Essentials

Blissey

Blissey

Normal

Abilities

Natural Cure

Cures any major status ailment upon switching out.

Serene Grace

Doubles the chance of moves' extra effects occurring.

Hidden Ability

Healer

Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting 2
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 2
National
242
Original Johto
218 Gold, Silver, Crystal
Original Sinnoh
98 Diamond, Pearl
Extended Sinnoh
98 Platinum
Updated Johto
223 HeartGold, SoulSilver

Names

Korean
해피나스
German
Heiteira
Spanish
Blissey
Chinese
幸福蛋
Italian
Blissey
French
Leuphorie
Japanese
ハピナス (hapinasu)
Official roomaji
Happinas

Breeding

Gender
always female Search:
Egg groups
  • Fairy
Hatch counter
40 Search:
Steps to hatch
10455 / 5355

Compatibility

Training

Base EXP
608 Search:
Effort points
  • 3 HP
Capture rate
30 Search:
Base happiness
140 Search:
Growth rate
fast Search:

Wild held items

Ruby, Sapphire, Emerald, FireRed, LeafGreen 5% Lucky Egg Lucky Egg
Colosseum, XD nothing
Generation 4 50% Oval Stone Oval Stone
5% Lucky Egg Lucky Egg
Generation 5 100% Lucky Egg Lucky Egg
Generation 6 nothing

Evolution

Baby Basic Stage 1 Stage 2
Happiny Either parent must hold Luck Incense Chansey Level up, during the day, while holding an Oval Stone Blissey Level up, with at least 220 happiness

Stats

Pctile Min IVs Max IVs
HP
255
99.9 683 714
Attack
10
0.4 88 119
Defense
10
0.3 88 119
Special Attack
75
60.5 218 249
Special Defense
135
97.8 338 369
Speed
55
36.1 178 209
Total
540
86.3

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯☆
Power
★✯☆
Skill
★✯✯
Stamina
★★★★★
Jump
★★☆
Total
10/14/17

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

The eggs it lays are filled with happiness. Eating even one bite will bring a smile to anyone.

Generation 6
Y

This kindhearted Pokémon nurses sick Pokémon to health. It senses feelings of sadness.

Sprites

Blissey Blissey Blissey Blissey

Miscellany

Species
Happiness Search:
Color
Pink Search:
Cry
Habitat FireRed, LeafGreen
urban Search:
Footprint
Blissey
Shape
Anthropomorphic Search:

Height

Trainer dude

Blissey
15

4'11.1"
1.5 m

Weight

Trainer dudette

Blissey
468

103.2 lb
46.8 kg

Locations

Pal Park

Area
Field
Score
90
Rate
3

Moves

Normal moves get STAB, and have their type highlighted in green.

Special moves better suit Blissey's higher Special Attack, and have their class highlighted in green.

Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Defense Curl Normal status 40

Raises user's Defense by one stage.

Pound Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

4 Growl Normal status 40 100%

Lowers the target's Attack by one stage.

7 4 5 5 5 5 Tail Whip Normal status 30 100%

Lowers the target's Defense by one stage.

7 9 9 9 9 Refresh Normal status 20

Cleanses the user of a burn, paralysis, or poison.

10 10 12 12 Soft-Boiled Normal status 10

Heals the user by half its max HP.

13 13 16 16 12 12 Double Slap Normal physical 10 15 85%

Hits 2-5 times in one turn.

18 18 20 20 Minimize Normal status 10

Raises the user's evasion by two stages.

23 23 23 23 Sing Normal status 15 55%

Puts the target to sleep.

28 28 Egg Bomb Normal physical 10 100 75%

Inflicts regular damage with no additional effect.

27 27 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

33 33 31 31 Defense Curl Normal status 40

Raises user's Defense by one stage.

40 40 34 34 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

38 38 Egg Bomb Normal physical 10 100 75%

Inflicts regular damage with no additional effect.

42 42 Healing Wish Psychic status 10

User faints. Its replacement has its HP fully restored and any major status effect removed.

16 16 Soft-Boiled Normal status 10

Heals the user by half its max HP.

20 20 Bestow Normal status 15

Gives the user's held item to the target.

23 23 Minimize Normal status 10

Raises the user's evasion by two stages.

27 27 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

31 31 Sing Normal status 15 55%

Puts the target to sleep.

34 34 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

38 38 Heal Pulse Psychic status 10

Heals the target for half its max HP.

42 42 Egg Bomb Normal physical 10 100 75%

Inflicts regular damage with no additional effect.

46 46 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

50 50 Healing Wish Psychic status 10

User faints. Its replacement has its HP fully restored and any major status effect removed.

