Looking for HG/SS? Have an unnatural hatred for brown? Enjoy cool new things? You probably want the beta Pokédex.
Main Pokédex page | Flavor text and images
General
Abilities
Dex Numbers
- Generation
RBY
Kanto- 66
Johto- 140
Hoenn- 73
Sinnoh- 40
Names
- Japanese
- ワンリキー
- Romaji
- Wanrikii
Flavor
- Height
- 2'7.5" or 0.8 m
- Weight
- 43 lb or 19.5 kg
- Species
- Superpower
- Color
- gray
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- 106 or 0x6a
Breeding
- Gender
¾ male; ¼ female (code: 63 or 0x3f)- Breeding groups
- 8: Humanshape
- Steps to hatch
- 5,120
- Compatible with
- 13 families; 35 total Pokémon
In the Wild
- Base EXP
- 75 or 0x4b
- Capture rate
- 180 or 0xb4
- Base happiness
- 70 or 0x46
- Growth rate
- poly
- Effort points
- 1 Attack
- Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 | Stage 2 |
|---|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 177 | 344 | 56.2 | |
| Attack | 132 | 259 | 56.4 | |
| Defense | 102 | 199 | 24.9 | |
| Special Attack | 87 | 169 | 8.9 | |
| Special Defense | 87 | 169 | 7.3 | |
| Speed | 87 | 169 | 12.4 | |
| Average | - | - | 20.7 | |
Flavor
All versions' flavor text and sprites
It hefts a GRAVELER repeatedly to strengthen its entire body. It uses every type of martial arts.
Its muscles never cramp however much it trains. It lives in the mountains away from humans.
Locations
Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)
| Area | Section | Level | Method |
|---|---|---|---|
| Route 207 | 5 - 7 | 35%; 25%
|
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| Route 208 | 16 - 17 | 20%; 10%
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| Route 210 | Celestic City side | 25 - 26 | 20%; 10%
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| Mt. Coronet | Route 207 | 15 - 16 | 25%
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| Mt. Coronet | Route 211 | 13 | 10%
|
Move List
Machop's Attack is higher, so it will inflict more damage with physical (
) moves.
Machop gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | -- | Leer | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | |||
| -- | -- | -- | Low Kick | ![]() |
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20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
| 7 | 7 | 7 | Focus Energy | ![]() |
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30 | -- | 100% | Increases the critical hit counter by 1 until the user leaves battle. | |||
| -- | 13 | 13 | 10 | Karate Chop | ![]() |
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25 | 50 | 100% | Has an increased chance for a critical hit. | ||
| 13 | Foresight | ![]() |
|
40 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | |||||
| 25 | 19 | 19 | Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | |||
| 20 | Low Kick | ![]() |
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20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||||
| 25 | 22 | Foresight | ![]() |
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40 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | ||||
| 25 | Leer | ![]() |
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30 | -- | 100% | Lowers the target's Defense. | |||||
| 25 | 22 | Revenge | ![]() |
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10 | 60 | 100% | -4 | Goes last. Inflicts double damage if the user takes damage before attacking this turn. | |||
| 31 | 31 | 25 | Vital Throw | ![]() |
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10 | 70 | 100% | -1 | Goes last. Never misses. | ||
| 37 | 31 | Submission | ![]() |
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25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | ||||
| 32 | Focus Energy | ![]() |
|
30 | -- | 100% | Increases the critical hit counter by 1 until the user leaves battle. | |||||
| 34 | Wake-Up Slap | ![]() |
|
10 | 60 | 100% | If the target is Sleeping, inflicts double damage and wakes it up. | |||||
| 39 | Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | |||||
| 37 | 40 | 37 | Cross Chop | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | |||
| 43 | 43 | 43 | Scary Face | ![]() |
|
10 | -- | 90% | Lowers the target's Speed by two levels. | |||
| 49 | 46 | DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||
| 46 | 49 | Submission | ![]() |
|
25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | ||||
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![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
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Bullet Punch | ![]() |
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30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | |||
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Close Combat | ![]() |
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5 | 120 | 100% | Lowers the user's Defense and Special Defense after inflicting damage. | ||||
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Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target. | ||
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Encore | ![]() |
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5 | -- | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | ||||
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||
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Light Screen | ![]() |
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30 | -- | 100% | Reduces damage from special attacks by 50% for five turns.. | ||
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Meditate | ![]() |
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40 | -- | 100% | Raises the user's Attack. | ||
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||
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Rolling Kick | ![]() |
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15 | 60 | 85% | Has a 30% chance to make the target Flinch. | ||
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SmellingSalt | ![]() |
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10 | 60 | 100% | If the target is Paralyzed, inflicts double damage and cures the Paralysis. | |||
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||||
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![]() | Tutored moves | ||||||||
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage. | |||||
|
Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | |||||
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | |||||
|
Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||||
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||||
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||||
|
ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||||
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Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage. | |||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
|
Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to Burn the target. | |||||
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Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target. | ||||
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Seismic Toss | ![]() |
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20 | varies | 100% | Inflicts damage equal to the user's level. | |||||
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Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | |||||
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Metronome | ![]() |
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10 | -- | 100% | Randomly selects and uses any move in the game. | |||||
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||
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Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||
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Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||
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Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||||
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Helping Hand | ![]() |
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20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | ||||
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Superpower | ![]() |
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5 | 120 | 100% | Lowers the user's Attack and Defense after inflicting damage. | |||||
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Vacuum Wave | ![]() |
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30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | ||||
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![]() | Miscellaneous moves | ||||||||
| pokecenter | Thrash | ![]() |
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20 | 90 | 100% | Hits every turn for 2-3 turns, then Confuses the user. | |||||
