Essentials

Magmortar

Magmortar

Fire

Abilities

Flame Body

Has a 30% chance of burning attacking Pokémon on contact.

Hidden Ability

Vital Spirit

Prevents sleep.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy ½
  • Fighting 1
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass ½
  • Ground 2
  • Ice ½
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 2
  • Steel ½
  • Water 2

Pokédex Numbers

Introduced in
Generation 4
National
467
Extended Sinnoh
202 Platinum
Updated Unova
55 Black 2, White 2

Names

Japanese
ブーバーン (buubaan)
Official roomaji
Booburn
Korean
마그마번
Chinese
鴨嘴焰龍
French
Maganon
German
Magbrant
Spanish
Magmortar
Italian
Magmortar

Breeding

Gender
¾ male, ¼ female Search:
Egg groups
  • Human-Like
Hatch counter
25 Search:
Steps to hatch
6630 / 3570

Compatibility

Training

Base EXP
243 Search:
Effort points
  • 3 Special Attack
Capture rate
30 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Diamond, HeartGold, SoulSilver 5% Magmarizer Magmarizer
Pearl, Platinum 50% Magmarizer Magmarizer
Generation 5 5% Magmarizer Magmarizer
Generation 6 5% Magmarizer Magmarizer

Evolution

Baby Basic Stage 1 Stage 2
Magby Magmar Level up, starting at level 30 Magmortar Trade, while holding a Magmarizer

Stats

Pctile Min IVs Max IVs
HP
75
65.9 323 354
Attack
95
73.6 258 289
Defense
67
47.9 202 233
Special Attack
125
93.6 318 349
Special Defense
95
82.3 258 289
Speed
83
68.9 234 265
Total
540
86.3

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯
Power
★✯✯✯☆
Skill
★★★✯☆
Stamina
★★★✯☆
Jump
★★
Total
10/16/19

Flavor

Flavor Text

Generation 5
Black, White

When launching 3,600 degrees F fireballs, its body takes on a whitish hue from the intense heat.

Black 2, White 2

When shooting 3,600 degree F fireballs from its arms, its body takes on a whitish hue from the intense heat.

Generation 6
X

It blasts fireballs of over 3,600 degrees Fahrenheit from the ends of its arms. It lives in volcanic craters.

Y

It blasts fireballs of over 3,600 degrees Fahrenheit out of its arms. Its breath also sears and sizzles.

Sprites

Magmortar Magmortar Magmortar Magmortar

Miscellany

Species
Blast Search:
Color
Red Search:
Cry
Footprint
Magmortar
Shape
Sciurine Search:

Height

Trainer dude

Magmortar
16

5'3.0"
1.6 m

Weight

Trainer dudette

Magmortar
680

149.9 lb
68.0 kg

Locations

Pal Park

Area
Mountain
Score
80
Rate
10

Moves

Fire moves get STAB, and have their type highlighted in green.

Special moves better suit Magmortar's higher Special Attack, and have their class highlighted in green.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Smog Poison special 20 30 70%

Has a 40% chance to poison the target.

Leer Normal status 30 100%

Lowers the target's Defense by one stage.

Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

Smokescreen Normal status 20 100%

Lowers the target's accuracy by one stage.

7 7 6 5 5 Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

10 10 11 8 8 Smokescreen Normal status 20 100%

Lowers the target's accuracy by one stage.

16 16 16 12 12 Feint Attack Dark physical 20 60

Never misses.

19 19 21 15 15 Fire Spin Fire special 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

19 19 Clear Smog Poison special 15 50

Removes all of the target's stat modifiers.

22 22 Flame Burst Fire special 15 70 100%

Deals splash damage to Pokémon next to the target.

25 25 26 26 26 Confuse Ray Ghost status 10 100%

Confuses the target.

32 Flame Burst Fire special 15 70 100%

Deals splash damage to Pokémon next to the target.

28 28 38 29 29 Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

37 37 44 36 36 Lava Plume Fire special 15 80 100%

Has a 30% chance to burn the target.

42 42 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

43 43 50 49 49 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

52 52 56 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

58 58 62 55 55 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

67 67 68 62 62 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Magby but not Magmortar
• • • • • Barrier Psychic status 20

Raises the user's Defense by two stages.

• Belch Poison special 10 120 90%

Can only be used after the user has eaten a berry.

• • • • Belly Drum Normal status 10

User pays half its max HP to max out its Attack.

• • • • • Cross Chop Fighting physical 5 100 80%

Has an increased chance for a critical hit.

• • • • • Dynamic Punch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

• • • • • Flare Blitz Fire physical 15 120 100%

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

• • • Focus Energy Normal status 30

Increases the user's chance to score a critical hit.

• • • Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

• • • • • Karate Chop Fighting physical 25 50 100%

Has an increased chance for a critical hit.

• • • • • Mach Punch Fighting physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• • • • • Mega Punch Normal physical 20 80 85%

Inflicts regular damage with no additional effect.

• Power Swap Psychic status 10

User swaps Attack and Special Attack changes with the target.

• • • • • Screech Normal status 40 85%

Lowers the target's Defense by two stages.

• • • • • Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Platinum HeartGold, SoulSilver Black 2, White 2 Covet Normal physical 25 60 100%

Takes the target's item.

Platinum HeartGold, SoulSilver Black 2, White 2 Dual Chop Dragon physical 15 40 90%

Hits twice in one turn.

Platinum HeartGold, SoulSilver Black 2, White 2 Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

Platinum HeartGold, SoulSilver Black 2, White 2 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Platinum HeartGold, SoulSilver Black 2, White 2 Heat Wave Fire special 10 95 90%

Has a 10% chance to burn the target.

Platinum HeartGold, SoulSilver Black 2, White 2 Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Platinum HeartGold, SoulSilver Black 2, White 2 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Platinum HeartGold, SoulSilver Black 2, White 2 Low Kick Fighting physical 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

Platinum HeartGold, SoulSilver Black 2, White 2 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Platinum HeartGold, SoulSilver Black 2, White 2 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Black 2, White 2 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Black 2, White 2 Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Tutor, learned by Magby but not Magmortar
Platinum HeartGold, SoulSilver Black 2, White 2 Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

12 12 12 12 12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

23 23 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

24 24 24 24 24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

26 26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 29 29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

31 31 31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

35 35 35 35 35 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

38 38 38 38 38 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

39 39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

41 41 41 41 41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Flame Charge Fire physical 20 50 100%

Inflicts regular damage. Raises the user's Speed by one stage.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

47 47 47 Low Sweep Fighting physical 20 65 100%

Lowers the target's Speed by one stage.

48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

50 50 50 50 50 Overheat Fire special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

52 52 52 52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

56 56 56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

59 59 59 Incinerate Fire special 15 60 100%

Destroys the target's held berry.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

61 61 61 61 61 Will-O-Wisp Fire status 15 85%

Burns the target.

68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

78 78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

80 80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

98 Power-Up Punch Fighting physical 20 40 100%

Has a 100% chance to raise the user's Attack by one stage.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

H8 H8 Rock Climb Normal physical 20 90 85%

Has a 20% chance to confuse the target.

External Links