Looking for HG/SS? Have an unnatural hatred for brown? Enjoy cool new things? You probably want the beta Pokédex.
Main Pokédex page | Flavor text and images
General
Abilities
- Cute Charm
- Enemy Pokémon have a 30% chance of becoming Attracted every time they touch this Pokémon.
- Magic Guard
- This Pokémon is immune to damage not caused directly by an attack.
Dex Numbers
- Generation
RBY
Kanto- 36
Johto- 42
Hoenn- n/a
Sinnoh- 101
Names
- Japanese
- ピクシー
- Romaji
- Pikushii
Flavor
- Height
- 4'3.2" or 1.3 m
- Weight
- 88.2 lb or 40 kg
- Species
- Fairy
- Color
- pink
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- 142 or 0x8e
Breeding
- Gender
¼ male; ¾ female (code: 191 or 0xbf)- Breeding groups
- 6: Fairy
- Steps to hatch
- 2,560
- Compatible with
- 12 families; 35 total Pokémon
In the Wild
- Base EXP
- 129 or 0x81
- Capture rate
- 25 or 0x19
- Base happiness
- 140 or 0x8c
- Growth rate
- fast
- Effort points
- 3 HP
- Wild held items
- Leppa Berry (50%), Moon Stone (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 | Stage 2 |
|---|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 202 | 394 | 85.6 | |
| Attack | 122 | 239 | 44.4 | |
| Defense | 125 | 245 | 60.6 | |
| Special Attack | 137 | 269 | 70.6 | |
| Special Defense | 142 | 279 | 78.3 | |
| Speed | 112 | 219 | 42.2 | |
| Average | - | - | 65.1 | |
Flavor
All versions' flavor text and sprites
Rarely seen by people, it is said to be drawn by the full moon to play at deserted lakes.
Its hearing is so acute it can hear a pin drop over half a mile away. It lives on quiet mountains.
Locations
Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)
| Area | Section | Level | Method |
|---|
Move List
Clefable's Special Attack is higher, so it will inflict more damage with special (
) moves.
Clefable gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | -- | -- | DoubleSlap | ![]() |
|
10 | 15 | 85% | Hits 2-5 times in one turn. | ||
| -- | -- | -- | -- | Metronome | ![]() |
|
10 | -- | 100% | Randomly selects and uses any move in the game. | ||
| -- | -- | -- | -- | Minimize | ![]() |
|
20 | -- | 100% | Raises the user's Evade. | ||
| -- | -- | -- | -- | Sing | ![]() |
|
15 | -- | 55% | Puts the target to Sleep. | ||
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![]() | Tutored moves | ||||||||
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Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | |||||
|
Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | |||||
|
Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | |||||
|
Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||||
|
Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||||
|
ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||||
|
ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||||
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Mega Kick | ![]() |
|
5 | 120 | 75% | Inflicts regular damage. | |||||
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Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||||
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Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
|
Flamethrower | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Burn the target. | |||||
|
Ice Beam | ![]() |
|
10 | 95 | 100% | Has a 10% chance to Freeze the target. | |||||
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Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target. | ||||
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Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | |||||
|
Thunderbolt | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Paralyze the target. | |||||
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Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | |||||
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Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | |||||
|
Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||||
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Metronome | ![]() |
|
10 | -- | 100% | Randomly selects and uses any move in the game. | |||||
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Softboiled | ![]() |
|
10 | -- | 100% | Heals the user by half its max HP. | |||||
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Dream Eater | ![]() |
|
15 | 100 | 100% | Heals the user by half the damage the target receives. Only works on Sleeping Pokemon. | |||||
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Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
|
Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
|
Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||
|
Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||
|
Icy Wind | ![]() |
|
15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||||
|
Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||||
|
Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||
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Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||||
|
Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||||
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Helping Hand | ![]() |
|
20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | ||||
|
Trick | ![]() |
|
10 | -- | 100% | User and target swap items. | |||||
|
Knock Off | ![]() |
|
20 | 20 | 100% | Target drops its held item. | |||||
|
Endeavor | ![]() |
|
5 | varies | 100% | Lowers the target's HP to equal the user's. | |||||
|
Signal Beam | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Confuse the target. | |||||
|
Bounce | ![]() |
|
5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. | |||||
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Last Resort | ![]() |
|
5 | 130 | 100% | Can only be used after all of the user's other moves have been used. | |||||
|
Zen Headbutt | ![]() |
|
15 | 80 | 90% | Has a 20% chance to make the target Flinch. | |||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
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34 | Bide | ![]() |
|
10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. | |||
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14 | 14 | 14 | 14 | Blizzard | ![]() |
|
5 | 120 | 70% | Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail. | |
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08 | Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
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31 | 31 | Brick Break | ![]() |
|
15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | |||
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11 | BubbleBeam | ![]() |
|
20 | 65 | 100% | Has a 10% chance to lower the target's Speed. | ||||
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04 | 04 | Calm Mind | ![]() |
|
20 | -- | 100% | Raises the user's Special Attack and Special Defense. | |||
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||||
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57 | Charge Beam | ![]() |
|
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack. | ||||
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18 | Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target. | |||
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03 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
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40 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||
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43 | Detect | ![]() |
|
5 | -- | 100% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |||
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28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |||
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32 | 32 | 32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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10 | Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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60 | Drain Punch | ![]() |
|
5 | 60 | 100% | Heals the user by half the damage the target receives. | ||||
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42 | 85 | Dream Eater | ![]() |
|
15 | 100 | 100% | Heals the user by half the damage the target receives. Only works on Sleeping Pokemon. | |||
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01 | DynamicPunch | ![]() |
|
5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||
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20 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
