Essentials
Abilities
- Intimidate
Lowers opponents' Attack one stage upon entering battle.
Hidden Ability
- Moxie
Raises Attack one stage upon KOing a Pokémon.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 130
- Kanto
-
130




- Original Johto
-
77


- Hoenn
-
53


- Original Sinnoh
-
24

- Extended Sinnoh
-
24
- Updated Johto
-
77

- Gallery
- 14
Names
- German

- Garados
- Chinese

- 暴鯉龍
- French

- Léviator
- Korean

- 갸라도스
- Japanese

- ギャラドス (gyaradosu)
- Official roomaji

- Gyarados
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Magikarp | Gyarados Level up, starting at level 20 |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 86.2 | 363 | 394 | |
| Attack | 93.8 | 318 | 349 | |
| Defense | 64.3 | 226 | 257 | |
| Special Attack | 42.6 | 188 | 219 | |
| Special Defense | 87.4 | 268 | 299 | |
| Speed | 68.7 | 230 | 261 | |
| Total | 88.9 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed



- Power





- Skill


- Stamina




- Jump





- Total
- 10/15/19
Flavor
Flavor Text

-

Once it appears, its rage never settles until it has razed the fields and mountains around it.

In ancient literature, there is a record of a GYARADOS that razed a village when violence flared.

Once it begins to rampage, a GYARADOS will burn everything down, even in a harsh storm.

They say that during past strife, GYARADOS would appear and leave blazing ruins in its wake.

Once it appears, it goes on a rampage. It remains enraged until it demolishes everything around it.

-




Once it begins to rampage, a Gyarados will burn everything down, even in a harsh storm.
Sprites
Height
21'3.9"
6.5 m
Weight
518.1 lb
235.0 kg
Locations
- Yellow

- Ruby

- Sapphire

- Emerald

- FireRed

-
- Berry Forest
- Bond Bridge
- Cape Brink
- Cerulean Cave, 1F
- Cerulean Cave, B1F
- Cerulean City
- Cinnabar Island
- Five Island
- Five Isle Meadow
- Four Island
- Fuchsia City
- Green Path
- Icefall Cave, entrance
- Icefall Cave, waterfall
- Kindle Road
- Memorial Pillar
- One Island
- Outcast Island
- Pallet Town
- Resort Gorgeous
- Route 10
- Route 11
- Route 12
- Route 13
- Route 19
- Route 20
- Route 21
- Route 22
- Route 23
- Route 24
- Route 25
- Route 4
- Route 6
- Ruin Valley
- S.S. Anne
- Seafoam Islands, B3F
- Seafoam Islands, B4F
- Tanoby Ruins
- Trainer Tower
- Treasure Beach
- Vermillion City
- Viridian City
- Water Labyrinth
- Water Path
- LeafGreen

-
- Berry Forest
- Bond Bridge
- Cape Brink
- Cerulean Cave, 1F
- Cerulean Cave, B1F
- Cerulean City
- Cinnabar Island
- Five Island
- Five Isle Meadow
- Four Island
- Fuchsia City
- Green Path
- Icefall Cave, entrance
- Icefall Cave, waterfall
- Kindle Road
- Memorial Pillar
- One Island
- Outcast Island
- Pallet Town
- Resort Gorgeous
- Route 10
- Route 11
- Route 12
- Route 13
- Route 19
- Route 20
- Route 21
- Route 22
- Route 23
- Route 24
- Route 25
- Route 4
- Route 6
- Ruin Valley
- S.S. Anne
- Seafoam Islands, B3F
- Seafoam Islands, B4F
- Tanoby Ruins
- Trainer Tower
- Treasure Beach
- Vermillion City
- Viridian City
- Water Labyrinth
- Water Path
- Diamond