| pokecenter | False Swipe | ![]() |
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40 | 40 | 100% | Cannot lower the target's HP below 1. | |||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | Attract | ![]() |
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15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
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34 | Bide | ![]() |
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10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. | |||
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08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
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31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | |||
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08 | 08 | Bulk Up | ![]() |
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20 | -- | 100% | Raises the user's Attack and Defense. | |||
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78 | Captivate | ![]() |
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20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||||
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18 | Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target. | |||
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03 | Curse | ![]() |
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10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
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43 | Detect | ![]() |
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5 | -- | 100% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |||
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28 | 28 | 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | -- | 100% | Raises the user's Evasion. | |
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10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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01 | DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||
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26 | 26 | 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage. | |
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20 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
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42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |||
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38 | 38 | 38 | 38 | Fire Blast | ![]() |
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5 | 120 | 85% | Has a 10% chance to Burn the target. | |
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48 | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | ||||
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27 | Fissure | ![]() |
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5 | varies | 30% | Causes a one-hit KO. | ||||
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35 | 35 | Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to Burn the target. | |||
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56 | Fling | ![]() |
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10 | varies | 100% | Throws held item at the target; power depends on the item. | ||||
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52 | Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense. | ||||
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01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. | ||
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21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | ||
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02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||||
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10 | 10 | 10 | Hidden Power | ![]() |
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15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
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33 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||
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05 | Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage. | ||||
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01 | Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage. | ||||
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35 | Metronome | ![]() |
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10 | -- | 100% | Randomly selects and uses any move in the game. | ||||
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31 | Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | ||||
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31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
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83 | Natural Gift | ![]() |
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15 | varies | 100% | Power and type depend on the held berry. | ||||
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66 | Payback | ![]() |
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10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | ||||
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84 | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to Poison the target. | ||||
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17 | 17 | 17 | Protect | ![]() |
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10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |
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20 | Rage | ![]() |
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20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||||
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18 | 18 | Rain Dance | ![]() |
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5 | -- | 0% | Changes the weather to rain for five turns. | |||
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33 | Reflect | ![]() |
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20 | -- | 100% | Reduces damage from physical attacks by 50%. | ||||
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44 | 44 | 44 | 44 | Rest | ![]() |
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10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
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20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | ||
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H8 | Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to Confuse the target. | ||||
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48 | 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||
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08 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | ||
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39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |||
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43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
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19 | Seismic Toss | ![]() |
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20 | varies | 100% | Inflicts damage equal to the user's level. | ||||
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40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense. User charges for one turn before attacking. | ||||
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35 | 82 | Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
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H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage. | |
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17 | Submission | ![]() |
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25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | ||||
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50 | 90 | Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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11 | 11 | 11 | Sunny Day | ![]() |
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5 | -- | 0% | Changes the weather to sunny for five turns. | ||
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34 | 87 | Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
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09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||||
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46 | 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. | ||
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41 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||||
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06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
![[logo]](/images/veehead.png)





















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