Essentials
Abilities
- Pressure
- Opposing Pokemon must use 2 PP per move.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 477
- Sinnoh

- 191

Names
- Japanese

- ヨノワール (yonowaaru)
- Official Roomaji

- Yonoir
- Korean

- 야느와르몽
- Chinese

- 夜黑魔人
- French

- Noctunoir
- German

- Zwirrfinst
Training
- Base EXP
-
210
3000 EXP at level - Effort points
-
- 1 Defense
- 2 Special Defense
- Capture rate
- 45
- Base happiness
- 35
- Growth rate
- fast
- Wild held items
-

5%
Kasib Berry
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
|
|
Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 18.6 | 263 | 294 | ||
| Attack | 82.4 | 268 | 299 | ||
| Defense | 96.8 | 338 | 369 | ||
| Special Attack | 50.7 | 198 | 229 | ||
| Special Defense | 97.8 | 338 | 369 | ||
| Speed | 25.4 | 158 | 189 | ||
| Total | 84.3 | ||||
Flavor
Flavor Text

- The antenna on its head captures radio waves from the world of spirits that command it to take people there.

- The antenna on its head captures radio waves from the world of spirits that command it to take people there.

- It is said to take lost spirits into its pliant body and guide them home.

- This feared Pokémon is said to travel to worlds unknown. Some even believe that it takes lost spirits along with it.

- This feared Pokémon is said to travel to worlds unknown. Some even believe that it takes lost spirits along with it.
Sprites
Miscellany
- Species
- Gripper
- Color
- black
- Cry
- download mp3
- Pawprint

- Shape
-
Brachial
Height
7'2.6"
2.2 m
Weight
235.0 lb
106.6 kg
Locations
Moves
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Fire Punch |
|
|
15 | 75 | 100% | Has a 10% chance to burn the target. |
|
| — | Ice Punch |
|
|
15 | 75 | 100% | Has a 10% chance to freeze the target. |
|
| — | ThunderPunch |
|
|
15 | 75 | 100% | Has a 10% chance to paralyze the target. |
|
| — | Gravity |
|
|
5 | 0 | 0% | Disables moves and immunities that involve flying or levitating for five turns. |
|
| — | Bind |
|
|
20 | 15 | 75% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|
| — | Leer |
|
|
30 | 0 | 100% | Lowers the target's Defense by one level. |
|
| — | Night Shade |
|
|
15 | 1 | 100% | Inflicts damage equal to the user's level. |
|
| — | Disable |
|
|
20 | 0 | 80% | Disables the target's last used move for 1-8 turns. |
|
| 6 | Disable |
|
|
20 | 0 | 80% | Disables the target's last used move for 1-8 turns. |
|
| 9 | Foresight |
|
|
40 | 0 | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
|
| 14 | Astonish |
|
|
15 | 30 | 100% | Has a 30% chance to make the target flinch. |
|
| 17 | Confuse Ray |
|
|
10 | 0 | 100% | Confuses the target. |
|
| 22 | Shadow Sneak |
|
|
30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| 25 | Pursuit |
|
|
20 | 40 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
|
| 30 | Curse |
|
|
10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
|
| 33 | Will-O-Wisp |
|
|
15 | 0 | 75% | Burns the target. |
|
| 37 | Shadow Punch |
|
|
20 | 60 | 100% | Never misses. |
|
| 43 | Mean Look |
|
|
5 | 0 | 100% | Prevents the target from leaving battle. |
|
| 51 | Payback |
|
|
10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
|
| 61 | Future Sight |
|
|
15 | 80 | 90% | Hits the target two turns later. |
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||
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|
Fire Punch |
|
|
15 | 75 | 100% | Has a 10% chance to burn the target. |
|
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|
Gravity |
|
|
5 | 0 | 0% | Disables moves and immunities that involve flying or levitating for five turns. |
|
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Headbutt |
|
|
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Ice Punch |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
|
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Icy Wind |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
|
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
|
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Ominous Wind |
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|
5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
|
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Pain Split |
|
|
20 | 0 | 0% | Sets the user's and targets's HP to the average of their current HP. |
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Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|
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Spite |
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10 | 0 | 100% | Lowers the PP of the target's last used move by 4. |
|
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Sucker Punch |
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5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
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ThunderPunch |
|
|
15 | 75 | 100% | Has a 10% chance to paralyze the target. |
|
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Trick |
|
|
10 | 0 | 100% | User and target swap items. |
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Focus Punch |
|
|
20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
| 04 | Calm Mind |
|
|
20 | 0 | 100% | Raises the user's Special Attack and Special Defense by one level. |
|
| 06 | Toxic |
|
|
10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
|
| 10 | Hidden Power |
|
|
15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
| 11 | Sunny Day |
|
|
5 | 0 | 0% | Changes the weather to sunny for five turns. |
|
| 12 | Taunt |
|
|
20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
|
| 13 | Ice Beam |
|
|
10 | 95 | 100% | Has a 10% chance to freeze the target. |
|
| 14 | Blizzard |
|
|
5 | 120 | 70% | Has a 10% chance to freeze the target. |
|
| 15 | Hyper Beam |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| 17 | Protect |
|
|
10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance |
|
|
5 | 0 | 0% | Changes the weather to rain for five turns. |
|
| 21 | Frustration |
|
|
20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
| 26 | Earthquake |
|
|
10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
|
| 27 | Return |
|
|
20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
|
| 29 | Psychic |
|
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
|
| 30 | Shadow Ball |
|
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
|
| 31 | Brick Break |
|
|
15 | 75 | 100% | Destroys Reflect and Light Screen. |
|
| 32 | Double Team |
|
|
15 | 0 | 100% | Raises the user's Evasion by one level. |
|
| 39 | Rock Tomb |
|
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
|
| 41 | Torment |
|
|
15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
|
| 42 | Facade |
|
|
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|
| 43 | Secret Power |
|
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|
| 44 | Rest |
|
|
10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
|
| 45 | Attract |
|
|
15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|
| 46 | Thief |
|
|
10 | 40 | 100% | Takes the target's item. |
|
| 48 | Skill Swap |
|
|
10 | 0 | 100% | User and target swap abilities. |
|
| 49 | Snatch |
|
|
10 | 0 | 100% | 4 | Steals the target's move, if it's self-targeted. |
| 52 | Focus Blast |
|
|
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one level. |
|
| 56 | Fling |
|
|
10 | 1 | 100% | Throws held item at the target; power depends on the item. |
|
| 57 | Charge Beam |
|
|
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
|
| 58 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 61 | Will-O-Wisp |
|
|
15 | 0 | 75% | Burns the target. |
|
| 63 | Embargo |
|
|
15 | 0 | 100% | Target cannot use held items. |
|
| 66 | Payback |
|
|
10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
|
| 68 | Giga Impact |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| 70 | Flash |
|
|
20 | 0 | 100% | Lowers the target's Accuracy by one level. |
|
| 77 | Psych Up |
|
|
10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
|
| 78 | Captivate |
|
|
20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
|
| 79 | Dark Pulse |
|
|
15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|
| 80 | Rock Slide |
|
|
10 | 75 | 90% | Has a 30% chance to make the target flinch. |
|
| 82 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|
| 83 | Natural Gift |
|
|
15 | 1 | 100% | Power and type depend on the held berry. |
|
| 85 | Dream Eater |
|
|
15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
|
| 87 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|
| 90 | Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|
| 92 | Trick Room |
|
|
5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokemon. |
| H4 | Strength |
|
|
15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
| H6 | Rock Smash |
|
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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½ male, ½ female