Main Pokédex page | Flavor text and images
General
Abilities
Dex Numbers
- Generation
GSC
Kanto- 241
Johto- 149
Hoenn- n/a
Sinnoh- n/a
Names
- Japanese
- ミルタンク
- Romaji
- Mirutanku
Flavor
- Height
- 3'11.2" or 1.2 m
- Weight
- 166.4 lb or 75.5 kg
- Species
- Milk Cow
- Color
- pink
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
Always female (code: 254 or 0xfe)- Breeding groups
- 5: Ground
- Steps to hatch
- 5,120
- Compatible with
- 63 families; 131 total Pokémon
In the Wild
- Base EXP
- 200 or 0xc8
- Capture rate
- 45 or 0x2d
- Base happiness
- 70 or 0x46
- Growth rate
- slow
- Effort points
- 2 Defense
- Wild held items
- Moomoo Milk (100%)
Evolution Chain
Comparison of this evolution chain
| Basic |
|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 202 | 394 | 85.6 | |
| Attack | 132 | 259 | 56.4 | |
| Defense | 157 | 309 | 87.4 | |
| Special Attack | 92 | 179 | 13.8 | |
| Special Defense | 122 | 239 | 53.1 | |
| Speed | 152 | 299 | 87.4 | |
| Average | - | - | 73.2 | |
Flavor
All versions' flavor text and sprites
It is said that kids who drink MILTANK's milk grow up to become hearty, healthy adults.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Route 209 | 16 | 2%
|
|
| Route 210 | Solaceon City side | 20 | 2%
|
Move List
Miltank's Attack is higher, so it will inflict more damage with physical (
) moves.
Miltank gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | -- | Tackle | ![]() |
|
35 | 35 | 95% | Inflicts regular damage. | ||
| 4 | 4 | 3 | Growl | ![]() |
|
40 | -- | 100% | Lowers the target's Attack. | ||
| 8 | 8 | 5 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||
| 13 | 13 | 8 | Stomp | ![]() |
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20 | 65 | 100% | Has a 30% chance to make the target Flinch. | ||
| 19 | 19 | 11 | Milk Drink | ![]() |
|
10 | -- | 100% | Heals the user by half its max HP. | ||
| 26 | 26 | 15 | Bide | ![]() |
|
10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. | |
| 34 | 34 | 19 | Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||
| 43 | 43 | 24 | Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||
| 29 | Zen Headbutt | ![]() |
|
15 | 80 | 90% | Has a 20% chance to make the target Flinch. | ||||
| 35 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||||
| 41 | Gyro Ball | ![]() |
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5 | varies | 100% | Inflicts more damage when the user has lower Speed, with a maximum of 150 power. | ||||
| 53 | 53 | 48 | Heal Bell | ![]() |
|
5 | -- | 100% | Cures the user and the user's ally, if any, of major status effects. | ||
| 55 | Wake-Up Slap | ![]() |
|
10 | 60 | 100% | If the target is Sleeping, inflicts double damage and wakes it up. | ||||
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![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
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Curse | ![]() |
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10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
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Dizzy Punch | ![]() |
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10 | 70 | 100% | Has a 20% chance to Confuse the target. | |||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||
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Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
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Hammer Arm | ![]() |
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10 | 100 | 90% | Lowers user's Speed. | |||
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Helping Hand | ![]() |
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20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | |
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Present | ![]() |
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15 | varies | 90% | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | |
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Psych Up | ![]() |
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10 | -- | 100% | Discards the user's stat changes and copies the target's. | ||
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Punishment | ![]() |
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5 | 60 | 100% | Inflicts more damage to targets with more positive stat changes. | |||
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Reversal | ![]() |
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15 | varies | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
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Seismic Toss | ![]() |
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20 | varies | 100% | Inflicts damage equal to the user's level. | |
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Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
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![]() | Tutored moves | ||||||||
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage. | ||||
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | ||||
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||||
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Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage. | ||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to Freeze the target. | ||||
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Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | |||
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Seismic Toss | ![]() |
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20 | varies | 100% | Inflicts damage equal to the user's level. | ||||
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Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to Paralyze the target. | ||||
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Thunder Wave | ![]() |
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20 | -- | 100% | Paralyzes the target. | ||||
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Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | ||||
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Defense Curl | ![]() |
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40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||
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Metronome | ![]() |
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10 | -- | 100% | Randomly selects and uses any move in the game. | ||||
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | ||||
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Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |||
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
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Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||||
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Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||||
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||
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Psych Up | ![]() |
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10 | -- | 100% | Discards the user's stat changes and copies the target's. | ||||
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![]() | Miscellaneous moves | ||||||||
| pokecenter | Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage. | ||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | Attract | ![]() |
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15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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14 | 14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail. | |
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31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | ||
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78 | Captivate | ![]() |
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20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |||
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03 | Curse | ![]() |
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10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||
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40 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||
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32 | 32 | 32 | Double Team | ![]() |
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15 | -- | 100% | Raises the user's Evasion. | |
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01 | DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||
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26 | 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage. | |
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20 | 58 | Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
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42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | ||
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48 | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | |||
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56 | Fling | ![]() |
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10 | varies | 100% | Throws held item at the target; power depends on the item. | |||
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52 | Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense. | |||
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01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. | |
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21 | 21 | 21 | Frustration | ![]() |
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20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. | |||
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74 | Gyro Ball | ![]() |
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5 | varies | 100% | Inflicts more damage when the user has lower Speed, with a maximum of 150 power. | |||
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02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target Flinch. | |||
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10 | 10 | 10 | Hidden Power | ![]() |
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15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. | |
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13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to Freeze the target. | ||
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33 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||
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16 | Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||
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23 | 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | |
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31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
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83 | Natural Gift | ![]() |
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15 | varies | 100% | Power and type depend on the held berry. | |||
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17 | 17 | 17 | Protect | ![]() |
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10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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09 | 77 | Psych Up | ![]() |
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10 | -- | 100% | Discards the user's stat changes and copies the target's. | ||
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18 | 18 | 18 | Rain Dance | ![]() |
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5 | -- | 0% | Changes the weather to rain for five turns. | |
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44 | 44 | 44 | Rest | ![]() |
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10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
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20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||
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08 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | ||
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04 | Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||
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37 | 37 | 37 | Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | |
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43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
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30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
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34 | 34 | Shock Wave | ![]() |
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20 | 60 | 100% | Never misses. | ||
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35 | 82 | Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
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13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
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22 | 22 | SolarBeam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. | ||
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76 | Stealth Rock | ![]() |
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20 | -- | 0% | Causes damage when Pokemon switch in to where the target is now. | |||
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H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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11 | 11 | 11 | Sunny Day | ![]() |
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5 | -- | 0% | Changes the weather to sunny for five turns. | |
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H3 | H3 | H3 | Surf | ![]() |
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15 | 95 | 100% | Inflicts regular damage. | |
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34 | 87 | Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
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12 | Sweet Scent | ![]() |
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20 | -- | 100% | Lowers the target's Evasion. | |||
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25 | 25 | 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to Paralyze the target. | |
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73 | Thunder Wave | ![]() |
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20 | -- | 100% | Paralyzes the target. | |||
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41 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||
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24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to Paralyze the target. | ||
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06 | 06 | 06 | Toxic | ![]() |
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10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to Confuse the target. | ||
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07 | Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to Paralyze the target. | |||
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