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42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |||
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38 | 38 | 38 | 38 | Fire Blast | ![]() |
|
5 | 120 | 85% | Has a 10% chance to Burn the target. | |
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48 | Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | ||||
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35 | 35 | Flamethrower | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Burn the target. | |||
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H5 | H5 | H5 | 70 | Flash | ![]() |
|
20 | -- | 100% | Lowers the target's Accuracy. | |
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56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | ||||
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52 | Focus Blast | ![]() |
|
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense. | ||||
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01 | 01 | Focus Punch | ![]() |
|
20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. | ||
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21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | ||
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68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | ||||
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86 | Grass Knot | ![]() |
|
20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||
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02 | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||||
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10 | 10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
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15 | 15 | 15 | 15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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13 | 13 | 13 | Ice Beam | ![]() |
|
10 | 95 | 100% | Has a 10% chance to Freeze the target. | ||
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33 | Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||
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23 | 23 | 23 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | ||
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16 | 16 | Light Screen | ![]() |
|
30 | -- | 100% | Reduces damage from special attacks by 50% for five turns.. | |||
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05 | Mega Kick | ![]() |
|
5 | 120 | 75% | Inflicts regular damage. | ||||
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01 | Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | ||||
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35 | Metronome | ![]() |
|
10 | -- | 100% | Randomly selects and uses any move in the game. | ||||
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31 | Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | ||||
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31 | Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||||
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50 | Nightmare | ![]() |
|
15 | -- | 100% | Target loses 1/4 its max HP every turn as long as it continues Sleeping. | ||||
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17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |
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09 | 77 | Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||
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29 | 29 | 29 | 29 | Psychic | ![]() |
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | |
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46 | Psywave | ![]() |
|
15 | varies | 80% | Inflicts damage between 1 HP and 1.5 times the user's level. | ||||
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20 | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||||
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18 | 18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | ||
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67 | Recycle | ![]() |
|
10 | -- | 100% | User regains the item it was holding when it entered battle, if it is no longer holding an item. | ||||
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33 | 33 | 33 | Reflect | ![]() |
|
20 | -- | 100% | Reduces damage from physical attacks by 50%. | ||
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44 | 44 | 44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | ||
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H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | ||||
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04 | Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
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20 | 20 | Safeguard | ![]() |
|
25 | -- | 100% | Protects the user's field from incoming major status ailments and Confusion for five turns. | |||
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43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
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19 | Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | ||||
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30 | 30 | 30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | ||
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34 | 34 | Shock Wave | ![]() |
|
20 | 60 | 100% | Never misses. | |||
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40 | Skull Bash | ![]() |
|
15 | 100 | 100% | Raises the user's Defense. User charges for one turn before attacking. | ||||
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35 | 82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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49 | 49 | Snatch | ![]() |
|
10 | -- | 100% | 4 | Goes first. Steals the target's move, if it is self-targeted. | ||
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13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
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22 | 22 | 22 | 22 | SolarBeam | ![]() |
|
10 | 120 | 100% | Requires a turn to charge before attacking. | |
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76 | Stealth Rock | ![]() |
|
20 | -- | 0% | Causes damage when Pokemon switch in to where the target is now. | ||||
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H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage. | |
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17 | Submission | ![]() |
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25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | ||||
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50 | 90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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11 | 11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | ||
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34 | 87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
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09 | Take Down | ![]() |
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||||
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30 | Teleport | ![]() |
|
20 | -- | 100% | Immediately ends wild battles. | ||||
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25 | 25 | 25 | 25 | Thunder | ![]() |
|
10 | 120 | 70% | Has a 30% chance to Paralyze the target. | |
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45 | 73 | Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | |||
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41 | ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||||
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24 | 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to Paralyze the target. | ||
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06 | 06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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49 | Tri Attack | ![]() |
|
10 | 80 | 100% | Has a 20% chance to Burn, Freeze, or Paralyze the target. | ||||
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12 | Water Gun | ![]() |
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25 | 40 | 100% | Inflicts regular damage. | ||||
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03 | 03 | Water Pulse | ![]() |
|
20 | 60 | 100% | Has a 20% chance to Confuse the target. | |||
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07 | Zap Cannon | ![]() |
|
5 | 120 | 50% | Has a 100% chance to Paralyze the target. | ||||
![[logo]](/images/veehead.png)

