-
- Canalave City
- Celestic Town
- Eterna City
- Fuego Ironworks
- Great Marsh, Area 1
- Great Marsh, Area 2
- Great Marsh, Area 3
- Great Marsh, Area 4
- Great Marsh, Area 6
- Iron Island
- Lake Acuity
- Lake Valor
- Lake Verity, after Galactic intervention
- Lake Verity, before Galactic intervention
- Mt. Coronet, 4F
- Mt. Coronet, B1F
- Mt. Coronet, Route 207
- Oreburgh Gate, B1F
- Pastoria City
- Pokémon League
- Ravaged Path
- Resort Area
- Route 203
- Route 204, north, towards Floaroma Town
- Route 204, south, towards Jubilife City
- Route 205, east, towards Eterna City
- Route 205, south, towards Floaroma Town
- Route 208
- Route 209
- Route 210, west, towards Celestic Town
- Route 212, east, towards Pastoria City
- Route 212, north, towards Hearthome City
- Route 213
- Route 214
- Route 218
- Route 219
- Route 221
- Route 222
- Route 224
- Route 225
- Route 227
- Route 228
- Route 229
- Sea Route 220
- Sea Route 223
- Sea Route 226
- Sea Route 230
- Sendoff Spring
- Sunyshore City
- Twinleaf Town
- Valley Windworks
- Victory Road, B1F
- Victory Road, inside B1F
- Pearl

-
- Canalave City
- Celestic Town
- Eterna City
- Fuego Ironworks
- Great Marsh, Area 1
- Great Marsh, Area 2
- Great Marsh, Area 3
- Great Marsh, Area 4
- Great Marsh, Area 6
- Iron Island
- Lake Acuity
- Lake Valor
- Lake Verity, after Galactic intervention
- Lake Verity, before Galactic intervention
- Mt. Coronet, 4F
- Mt. Coronet, B1F
- Mt. Coronet, Route 207
- Oreburgh Gate, B1F
- Pastoria City
- Pokémon League
- Ravaged Path
- Resort Area
- Route 203
- Route 204, north, towards Floaroma Town
- Route 204, south, towards Jubilife City
- Route 205, east, towards Eterna City
- Route 205, south, towards Floaroma Town
- Route 208
- Route 209
- Route 210, west, towards Celestic Town
- Route 212, east, towards Pastoria City
- Route 212, north, towards Hearthome City
- Route 213
- Route 214
- Route 218
- Route 219
- Route 221
- Route 222
- Route 224
- Route 225
- Route 227
- Route 228
- Route 229
- Sea Route 220
- Sea Route 223
- Sea Route 226
- Sea Route 230
- Sendoff Spring
- Sunyshore City
- Twinleaf Town
- Valley Windworks
- Victory Road, B1F
- Victory Road, inside B1F
- Platinum

-
- Canalave City
- Celestic Town
- Eterna City
- Fuego Ironworks
- Great Marsh, Area 1
- Great Marsh, Area 2
- Great Marsh, Area 3
- Great Marsh, Area 4
- Great Marsh, Area 5
- Great Marsh, Area 6
- Iron Island
- Lake Acuity
- Lake Valor
- Lake Verity, after Galactic intervention
- Lake Verity, before Galactic intervention
- Mt. Coronet, 4F
- Mt. Coronet, B1F
- Mt. Coronet, Route 207
- Oreburgh Gate, B1F
- Pastoria City
- Pokémon League
- Ravaged Path
- Route 203
- Route 204, north, towards Floaroma Town
- Route 204, south, towards Jubilife City
- Route 205, east, towards Eterna City
- Route 205, south, towards Floaroma Town
- Route 208
- Route 209
- Route 210, west, towards Celestic Town
- Route 212, east, towards Pastoria City
- Route 212, north, towards Hearthome City
- Route 213
- Route 214
- Route 218
- Route 219
- Route 221
- Route 222
- Route 224
- Route 225
- Route 227
- Route 228
- Route 229
- Sea Route 220
- Sea Route 223
- Sea Route 226
- Sea Route 230
- Sendoff Spring
- Sunyshore City
- Twinleaf Town
- Valley Windworks
- Victory Road, B1F
- Victory Road, inside B1F
- HeartGold

