Essentials
Abilities
- Damp
- Neither this Pokemon nor the enemy can use Explosion or Selfdestruct.
- Water Absorb
- Damage from Water moves instead heals up to 1/4 of this Pokemon's max HP.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 62
- Kanto

- 62
- Johto

- 74
- Johto

- 74
Names
- Japanese

- ニョロボン (nyorobon)
- Official Roomaji

- Nyorobon
- Korean

- 강챙이
- Chinese

- 快泳蛙
- French

- Tartard
- German

- Quappo
Training
- Base EXP
-
185
2642 EXP at level - Effort points
-
- 3 Defense
- Capture rate
- 45
- Base happiness
- 70
- Growth rate
- medium slow
- Wild held items
-




5%
King's Rock


None 
5%
King's Rock
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
|
|
|
|
|
Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 82.9 | 353 | 384 | ||
| Attack | 67.8 | 238 | 269 | ||
| Defense | 79.9 | 258 | 289 | ||
| Special Attack | 56.4 | 208 | 239 | ||
| Special Defense | 79.0 | 248 | 279 | ||
| Speed | 57.4 | 208 | 239 | ||
| Total | 76.2 | ||||
Flavor
Flavor Text

- With its extremely tough muscles, it can keep swimming in the Pacific Ocean without resting.

- With its extremely tough muscles, it can keep swimming in the Pacific Ocean without resting.

- With its extremely tough muscles, it can keep swimming in the Pacific Ocean without resting.

- This strong and skilled swimmer is even capable of crossing the Pacific Ocean just by kicking.

- Although an energetic, skilled swimmer that uses all of its muscles, it lives on dry land.
Sprites
Miscellany
- Species
- Tadpole
- Color
- blue
- Cry
- download mp3
- Habitat

