Looking for HG/SS? Have an unnatural hatred for brown? Enjoy cool new things? You probably want the beta Pokédex.
Main Pokédex page | Flavor text and images
General
Abilities
- Damp
- Neither this Pokémon nor the enemy can use Explosion or Selfdestruct.
- Water Absorb
- Damage from Water moves instead heals up to 1/4 of this Pokémon's max HP.
Flavor
- Height
- 1'3.7" or 0.4 m
- Weight
- 18.7 lb or 8.5 kg
- Species
- Water Fish
- Color
- blue
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
-
2: Water 1
5: Ground - Steps to hatch
- 5,120
- Compatible with
- 92 families; 200 total Pokémon
In the Wild
- Base EXP
- 52 or 0x34
- Capture rate
- 255 or 0xff
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 1 HP
- Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 162 | 314 | 30.2 | |
| Attack | 97 | 189 | 14.4 | |
| Defense | 97 | 189 | 18.5 | |
| Special Attack | 77 | 149 | 3 | |
| Special Defense | 77 | 149 | 1.2 | |
| Speed | 67 | 129 | 0.8 | |
| Average | - | - | 2.8 | |
Flavor
All versions' flavor text and sprites
It lives in cold water, half burying itself in mud at the bottom to sleep.
When the temperature cools in the evening, they emerge from water to seek food along the shore.
Locations
Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)
| Area | Section | Level | Method |
|---|---|---|---|
| Route 212 | Pastoria City side | 18 | 30%
|
| Safari Zone | Area 1 | 24 | 20%
|
| Safari Zone | Area 2 | 24 | 20%
|
| Safari Zone | Area 3 | 22 | 20%
|
| Safari Zone | Area 4 | 22 | 20%
|
| Safari Zone | Area 5 | 20 | 20%
|
| Safari Zone | Area 6 | 20 | 20%
|
Move List
Wooper's Attack is higher, so it will inflict more damage with physical (
) moves.
Wooper gets the STAB from
and
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | -- | Tail Whip | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | ||
| -- | -- | -- | Water Gun | ![]() |
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25 | 40 | 100% | Inflicts regular damage. | ||
| 5 | Mud Sport | ![]() |
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15 | -- | 100% | All damage from Electric moves is halved until the end of the battle. | ||||
| 9 | Mud Shot | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | ||||
| 11 | 11 | 15 | Slam | ![]() |
|
20 | 80 | 75% | Inflicts regular damage. | ||
| 16 | Mud Shot | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | ||||
| 19 | Mud Bomb | ![]() |
|
10 | 65 | 85% | Has a 30% chance to lower the target's Accuracy. | ||||
| 21 | 21 | 23 | Amnesia | ![]() |
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20 | -- | 100% | Raises the user's Special Defense by two levels. | ||
| 31 | 29 | Yawn | ![]() |
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10 | -- | 100% | Target Sleeps at the end of the next turn. | |||
| 31 | 36 | 33 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage. | ||
| 41 | 41 | 37 | Rain Dance | ![]() |
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5 | -- | 0% | Changes the weather to rain for five turns. | ||
| 51 | 51 | 43 | Haze | ![]() |
|
30 | -- | 100% | Resets all Pokemon's stats, Accuracy, and Evasion. | ||
| 51 | 51 | 43 | Mist | ![]() |
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30 | -- | 100% | Protects the user's stats from being changed by opposing Pokemon's moves. | ||
| 47 | Muddy Water | ![]() |
|
10 | 95 | 85% | Has a 30% chance to lower the target's Accuracy. | ||||
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![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
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AncientPower | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats. | |
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |
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Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target. | ||
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Curse | ![]() |
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10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
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Double Kick | ![]() |
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30 | 30 | 100% | Hits twice in one turn. | |||
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Encore | ![]() |
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5 | -- | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |||
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Mud Sport | ![]() |
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15 | -- | 100% | All damage from Electric moves is halved until the end of the battle. | ||
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Safeguard | ![]() |
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25 | -- | 100% | Protects the user's field from incoming major status ailments and Confusion for five turns. | |
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Spit Up | ![]() |
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10 | varies | 100% | Power is equal to 100 times the amount of energy Stockpiled. | ||
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Stockpile | ![]() |
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20 | -- | 100% | Stores energy up to three times for use with Spit Up and Swallow. | ||
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Swallow | ![]() |
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10 | -- | 100% | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | ||
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![]() | Tutored moves | ||||||||
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to Freeze the target. | ||||
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Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | ||||
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Defense Curl | ![]() |
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40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | ||||
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Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |||
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
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Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||||
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Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||||
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||
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AncientPower | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats. | ||||
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Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. | ||||
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Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage. | ||||
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Earth Power | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | ||||
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![]() | Miscellaneous moves | ||||||||
| pokecenter | Scary Face | ![]() |
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10 | -- | 90% | Lowers the target's Speed by two levels. | ||||
| pokecenter | Belly Drum | ![]() |
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10 | -- | 100% | User pays half its max HP to raise its Attack as high as is allowed by stat changes. | ||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | Attract | ![]() |
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15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail. | ||
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78 | Captivate | ![]() |
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20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |||
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03 | Curse | ![]() |
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10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||
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40 | Defense Curl | ![]() |
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40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||
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28 | 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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H8 | Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. | |||
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32 | 32 | 32 | Double Team | ![]() |
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15 | -- | 100% | Raises the user's Evasion. | |
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01 | DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||
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26 | 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage. | |
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20 | 58 | Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
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42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | ||
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H5 | H5 | 70 | Flash | ![]() |
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20 | -- | 100% | Lowers the target's Accuracy. | |
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21 | 21 | 21 | Frustration | ![]() |
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20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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07 | 07 | Hail | ![]() |
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10 | -- | 100% | Changes the weather to a hailstorm for five turns. | ||
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02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target Flinch. | |||
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10 | 10 | 10 | Hidden Power | ![]() |
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15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to Freeze the target. | ||
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33 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||
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23 | 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | |
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31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
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83 | Natural Gift | ![]() |
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15 | varies | 100% | Power and type depend on the held berry. | |||
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17 | 17 | 17 | Protect | ![]() |
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10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | Rain Dance | ![]() |
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5 | -- | 0% | Changes the weather to rain for five turns. | |
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44 | 44 | 44 | Rest | ![]() |
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10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
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20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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08 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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04 | Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||
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37 | 37 | 37 | Sandstorm | ![]() |
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10 | -- | 100% | Changes the weather to a sandstorm for five turns. | |
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43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
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35 | 82 | Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
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36 | 36 | 36 | Sludge Bomb | ![]() |
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10 | 90 | 100% | Has a 30% chance to Poison the target. | |
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13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
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90 | Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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H3 | H3 | H3 | Surf | ![]() |
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15 | 95 | 100% | Inflicts regular damage. | |
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34 | 87 | Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
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06 | 06 | 06 | Toxic | ![]() |
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10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to Confuse the target. | ||
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H7 | H7 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target Flinch. | ||
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H6 | Whirlpool | ![]() |
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15 | 15 | 70% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |||
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