-
- SoulSilver

-
- Black 2

- White 2

Pal Park
- Area
- Pond
- Score
- 90
- Rate
- 3
Moves
Water and Flying moves get STAB, and have their type highlighted in green.
Physical moves better suit Gyarados's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
| — | — | — | — | — | Thrash | ![]() |
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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| — | Tackle | ![]() |
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35 | 50 | 100% | Inflicts regular damage with no additional effect. |
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| — | 20 | 20 | 20 | 20 | 20 | 20 | Bite | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| — | 25 | 25 | 25 | 23 | 23 | 23 | Dragon Rage | ![]() |
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10 | * | 100% | Inflicts 40 points of damage. |
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| — | 32 | 30 | 30 | 26 | 26 | 26 | Leer | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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| 35 | 35 | 29 | 29 | 29 | Twister | ![]() |
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20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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| 32 | 32 | 32 | Ice Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
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| 35 | 35 | 35 | Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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| 38 | 38 | 38 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| — | 41 | 40 | 40 | 41 | 41 | 41 | Hydro Pump | ![]() |
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5 | 120 | 80% | Inflicts regular damage with no additional effect. |
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| 45 | 45 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 50 | 44 | 44 | 44 | Dragon Dance | ![]() |
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20 | — | — | Raises the user's Attack and Speed by one stage. |
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| 20 | Bite | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| 25 | Dragon Rage | ![]() |
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10 | * | 100% | Inflicts 40 points of damage. |
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| 32 | Leer | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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| 41 | Hydro Pump | ![]() |
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5 | 120 | 80% | Inflicts regular damage with no additional effect. |
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| 52 | 52 | 50 | 55 | 47 | 47 | 47 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| Level up, learned by Magikarp but not Gyarados | ||||||||||||||
| — | — | — | — | — | — | — | Splash | ![]() |
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40 | — | — | Does nothing. |
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| 15 | 15 | 15 | 15 | 15 | 15 | Tackle | ![]() |
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35 | 50 | 100% | Inflicts regular damage with no additional effect. |
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| 30 | 30 | 30 | 30 | 30 | Flail | ![]() |
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||||||
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Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Bounce | ![]() |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dragon Pulse | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Iron Head | ![]() |
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15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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Outrage | ![]() |
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite | ![]() |
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10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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Thunder Wave | ![]() |
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20 | — | 100% | Paralyzes the target. |
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Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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Twister | ![]() |
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20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
| 03 | 03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 05 | 05 | 05 | 05 | 05 | Roar | ![]() |
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20 | — | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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| 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | 08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| 09 | 09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 10 | 10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 11 | 11 | BubbleBeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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| 12 | 12 | Water Gun | ![]() |
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25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| 07 | 07 | 07 | 07 | Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
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| 07 | Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 08 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| 10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 12 | 12 | 12 | 12 | Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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| 13 | 13 | 13 | 13 | 13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | 14 | 14 | 14 | 14 | 14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 20 | 20 | Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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| 23 | 23 | Dragon Rage | ![]() |
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10 | * | 100% | Inflicts 40 points of damage. |
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| 16 | Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| 17 | 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| 18 | 18 | 18 | 18 | 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 20 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 24 | DragonBreath | ![]() |
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20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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| 24 | 24 | 24 | 24 | 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | 25 | 25 | 25 | 25 | 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 31 | 31 | Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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| 26 | 26 | 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 35 | 35 | 35 | 35 | Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 34 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 35 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 37 | 37 | 37 | 37 | 37 | Sandstorm | ![]() |
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10 | — | — | Changes the weather to a sandstorm for five turns. |
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| 33 | 33 | Reflect | ![]() |
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20 | — | — | Reduces damage from physical attacks by half. |
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| 34 | 34 | Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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| 38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | ![]() |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 41 | 41 | 41 | 41 | Torment | ![]() |
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15 | — | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 40 | 40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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| 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 55 | 55 | Brine | ![]() |
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10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
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| 58 | 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 59 | 59 | Dragon Pulse | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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| 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 55 | Scald | ![]() |
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15 | 80 | 100% | Has a 30% chance to burn the target. |
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| 59 | Incinerate | ![]() |
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15 | 30 | 100% | Destroys the target's held berry. |
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| 66 | 66 | 66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 68 | 68 | 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 71 | 71 | 71 | Stone Edge | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 72 | 72 | Avalanche | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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| 73 | 73 | 73 | Thunder Wave | ![]() |
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20 | — | 100% | Paralyzes the target. |
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| 78 | Bulldoze | ![]() |
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20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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| 82 | Dragon Tail | ![]() |
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10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
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| 78 | 78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| 79 | 79 | Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 87 | 87 | 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 50 | 50 | 90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 94 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| H3 | H3 | H3 | H3 | H3 | H3 | H3 | Surf | ![]() |
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15 | 95 | 100% | Inflicts regular damage and can hit Dive users. |
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| H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H5 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| H6 | H5 | Whirlpool | ![]() |
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15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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| H6 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| H7 | H7 | H7 | H7 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| H8 | H6 | Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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½ male, ½ female
water's edge

Caudal