water's edge- Pawprint

- Shape
-
Anthropomorphic
Height
4'3.2"
1.3 m
Weight
119.0 lb
54.0 kg
Locations
Moves
|
|
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
| — | — | BubbleBeam |
|
|
20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one level. |
||||
| — | — | — | Hypnosis |
|
|
20 | 0 | 70% | Puts the target to sleep. |
|||
| — | — | — | Water Gun |
|
|
25 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||
| — | — | — | DoubleSlap |
|
|
10 | 15 | 85% | Hits 2-5 times in one turn. |
|||
| — | — | Hypnosis |
|
|
20 | 0 | 70% | Puts the target to sleep. |
||||
| — | — | DoubleSlap |
|
|
10 | 15 | 85% | Hits 2-5 times in one turn. |
||||
| — | — | — | — | Submission |
|
|
25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
||
| 43 | 43 | DynamicPunch |
|
|
5 | 100 | 50% | Has a 100% chance to confuse the target. |
||||
| 35 | 35 | Submission |
|
|
25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
||||
| 51 | 51 | 53 | 53 | Mind Reader |
|
|
40 | 0 | 100% | Ensures that the user's next move will hit the target. |
||
| — | Body Slam |
|
|
15 | 85 | 100% | Has a 30% chance to paralyze the target. |
|||||
| 16 | Hypnosis |
|
|
20 | 0 | 70% | Puts the target to sleep. |
|||||
| 19 | Water Gun |
|
|
25 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||||
|
|
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||||
|
![]()
|
|
![]()
|
Body Slam |
|
|
15 | 85 | 100% | Has a 30% chance to paralyze the target. |
||
|
![]()
|
|
![]()
|
Counter |
|
|
20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
|
|
![]()
|
|
![]()
|
Defense Curl |
|
|
40 | 0 | 100% | Raises user's Defense by one level. |
||
|
![]()
|
|
![]()
|
Dive |
|
|
10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
||
|
![]()
|
|
![]()
|
Double-Edge |
|
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
||
|
![]()
|
|
![]()
|
DynamicPunch |
|
|
5 | 100 | 50% | Has a 100% chance to confuse the target. |
||
|
![]()
|
|
![]()
|
Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
|
|
![]()
|
|
![]()
|
Headbutt |
|
|
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
||
|
![]()
|
|
![]()
|
Helping Hand |
|
|
20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
|
|
![]()
|
|
![]()
|
Ice Beam |
|
|
10 | 95 | 100% | Has a 10% chance to freeze the target. |
||
|
![]()
|
|
![]()
|
Ice Punch |
|
|
15 | 75 | 100% | Has a 10% chance to freeze the target. |
||
|
![]()
|
|
![]()
|
Icy Wind |
|
|
15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
||
|
![]()
|
|
![]()
|
Mega Kick |
|
|
5 | 120 | 75% | Inflicts regular damage with no additional effect. |
||
|
![]()
|
|
![]()
|
Mega Punch |
|
|
20 | 80 | 85% | Inflicts regular damage with no additional effect. |
||
|
![]()
|
|
![]()
|
Metronome |
|
|
10 | 0 | 100% | Randomly selects and uses any move in the game. |
||
|
![]()
|
|
![]()
|
Mimic |
|
|
10 | 0 | 100% | Copies the target's last used move. |
||
|
![]()
|
|
![]()
|
Mud-Slap |
|
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
||
|
![]()
|
|
![]()
|
Seismic Toss |
|
|
20 | 1 | 100% | Inflicts damage equal to the user's level. |
||
|
![]()
|
|
![]()
|
Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||
|
![]()
|
|
![]()
|
Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||
|
![]()
|
|
![]()
|
Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
||
|
![]()
|
|
![]()
|
Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
||
|
![]()
|
|
![]()
|
Vacuum Wave |
|
|
30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
|
|
|
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
| 01 | 01 | 01 | Focus Punch |
|
|
20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
||
| 03 | 03 | 03 | Water Pulse |
|
|
20 | 60 | 100% | Has a 20% chance to confuse the target. |
|||
| 01 | DynamicPunch |
|
|
5 | 100 | 50% | Has a 100% chance to confuse the target. |
|||||
| 02 | Headbutt |
|
|
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|||||
| 03 | Curse |
|
|
10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
|||||
| 01 | Mega Punch |
|
|
20 | 80 | 85% | Inflicts regular damage with no additional effect. |
|||||
| 05 | Mega Kick |
|
|
5 | 120 | 75% | Inflicts regular damage with no additional effect. |
|||||
| 06 | 06 | 06 | 06 | 06 | Toxic |
|
|
10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
|
| 08 | Rock Smash |
|
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
|||||
| 08 | Body Slam |
|
|
15 | 85 | 100% | Has a 30% chance to paralyze the target. |
|||||
| 09 | Take Down |
|
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
|||||
| 10 | Double-Edge |
|
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||||
| 11 | BubbleBeam |
|
|
20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one level. |
|||||
| 12 | Water Gun |
|
|
25 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||||
| 07 | 07 | 07 | Hail |
|
|
10 | 0 | 100% | Changes the weather to a hailstorm for five turns. |
|||
| 08 | 08 | 08 | Bulk Up |
|
|
20 | 0 | 100% | Raises the user's Attack and Defense by one level. |
|||
| 10 | 10 | 10 | 10 | Hidden Power |
|
|
15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
