Essentials
Abilities
- Snow Cloak
Increases evasion to 1.25× during hail. Protects against hail damage.
Hidden Ability
- Cursed Body
Has a 30% chance of Disabling any move that hits the Pokémon.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 478
- Extended Sinnoh
- 208
- New Hoenn
- 181
- Original Alola
- 248
- Original Ula'ula
- 120
- Updated Alola
- 325
- Updated Ula'ula
- 146
Names
- Japanese
- ユキメノコ (yukimenoko)
- ユキメノコ
- Official roomaji
- Yukimenoko
- Korean
- 눈여아
- Chinese
- 雪妖女
- 雪妖女
- French
- Momartik
- German
- Frosdedje
- Spanish
- Froslass
- Italian
- Froslass
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Snorunt | Glalie Level up, starting at level 42 | ||
Froslass Use a Dawn Stone, females only |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 56.6 | 313 | 344 | |
Attack | 54.5 | 228 | 259 | |
Defense | 50.5 | 208 | 239 | |
Special Attack | 62.6 | 228 | 259 | |
Special Defense | 50.6 | 208 | 239 | |
Speed | 91.0 | 288 | 319 | |
Total | 58.8 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 9/13/20
Flavor
Flavor Text
-
It freezes prey by blowing its -58 degrees F breath. It is said to then secretly display its prey.
-
It freezes foes with an icy breath nearly -60 degrees Fahrenheit. What seems to be its body is actually hollow.
Legends in snowy regions say that a woman who was lost on an icy mountain was reborn as Froslass.
It freezes foes with an icy breath nearly -60 degrees Fahrenheit. What seems to be its body is actually hollow.
Legends in snowy regions say that a woman who was lost on an icy mountain was reborn as Froslass.
-
When it finds humans or Pokémon it likes, it freezes them and takes them to its chilly den, where they become decorations.
The soul of a woman lost on a snowy mountain possessed an icicle, becoming this Pokémon. The food it most relishes is the souls of men.
It freezes hikers who have come to climb snowy mountains and carries them back to its home. It only goes after men it thinks are handsome.
It’s said that on nights of terrible blizzards, it comes down to human settlements. If you hear it knocking at your door, do not open it!
Sprites
Height
4'3.2"
1.3 m
Weight
58.6 lb
26.6 kg
Locations
Pal Park
- Area
- Mountain
- Score
- 80
- Rate
- 10
Moves
Ice and Ghost moves get STAB, and have their type highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
— | — | Destiny Bond | 5 | — | — | If the user faints this turn, the target automatically will, too. |
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— | — | — | — | — | Powder Snow | 25 | 40 | 100% | Has a 10% chance to freeze the target. |
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0 | 0 | Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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— | — | Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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— | — | Destiny Bond | 5 | — | — | If the user faints this turn, the target automatically will, too. |
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— | — | Powder Snow | 25 | 40 | 100% | Has a 10% chance to freeze the target. |
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— | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | — | — | — | — | — | — | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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— | — | — | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | — | — | Ice Shard | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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— | — | — | — | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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4 | 4 | 4 | 4 | 5 | 5 | 5 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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10 | 10 | 10 | 10 | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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10 | 10 | 10 | Ice Shard | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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13 | 13 | 13 | 13 | 14 | 14 | 14 | Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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19 | 19 | 19 | 19 | Confuse Ray | 10 | — | 100% | Confuses the target. |
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19 | 19 | 19 | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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23 | 23 | 23 | Draining Kiss | 10 | 50 | 100% | Drains 75% of the damage inflicted to heal the user. |
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28 | 28 | Will-O-Wisp | 15 | — | 85% | Burns the target. |
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22 | 22 | 22 | 22 | 28 | Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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32 | 32 | 32 | Confuse Ray | 10 | — | 100% | Confuses the target. |
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28 | 28 | 28 | 28 | 37 | 37 | 37 | Wake-Up Slap | 10 | 70 | 100% | If the target is asleep, has double power and wakes it up. |
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31 | 31 | 31 | 31 | 41 | 41 | 41 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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42 | 42 | 42 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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37 | 37 | 37 | 37 | Ice Shard | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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40 | 40 | 40 | 40 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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51 | 51 | 51 | 51 | 48 | 48 | 48 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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54 | 54 | 54 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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59 | 59 | 59 | 59 | 61 | 61 | 61 | Destiny Bond | 5 | — | — | If the user faints this turn, the target automatically will, too. |
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Level up, learned by Snorunt but not Froslass | ||||||||||||||
10 | 10 | 10 | 10 | 19 | 19 | 19 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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23 | 23 | 23 | Ice Fang | 15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
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19 | 19 | 19 | 19 | 28 | 28 | 28 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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22 | 22 | 22 | 22 | 32 | 32 | 32 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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37 | 37 | 37 | Frost Breath | 10 | 60 | 90% | Always scores a critical hit. |
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28 | 28 | 28 | 28 | Ice Fang | 15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
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31 | 31 | 31 | 31 | 41 | 41 | 41 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
Egg, learned by Snorunt but not Froslass | ||||||||||||||
Avalanche | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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Block | 5 | — | — | Prevents the target from leaving battle. |
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Disable | 20 | — | 100% | Disables the target's last used move for 1-8 turns. |
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Fake Tears | 20 | — | 100% | Lowers the target's Special Defense by two stages. |
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Hex | 10 | 65 | 100% | Has double power if the target has a major status ailment. |
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Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Spikes | 20 | — | — | Scatters Spikes, hurting opposing Pokémon that switch in. |
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Switcheroo | 10 | — | 100% | User and target swap items. |
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Weather Ball | 10 | 50 | 100% | If there be weather, this move has doubled power and the weather's type. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||
Block | 5 | — | — | Prevents the target from leaving battle. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Ice Punch | 15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Pain Split | 20 | — | — | Sets the user's and targets's HP to the average of their current HP. |
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Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Shock Wave | 20 | 60 | — | Never misses. |
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Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snatch | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite | 10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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Sucker Punch | 5 | 70 | 100% | 1 | Only works if the target is about to use a damaging move. |
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Trick | 10 | — | 100% | User and target swap items. |
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Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
03 | 03 | Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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07 | 07 | 07 | 07 | 07 | 07 | 07 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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12 | 12 | 12 | 12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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13 | 13 | 13 | 13 | 13 | 13 | 13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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14 | 14 | 14 | 14 | 14 | 14 | 14 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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16 | 16 | 16 | 16 | 16 | 16 | 16 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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19 | Telekinesis | 15 | — | — | Moves have 100% accuracy against the target for three turns. |
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20 | 20 | 20 | 20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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24 | 24 | 24 | 24 | 24 | 24 | 24 | Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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25 | 25 | 25 | 25 | 25 | 25 | 25 | Thunder | 10 | 110 | 70% | Has a 30% chance to paralyze the target. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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29 | 29 | 29 | 29 | 29 | 29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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30 | 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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34 | 34 | Shock Wave | 20 | 60 | — | Never misses. |
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41 | 41 | 41 | 41 | 41 | 41 | 41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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49 | 49 | Snatch | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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56 | 56 | 56 | 56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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61 | 61 | Will-O-Wisp | 15 | — | 85% | Burns the target. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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63 | 63 | 63 | 63 | 63 | 63 | 63 | Embargo | 15 | — | 100% | Target cannot use held items. |
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66 | 66 | 66 | 66 | 66 | 66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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68 | 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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70 | 70 | Aurora Veil | 20 | — | — | Reduces damage five turns, but must be used during hail. |
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70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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72 | 72 | Avalanche | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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73 | 73 | 73 | 73 | 73 | 73 | 73 | Thunder Wave | 20 | — | 90% | Paralyzes the target. |
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77 | 77 | 77 | 77 | 77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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79 | 79 | 79 | 79 | 79 | Frost Breath | 10 | 60 | 90% | Always scores a critical hit. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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85 | 85 | 85 | 85 | 85 | 85 | 85 | Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |