Main Pokédex page | Flavor text and images
General
Abilities
- Damp
- Neither this Pokémon nor the enemy can use Explosion or Selfdestruct.
- Water Absorb
- Damage from Water moves instead heals up to 1/4 of this Pokémon's max HP.
Dex Numbers
- Generation
RBY
Kanto- 62
Johto- 74
Hoenn- n/a
Sinnoh- n/a
Names
- Japanese
- ニョロボン
- Romaji
- Nyorobon
Flavor
- Height
- 4'3.2" or 1.3 m
- Weight
- 119 lb or 54 kg
- Species
- Tadpole
- Color
- blue
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- 111 or 0x6f
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 2: Water 1
- Steps to hatch
- 5,120
- Compatible with
- 29 families; 69 total Pokémon
In the Wild
- Base EXP
- 185 or 0xb9
- Capture rate
- 45 or 0x2d
- Base happiness
- 70 or 0x46
- Growth rate
- poly
- Effort points
- 3 Defense
- Wild held items
- King's Rock (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 | Stage 2 |
|---|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 197 | 384 | 80.5 | |
| Attack | 137 | 269 | 65.5 | |
| Defense | 147 | 289 | 79.7 | |
| Special Attack | 122 | 239 | 55.2 | |
| Special Defense | 142 | 279 | 78.3 | |
| Speed | 122 | 239 | 55.4 | |
| Average | - | - | 79.5 | |
Flavor
All versions' flavor text and sprites
With its extremely tough muscles, it can keep swimming in the Pacific Ocean without resting.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|
Move List
Poliwrath's Attack is higher, so it will inflict more damage with physical (
) moves.
Poliwrath gets the STAB from
and
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
| -- | BubbleBeam | ![]() |
|
20 | 65 | 100% | Has a 10% chance to lower the target's Speed. | |||||
| -- | -- | -- | -- | DoubleSlap | ![]() |
|
10 | 15 | 85% | Hits 2-5 times in one turn. | ||
| -- | -- | -- | -- | Hypnosis | ![]() |
|
20 | -- | 70% | Puts the target to Sleep. | ||
| -- | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |||||
| -- | Submission | ![]() |
|
25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | |||||
| -- | -- | -- | Water Gun | ![]() |
|
25 | 40 | 100% | Inflicts regular damage. | |||
| 35 | 35 | -- | Submission | ![]() |
|
25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | |||
| 43 | DynamicPunch | ![]() |
|
5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||||
| 51 | 51 | 53 | Mind Reader | ![]() |
|
40 | -- | 100% | Ensures that the user's next move will hit the target. | |||
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![]() | Tutored moves | ||||||||
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Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | |||||
|
Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||||
|
Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||||
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Mega Kick | ![]() |
|
5 | 120 | 75% | Inflicts regular damage. | |||||
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Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||||
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Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
|
Ice Beam | ![]() |
|
10 | 95 | 100% | Has a 10% chance to Freeze the target. | |||||
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Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | ||||
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Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | |||||
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Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | |||||
|
Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||||
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Metronome | ![]() |
|
10 | -- | 100% | Randomly selects and uses any move in the game. | |||||
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Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
|
Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
|
Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||
|
Icy Wind | ![]() |
|
15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||||
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Icy Wind | ![]() |
|
15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||||
|
Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||
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Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||
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Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||||
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Helping Hand | ![]() |
|
20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | ||||
|
Dive | ![]() |
|
10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. | |||||
|
Vacuum Wave | ![]() |
|
30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | ||||
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![]() | Miscellaneous moves | ||||||||
| xd | Helping Hand | ![]() |
|
20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | ||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
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34 | Bide | ![]() |
|
10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. | |||
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14 | 14 | 14 | 14 | Blizzard | ![]() |
|
5 | 120 | 70% | Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail. | |
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08 | Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
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31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | |||
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11 | BubbleBeam | ![]() |
|
20 | 65 | 100% | Has a 10% chance to lower the target's Speed. | ||||
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08 | 08 | Bulk Up | ![]() |
|
20 | -- | 100% | Raises the user's Attack and Defense. | |||
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||||
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18 | Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | |||
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03 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
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40 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||
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43 | Detect | ![]() |
|
5 | -- | 100% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |||
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28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |||
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H8 | Dive | ![]() |
|
10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. | ||||
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32 | 32 | 32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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10 | Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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01 | DynamicPunch | ![]() |
|
5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||
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26 | 26 | 26 | 26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | |
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20 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
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42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |||
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27 | Fissure | ![]() |
|
5 | varies | 30% | Causes a one-hit KO. | ||||
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56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | ||||
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52 | Focus Blast | ![]() |
|
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense. | ||||
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01 | 01 | Focus Punch | ![]() |
|
20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. | ||
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21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | ||
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68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | ||||
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07 | 07 | Hail | ![]() |
|
10 | -- | 100% | Changes the weather to a hailstorm for five turns. | |||
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02 | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||||
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10 | 10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
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15 | 15 | 15 | 15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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13 | 13 | 13 | Ice Beam | ![]() |
|
10 | 95 | 100% | Has a 10% chance to Freeze the target. | ||
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33 | Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||
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16 | Icy Wind | ![]() |
|
15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | ||||
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05 | Mega Kick | ![]() |
|
5 | 120 | 75% | Inflicts regular damage. | ||||
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01 | Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | ||||
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35 | Metronome | ![]() |
|
10 | -- | 100% | Randomly selects and uses any move in the game. | ||||
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31 | Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | ||||
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31 | Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||||
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66 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | ||||
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84 | Poison Jab | ![]() |
|
20 | 80 | 100% | Has a 30% chance to Poison the target. | ||||
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17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |
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29 | 29 | 29 | 29 | Psychic | ![]() |
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | |
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46 | Psywave | ![]() |
|
15 | varies | 80% | Inflicts damage between 1 HP and 1.5 times the user's level. | ||||
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20 | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||||
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18 | 18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | ||
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33 | Reflect | ![]() |
|
20 | -- | 100% | Reduces damage from physical attacks by 50%. | ||||
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44 | 44 | 44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | ||
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H8 | Rock Climb | ![]() |
|
20 | 90 | 85% | Has a 20% chance to Confuse the target. | ||||
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80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||
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08 | H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | ||
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39 | 39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |||
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43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
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19 | Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | ||||
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40 | Skull Bash | ![]() |
|
15 | 100 | 100% | Raises the user's Defense. User charges for one turn before attacking. | ||||
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35 | 82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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13 | Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
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H4 | H4 | H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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17 | Submission | ![]() |
|
25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | ||||
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50 | 90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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H3 | H3 | H3 | H3 | Surf | ![]() |
|
15 | 95 | 100% | Inflicts regular damage. | |
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34 | 87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
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09 | Take Down | ![]() |
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||||
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46 | 46 | 46 | Thief | ![]() |
|
10 | 40 | 100% | Takes the target's item. | ||
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06 | 06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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12 | Water Gun | ![]() |
|
25 | 40 | 100% | Inflicts regular damage. | ||||
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03 | 03 | Water Pulse | ![]() |
|
20 | 60 | 100% | Has a 20% chance to Confuse the target. | |||
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H7 | H7 | H7 | Waterfall | ![]() |
|
15 | 80 | 100% | Has a 20% chance to make the target Flinch. | ||
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H6 | Whirlpool | ![]() |
|
15 | 15 | 70% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | ||||
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