||
| 13 | Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||||
| 13 | 13 | 13 | 13 | Ice Beam |
|
|
10 | 95 | 100% | Has a 10% chance to freeze the target. |
||
| 14 | 14 | 14 | 14 | 14 | Blizzard |
|
|
5 | 120 | 70% | Has a 10% chance to freeze the target. |
|
| 15 | 15 | 15 | 15 | 15 | Hyper Beam |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| 17 | Submission |
|
|
25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
|||||
| 18 | Counter |
|
|
20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
||||
| 19 | Seismic Toss |
|
|
20 | 1 | 100% | Inflicts damage equal to the user's level. |
|||||
| 20 | Rage |
|
|
20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
|||||
| 16 | Icy Wind |
|
|
15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
|||||
| 17 | 17 | 17 | 17 | Protect |
|
|
10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
|
| 18 | 18 | 18 | 18 | Rain Dance |
|
|
5 | 0 | 0% | Changes the weather to rain for five turns. |
||
| 20 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
||||
| 21 | 21 | 21 | 21 | Frustration |
|
|
20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
||
| 26 | 26 | 26 | 26 | 26 | Earthquake |
|
|
10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
|
| 27 | 27 | 27 | 27 | Return |
|
|
20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
||
| 28 | 28 | 28 | Dig |
|
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
|||
| 27 | Fissure |
|
|
5 | 1 | 30% | Causes a one-hit KO. |
|||||
| 29 | 29 | 29 | 29 | 29 | Psychic |
|
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
|
| 31 | 31 | 31 | Brick Break |
|
|
15 | 75 | 100% | Destroys Reflect and Light Screen. |
|||
| 31 | Mud-Slap |
|
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
|||||
| 31 | Mimic |
|
|
10 | 0 | 100% | Copies the target's last used move. |
|||||
| 32 | 32 | 32 | 32 | 32 | Double Team |
|
|
15 | 0 | 100% | Raises the user's Evasion by one level. |
|
| 39 | 39 | 39 | Rock Tomb |
|
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
|||
| 42 | 42 | 42 | Facade |
|
|
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
| 43 | 43 | 43 | Secret Power |
|
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||
| 33 | Ice Punch |
|
|
15 | 75 | 100% | Has a 10% chance to freeze the target. |
|||||
| 34 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|||||
| 35 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||
| 40 | Defense Curl |
|
|
40 | 0 | 100% | Raises user's Defense by one level. |
|||||
| 43 | Detect |
|
|
5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
||||
| 33 | Reflect |
|
|
20 | 0 | 100% | Reduces damage from physical attacks by half. |
|||||
| 34 | Bide |
|
|
10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
||||
| 35 | Metronome |
|
|
10 | 0 | 100% | Randomly selects and uses any move in the game. |
|||||
| 40 | Skull Bash |
|
|
15 | 100 | 100% | Raises the user's Defense by one level. User charges for one turn before attacking. |
|||||
| 44 | 44 | 44 | 44 | 44 | Rest |
|
|
10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
|
| 46 | Psywave |
|
|
15 | 1 | 80% | Inflicts damage between 50% and 150% of the user's level. |
|||||
| 45 | 45 | 45 | 45 | Attract |
|
|
15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
||
| 46 | 46 | 46 | 46 | Thief |
|
|
10 | 40 | 100% | Takes the target's item. |
||
| 52 | 52 | Focus Blast |
|
|
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one level. |
||||
| 56 | 56 | Fling |
|
|
10 | 1 | 100% | Throws held item at the target; power depends on the item. |
||||
| 58 | 58 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
|||
| 66 | 66 | Payback |
|
|
10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
||||
| 68 | 68 | Giga Impact |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
||||
| 78 | 78 | Captivate |
|
|
20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
||||
| 80 | 80 | Rock Slide |
|
|
10 | 75 | 90% | Has a 30% chance to make the target flinch. |
||||
| 82 | 82 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||
| 83 | 83 | Natural Gift |
|
|
15 | 1 | 100% | Power and type depend on the held berry. |
||||
| 84 | 84 | Poison Jab |
|
|
20 | 80 | 100% | Has a 30% chance to poison the target. |
||||
| 87 | 87 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
||||
| 50 | 90 | 90 | Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
| H3 | H3 | H3 | H3 | H3 | Surf |
|
|
15 | 95 | 100% | Inflicts regular damage and can hit Dive users. |
|
| H4 | H4 | H4 | H4 | H4 | Strength |
|
|
15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
| H6 | H5 | Whirlpool |
|
|
15 | 15 | 70% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
||||
| H6 | H6 | H6 | Rock Smash |
|
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
|||
| H7 | H7 | H7 | H7 | Waterfall |
|
|
15 | 80 | 100% | Has a 20% chance to make the target flinch. |
||
| H8 | H8 | Rock Climb |
|
|
20 | 90 | 85% | Has a 20% chance to confuse the target. |
||||
| H8 | Dive |
|
|
10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
|||||



















½ male, ½ female
