasty Plot | ![]() |
|
20 | -- | 0% | Raises the user's Special Attack by two levels. | ||
| 43 | Memento | ![]() |
|
10 | -- | 100% | Lowers the target's Attack and Special Attack by two levels. User faints. | ||
| 49 | Dark Pulse | ![]() |
|
15 | 80 | 100% | Has a 20% chance to make the target Flinch. | ||
![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
![]() |
|
Destiny Bond | ![]() |
|
5 | -- | 100% | If the user faints this turn, the target automatically will, too. | |
![]() |
|
Grudge | ![]() |
|
5 | -- | 100% | When the user faints, the PP of the move that fainted it will be reduced to 0. | |
![]() |
|
Imprison | ![]() |
|
10 | -- | 100% | Prevents the target from using any moves that the user also knows. | |
![]() |
|
Pain Split | ![]() |
|
20 | -- | 0% | Sets the user's and targets's HP to the average of their current HP. | |
![]() |
|
Shadow Sneak | ![]() |
|
30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. |
![]() |
|
SmokeScreen | ![]() |
|
20 | -- | 100% | Lowers the target's Accuracy. | |
![]() | Tutored moves | ||||||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||
|
Spite | ![]() |
|
10 | -- | 100% | Lowers the PP of the target's last used move by 2 to 5 points. | ||
|
Icy Wind | ![]() |
|
15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | ||
|
Uproar | ![]() |
|
10 | 50 | 100% | Prevents any Pokemon from Sleeping for 2-5 turns. | ||
|
Trick | ![]() |
|
10 | -- | 100% | User and target swap items until the end of the battle. | ||
|
Sucker Punch | ![]() |
|
5 | 80 | 100% | 1 | Goes first. Only works if the target uses a damaging move this turn. | |
|
Ominous Wind | ![]() |
|
5 | 60 | 100% | Has a 10% chance to raise all of the user's stats. | ||
![]() | TMs and HMs | ||||||||
![]() |
45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
![]() |
04 | Calm Mind | ![]() |
|
20 | -- | 100% | Raises the user's Special Attack and Special Defense. | |
![]() |
78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |
![]() |
79 | Dark Pulse | ![]() |
|
15 | 80 | 100% | Has a 20% chance to make the target Flinch. | |
![]() |
32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
![]() |
85 | Dream Eater | ![]() |
|
15 | 100 | 100% | Heals the user by half the damage the target receives. Only works on Sleeping Pokemon. | |
![]() |
63 | Embargo | ![]() |
|
15 | -- | 100% | Target cannot use held items until it leaves battle. | |
![]() |
58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. |
![]() |
42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
![]() |
70 | Flash | ![]() |
|
20 | -- | 100% | Lowers the target's Accuracy. | |
![]() |
21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
![]() |
68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
![]() |
10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
![]() |
15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
![]() |
83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | |
![]() |
17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
![]() |
77 | Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |
![]() |
29 | Psychic | ![]() |
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | |
![]() |
18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
![]() |
44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
![]() |
27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
![]() |
39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |
![]() |
43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
![]() |
30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
![]() |
34 | Shock Wave | ![]() |
|
20 | 60 | 100% | Never misses. | |
![]() |
62 | Silver Wind | ![]() |
|
5 | 60 | 100% | Has a 10% chance to raise all of the user's stats. | |
![]() |
82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |
![]() |
49 | Snatch | ![]() |
|
10 | -- | 100% | 4 | Goes first. Steals the target's move, if it is self-targeted. |
![]() |
90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
![]() |
11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
![]() |
87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |
![]() |
12 | Taunt | ![]() |
|
20 | -- | 100% | For the next two turns, the target can only use moves that inflict damage. | |
![]() |
46 | Thief | ![]() |
|
10 | 40 | 100% | Takes the target's item. | |
![]() |
41 | Torment | ![]() |
|
15 | -- | 100% | Prevents the target from using the same move twice in a row until it leaves battle. | |
![]() |
06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
![]() |
03 | Water Pulse | ![]() |
|
20 | 60 | 100% | Has a 20% chance to Confuse the target. | |
![]() |
61 | Will-O-Wisp | ![]() |
|
15 | -- | 75% | Burns the target. | |
![[logo]](/images/veehead.png)



