47 47 46 46 54 54 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Level up, learned by Happiny but not Blissey
Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

5 5 5 5 Copycat Normal status 20

Uses the target's last used move.

12 12 12 12 Sweet Kiss Fairy status 10 75%

Confuses the target.

Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Chansey but not Blissey
• • • • • Aromatherapy Grass status 5

Cures the entire party of major status effects.

• • • • Counter Fighting physical 20 * 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

• • Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• • • • Gravity Psychic status 5

Disables moves and immunities that involve flying or levitating for five turns.

• • • • • • Heal Bell Normal status 5

Cures the entire party of major status effects.

• • • • Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

• Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

• • • • • • Metronome Normal status 10

Randomly selects and uses any move in the game.

• • • Mud Bomb Ground special 10 65 85%

Has a 30% chance to lower the target's accuracy by one stage.

• • Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

• • • • • • Present Normal physical 15 * 90%

Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.

• Seismic Toss Fighting physical 20 * 100%

Inflicts damage equal to the user's level.

• • • Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg, learned by Happiny but not Blissey
• • • Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Block Normal status 5

Prevents the target from leaving battle.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Counter Fighting physical 20 * 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Covet Normal physical 25 60 100%

Takes the target's item.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Defense Curl Normal status 40

Raises user's Defense by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Drain Punch Fighting physical 10 75 100%

Drains half the damage inflicted to heal the user.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Dynamic Punch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Gravity Psychic status 5

Disables moves and immunities that involve flying or levitating for five turns.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Heal Bell Normal status 5

Cures the entire party of major status effects.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mega Kick Normal physical 5 120 75%

Inflicts regular damage with no additional effect.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mega Punch Normal physical 20 80 85%

Inflicts regular damage with no additional effect.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Metronome Normal status 10

Randomly selects and uses any move in the game.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mimic Normal status 10

Copies the target's last used move.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Recycle Normal status 10

User recovers the item it last used up.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Seismic Toss Fighting physical 20 * 100%

Inflicts damage equal to the user's level.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Skill Swap Psychic status 10

User and target swap abilities.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Snatch Dark status 10 4

Steals the target's move, if it's self-targeted.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Soft-Boiled Normal status 10

Heals the user by half its max HP.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Thunder Wave Electric status 20 100%

Paralyzes the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Tutor, learned by Chansey but not Blissey
Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

Tutor, learned by Happiny but not Blissey
Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 01 Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

03 03 03 Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

04 04 04 04 04 Calm Mind Psychic status 20

Raises the user's Special Attack and Special Defense by one stage.

01 Dynamic Punch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

02 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04 Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

07 07 07 07 07 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

07 Zap Cannon Electric special 5 120 50%

Has a 100% chance to paralyze the target.

08 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

13 13 13 13 13 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

13 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14 14 14 14 14 14 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

16 16 16 16 16 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

16 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

20 20 20 20 20 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

20 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

23 23 23 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

24 24 24 24 24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

25 25 25 25 25 25 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

26 26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 29 29 29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

30 30 30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

31 31 31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 34 34 Shock Wave Electric special 20 60

Never misses.

35 35 35 35 35 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

34 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

35 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

37 37 37 37 37 37 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

38 38 38 38 38 38 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

40 Defense Curl Normal status 40

Raises user's Defense by one stage.

42 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

39 39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

48 48 48 Skill Swap Psychic status 10

User and target swap abilities.

49 49 49 Snatch Dark status 10 4

Steals the target's move, if it's self-targeted.

52 52 52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

56 56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

57 57 57 57 Charge Beam Electric special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one stage.

59 59 Incinerate Fire special 15 60 100%

Destroys the target's held berry.

67 67 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

60 60 Drain Punch Fighting physical 10 75 100%

Drains half the damage inflicted to heal the user.

67 67 Recycle Normal status 10

User recovers the item it last used up.

68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

72 72 Avalanche Ice physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

73 73 73 73 Thunder Wave Electric status 20 100%

Paralyzes the target.

76 76 Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

77 77 77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

83 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

85 85 85 85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

93 93 Wild Charge Electric physical 15 90 100%

User receives 1/4 the damage it inflicts in recoil.

94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

98 Power-Up Punch Fighting physical 20 40 100%

Has a 100% chance to raise the user's Attack by one stage.

99 Dazzling Gleam Fairy special 10 80 100%

Inflicts regular damage with no additional effect.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H4 H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 H5 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

H6 H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

H8 H8 Rock Climb Normal physical 20 90 85%

Has a 20% chance to confuse the target.

Machine, learned by Chansey but not Blissey
09 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

23 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

External Links