Essentials
Pokédex Numbers
- Introduced in
- National
- 253
- Original Hoenn
- 2
- New Hoenn
- 2
Names
- Japanese
- ジュプトル (juputoru)
- ジュプトル
- Official roomaji
- Juptile
- Korean
- 나무돌이
- Chinese
- 森林蜥蜴
- 森林蜥蜴
- French
- Massko
- German
- Reptain
- Spanish
- Grovyle
- Italian
- Grovyle
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Treecko | Grovyle Level up, starting at level 16 | Sceptile Level up, starting at level 36 |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 22.7 | 273 | 304 | |
Attack | 36.4 | 198 | 229 | |
Defense | 16.8 | 158 | 189 | |
Special Attack | 67.3 | 238 | 269 | |
Special Defense | 44.2 | 198 | 229 | |
Speed | 78.9 | 258 | 289 | |
Total | 38.0 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/17/22
Flavor
Flavor Text
-
It lives in dense jungles. While closing in on its prey, it leaps from branch to branch.
-
Its strongly developed thigh muscles give it astounding agility and jumping performance.
It lives in dense jungles. While closing in on its prey, it leaps from branch to branch.
The leaves growing out of Grovyle’s body are convenient for camouflaging it from enemies in the forest. This Pokémon is a master at climbing trees in jungles.
This Pokémon adeptly flies from branch to branch in trees. In a forest, no Pokémon can ever hope to catch a fleeing Grovyle however fast they may be.
Sprites
Height
2'11.4"
0.9 m
Weight
47.6 lb
21.6 kg
Locations
Pal Park
- Area
- Forest
- Score
- 80
- Rate
- 10
Moves
Grass moves get STAB, and have their type highlighted in green.
Special moves better suit Grovyle's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
— | — | — | — | — | — | Pound | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | — | — | — | — | — | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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0 | Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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— | Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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— | Pound | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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— | — | — | — | — | — | — | Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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6 | 6 | 6 | 6 | 6 | 5 | 5 | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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11 | 11 | 11 | 11 | 11 | 9 | 9 | Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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13 | 13 | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
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16 | 16 | 16 | 16 | 16 | 16 | Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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17 | 17 | 17 | 17 | 17 | 18 | 18 | Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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23 | 23 | 23 | 23 | 23 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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29 | 29 | 29 | 29 | 29 | 23 | 23 | Leaf Blade | 15 | 90 | 100% | Has an increased chance for a critical hit. |
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35 | 35 | 35 | 35 | 35 | 28 | 28 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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41 | 41 | 41 | 41 | 41 | 33 | 33 | Slam | 20 | 80 | 75% | Inflicts regular damage with no additional effect. |
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47 | 47 | 47 | 47 | 47 | 38 | 38 | Detect | 5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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43 | 43 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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53 | 53 | 53 | 53 | 53 | 48 | 48 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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53 | 53 | Quick Guard | 15 | — | — | 3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
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59 | 59 | 59 | 59 | 58 | 58 | Leaf Storm | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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63 | 63 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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Level up, learned by Treecko but not Grovyle | ||||||||||||||
26 | 26 | 26 | 26 | 26 | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
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46 | 46 | 46 | 46 | 46 | 21 | 21 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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51 | 51 | 51 | 50 | 37 | 37 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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45 | 45 | Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
Egg, learned by Treecko but not Grovyle | ||||||||||||||
Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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Crush Claw | 10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
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Double Kick | 30 | 30 | 100% | Hits twice in one turn. |
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Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
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Grass Whistle | 15 | — | 55% | Puts the target to sleep. |
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Grassy Terrain | 10 | — | — | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
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Leaf Storm | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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Leech Seed | 10 | — | 90% | Seeds the target, stealing HP from it every turn. |
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Magical Leaf | 20 | 60 | — | Never misses. |
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Mud Sport | 15 | — | — | Halves all Electric-type damage. |
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Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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Razor Wind | 10 | 80 | 100% | Requires a turn to charge before attacking. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||
Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Drain Punch | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Dynamic Punch | 5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Grass Pledge | 10 | 80 | 100% | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Low Kick | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Mega Kick | 5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch | 20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Seismic Toss | 20 | * | 100% | Inflicts damage equal to the user's level. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | 20 | 60 | — | Never misses. |
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Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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01 | 01 | 01 | Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | 09 | 09 | Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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19 | 19 | 19 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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20 | 20 | 20 | 20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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23 | 23 | 23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | 28 | 28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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31 | 31 | 31 | 31 | 31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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39 | 39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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47 | 47 | 47 | 47 | Low Sweep | 20 | 65 | 100% | Lowers the target's Speed by one stage. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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53 | 53 | 53 | 53 | 53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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54 | 54 | 54 | 54 | 54 | 54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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56 | 56 | 56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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62 | 62 | 62 | 62 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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60 | 60 | Drain Punch | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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75 | 75 | 75 | 75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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80 | 80 | 80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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81 | 81 | 81 | 81 | 81 | 81 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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86 | 86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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98 | 98 | Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H4 | H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H5 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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H6 | H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |