Looking for HG/SS? Have an unnatural hatred for brown? Enjoy cool new things? You probably want the beta Pokédex.
Main Pokédex page | Flavor text and images
General
Abilities
- Shell Armor
- No moves will critically hit this Pokémon.
Dex Numbers
- Generation
RSE
Kanto- 366
Johto- n/a
Hoenn- 176
Sinnoh- n/a
Names
- Japanese
- パールル
- Romaji
- Paaruru
Flavor
- Height
- 1'3.7" or 0.4 m
- Weight
- 115.7 lb or 52.5 kg
- Species
- Bivalve
- Color
- blue
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 2: Water 1
- Steps to hatch
- 5,120
- Compatible with
- 29 families; 69 total Pokémon
In the Wild
- Base EXP
- 142 or 0x8e
- Capture rate
- 255 or 0xff
- Base happiness
- 70 or 0x46
- Growth rate
- superfast
- Effort points
- 1 Defense
- Wild held items
- Big Pearl (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 142 | 274 | 4.9 | |
| Attack | 116 | 227 | 37.5 | |
| Defense | 137 | 269 | 72.2 | |
| Special Attack | 126 | 247 | 60.9 | |
| Special Defense | 107 | 209 | 31.4 | |
| Speed | 84 | 163 | 11.4 | |
| Average | - | - | 32.7 | |
Flavor
All versions' flavor text and sprites
It makes a single pearl during its lifetime. The pearl is said to amplify psychic power.
Locations
Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)
| Area | Section | Level | Method |
|---|---|---|---|
| Route 219 | 20 - 30 | 5%
|
|
| Route 221 | 20 - 30 | 5%
|
Move List
Clamperl's Special Attack is higher, so it will inflict more damage with special (
) moves.
Clamperl gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Clamp | ![]() |
|
10 | 35 | 75% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
| -- | -- | Iron Defense | ![]() |
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15 | -- | 100% | Raises the user's Defense by two levels. | ||
| -- | -- | Water Gun | ![]() |
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25 | 40 | 100% | Inflicts regular damage. | ||
| -- | -- | Whirlpool | ![]() |
|
15 | 15 | 70% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | ||
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![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
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Aqua Ring | ![]() |
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20 | -- | 0% | Restores 1/16 of the user's max HP every turn. | ||
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Barrier | ![]() |
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30 | -- | 100% | Raises the user's Defense by two levels. | |
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |
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Confuse Ray | ![]() |
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10 | -- | 100% | Confuses the target. | |
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Mud Sport | ![]() |
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15 | -- | 100% | All damage from Electric moves is halved until the end of the battle. | |
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Refresh | ![]() |
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20 | -- | 100% | Cleanses the user of a Burn, Paralysis, or Poison. | |
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Supersonic | ![]() |
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20 | -- | 55% | Confuses the target. | |
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![]() | Tutored moves | ||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||
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Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | |||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||
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Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
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Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
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Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. | |||
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Iron Defense | ![]() |
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15 | -- | 100% | Raises the user's Defense by two levels. | |||
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![]() | TMs and HMs | ||||||||
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45 | 45 | Attract | ![]() |
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15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail. | |
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55 | Brine | ![]() |
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10 | 65 | 100% | Inflicts double damage against Pokemon that have less than half their max HP remaining. | ||
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78 | Captivate | ![]() |
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20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||
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H8 | Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. | ||
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32 | 32 | Double Team | ![]() |
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15 | -- | 100% | Raises the user's Evasion. | |
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58 | Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
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42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
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21 | 21 | Frustration | ![]() |
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20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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07 | 07 | Hail | ![]() |
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10 | -- | 100% | Changes the weather to a hailstorm for five turns. | |
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10 | 10 | Hidden Power | ![]() |
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15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to Freeze the target. | |
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83 | Natural Gift | ![]() |
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15 | varies | 100% | Power and type depend on the held berry. | ||
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17 | 17 | Protect | ![]() |
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10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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18 | 18 | Rain Dance | ![]() |
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5 | -- | 0% | Changes the weather to rain for five turns. | |
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44 | 44 | Rest | ![]() |
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10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | Return | ![]() |
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20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
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82 | Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
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90 | Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
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H3 | H3 | Surf | ![]() |
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15 | 95 | 100% | Inflicts regular damage. | |
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87 | Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
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06 | 06 | Toxic | ![]() |
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10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to Confuse the target. | |
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H7 | H7 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target Flinch. | |
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