Main Pokédex page | Flavor text and images
General
Abilities
- Flash Fire
- When this Pokémon takes damage from a Fire move, it becomes immune to Fire moves and all its Fire moves do 50% more damage until it leaves battle.
Flavor
- Height
- 1'11.6" or 0.6 m
- Weight
- 21.8 lb or 9.9 kg
- Species
- Fox
- Color
- brown
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- 82 or 0x52
Breeding
- Gender
¼ male; ¾ female (code: 191 or 0xbf)- Breeding groups
- 5: Ground
- Steps to hatch
- 5,120
- Compatible with
- 63 families; 131 total Pokémon
In the Wild
- Base EXP
- 63 or 0x3f
- Capture rate
- 190 or 0xbe
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 1 Speed
- Wild held items
- Rawst Berry (100%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 145 | 280 | 7.9 | |
| Attack | 93 | 181 | 13.6 | |
| Defense | 92 | 179 | 11.2 | |
| Special Attack | 102 | 199 | 27.8 | |
| Special Defense | 117 | 229 | 46.5 | |
| Speed | 117 | 229 | 48.7 | |
| Average | - | - | 15.8 | |
Flavor
All versions' flavor text and sprites
It controls balls of fire. As it grows, its six tails split from their tips to make more tails.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Route 209 | 16 | 8%
|
|
| Route 214 | 24 | 8%
|
Move List
Vulpix's Special Attack is higher, so it will inflict more damage with special (
) moves.
Vulpix gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | -- | -- | Ember | ![]() |
|
25 | 40 | 100% | Has a 10% chance to Burn the target. | ||
| -- | -- | 5 | 4 | Tail Whip | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | ||
| 9 | 7 | Roar | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. | |||
| 16 | 7 | 13 | 11 | Quick Attack | ![]() |
|
30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | |
| 17 | 14 | Will-O-Wisp | ![]() |
|
15 | -- | 75% | Burns the target. | ||||
| 13 | 21 | 17 | Confuse Ray | ![]() |
|
10 | -- | 100% | Confuses the target. | |||
| 19 | Safeguard | ![]() |
|
25 | -- | 100% | Protects the user's field from incoming major status ailments and Confusion for five turns. | |||||
| 25 | 21 | Imprison | ![]() |
|
10 | -- | 100% | Prevents the target from using any moves that the user also knows. | ||||
| 29 | 24 | Flamethrower | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Burn the target. | ||||
| 21 | 25 | Roar | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. | |||
| 33 | 27 | Safeguard | ![]() |
|
25 | -- | 100% | Protects the user's field from incoming major status ailments and Confusion for five turns. | ||||
| 28 | Confuse Ray | ![]() |
|
10 | -- | 100% | Confuses the target. | |||||
| 31 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | |||||
| 34 | Fire Spin | ![]() |
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15 | 15 | 70% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | |||||
| 35 | 31 | Flamethrower | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Burn the target. | ||||
| 37 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |||||
| 37 | 41 | Grudge | ![]() |
|
5 | -- | 100% | When the user faints, the PP of the move that fainted it will be reduced to 0. | ||||
| 42 | 37 | 41 | Fire Spin | ![]() |
|
15 | 15 | 70% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | |||
| 44 | Extrasensory | ![]() |
|
30 | 80 | 100% | Has a 10% chance to make the target Flinch. | |||||
| 47 | Fire Blast | ![]() |
|
5 | 120 | 85% | Has a 10% chance to Burn the target. | |||||
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![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
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Disable | ![]() |
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20 | -- | 80% | Disables the target's last used move for 1-8 turns. | ||
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Energy Ball | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense. | ||||
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Extrasensory | ![]() |
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30 | 80 | 100% | Has a 10% chance to make the target Flinch. | ||||
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Faint Attack | ![]() |
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20 | 60 | 100% | Never misses. | ||
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Flail | ![]() |
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15 | varies | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
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Flare Blitz | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. Has a 10% chance to Burn the target. | ||||
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Heat Wave | ![]() |
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10 | 100 | 90% | Has a 10% chance to Burn the target. | |||
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Howl | ![]() |
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40 | -- | 100% | Raises the user's Attack. | |||
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Hypnosis | ![]() |
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20 | -- | 70% | Puts the target to Sleep. | ||
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Psych Up | ![]() |
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10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||
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Spite | ![]() |
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10 | -- | 100% | Lowers the PP of the target's last used move by 2 to 5 points. | ||
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![]() | Tutored moves | ||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
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Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to Burn the target. | |||||
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Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | |||||
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Swift | ![]() |
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20 | 60 | 100% | Never misses. | |||||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
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Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||
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Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||
|
Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||
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![]() | Miscellaneous moves | ||||||||
| xd | Charm | ![]() |
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20 | -- | 100% | Lowers the target's Attack by two levels. | |||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
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34 | Bide | ![]() |
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10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. | |||
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08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
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78 | Captivate | ![]() |
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20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||||
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03 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
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79 | Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target Flinch. | ||||
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28 | 28 | 28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | 32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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20 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
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42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |||
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38 | 38 | 38 | 38 | Fire Blast | ![]() |
|
5 | 120 | 85% | Has a 10% chance to Burn the target. | |
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35 | 35 | Flamethrower | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Burn the target. | |||
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21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | ||
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02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||||
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10 | 10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
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23 | 23 | 23 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | ||
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31 | Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | ||||
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83 | Natural Gift | ![]() |
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15 | varies | 100% | Power and type depend on the held berry. | ||||
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50 | 50 | Overheat | ![]() |
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5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. | |||
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66 | Payback | ![]() |
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10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | ||||
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17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |
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77 | Psych Up | ![]() |
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10 | -- | 100% | Discards the user's stat changes and copies the target's. | ||||
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20 | Rage | ![]() |
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20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||||
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33 | Reflect | ![]() |
|
20 | -- | 100% | Reduces damage from physical attacks by 50%. | ||||
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44 | 44 | 44 | 44 | Rest | ![]() |
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10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | ||
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05 | 05 | 05 | Roar | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. | |
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20 | 20 | Safeguard | ![]() |
|
25 | -- | 100% | Protects the user's field from incoming major status ailments and Confusion for five turns. | |||
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43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
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40 | Skull Bash | ![]() |
|
15 | 100 | 100% | Raises the user's Defense. User charges for one turn before attacking. | ||||
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35 | 82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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13 | Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
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50 | 90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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11 | 11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | ||
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34 | 87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
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39 | 39 | Swift | ![]() |
|
20 | 60 | 100% | Never misses. | |||
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09 | Take Down | ![]() |
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||||
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06 | 06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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61 | Will-O-Wisp | ![]() |
|
15 | -- | 75% | Burns the target. | ||||
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