Essentials
Abilities
- Hustle
- Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×. 
- Serene Grace
- Doubles the chance of moves' extra effects occurring. 
Hidden Ability
- Super Luck
- Raises moves' critical hit rates one stage. 
Damage Taken
Pokédex Numbers
- Introduced in
 
- National
- 468
- Extended Sinnoh
- 
            175
              
Names
- Japanese
         
- トゲキッス (togekissu)
- 
         
- トゲキッス
- Official roomaji
         
- Togekiss
- Korean
         
- 토게키스
- Chinese
         
- 波克基斯
- 
         
- 波克基斯
- French
         
- Togekiss
- German
         
- Togekiss
- Spanish
         
- Togekiss
- Italian
         
- Togekiss
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 | 
|---|---|---|---|
| Togepi | Togetic Level up, with at least 220 happiness | Togekiss Use a Shiny Stone | 
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 78.7 | 343 | 374 | |
| Attack | 17.1 | 168 | 199 | |
| Defense | 77.9 | 258 | 289 | |
| Special Attack | 89.9 | 308 | 339 | |
| Special Defense | 92.9 | 298 | 329 | |
| Speed | 63.4 | 228 | 259 | |
| Total | 83.9 | 

 Pokéathlon Performance
 Pokéathlon Performance
 Minimum;
 Minimum;  Base;
 Base;  Maximum
 Maximum
- Speed
    
- Power
   
- Skill
    
- Stamina
    
- Jump
     
- Total
- 10/16/20
Flavor
Flavor Text
 
- 
      
- It shares many blessings with people who respect one another’s rights and avoid needless strife. 
 
 
- 
   
- As everyone knows, it visits peaceful regions, bringing them gifts of kindness and sweet blessings. 
 
- It shares many blessings with people who respect one another’s rights and avoid needless strife. 
 
- As everyone knows, it visits peaceful regions, bringing them gifts of kindness and sweet blessings. 
 
- It shares many blessings with people who respect one another’s rights and avoid needless strife. 
 
Sprites
 
     
Height
 
            
 
            
                4'11.1" 
                1.5 m
            
Weight
 
            
 
            
                83.8 lb 
                38.0 kg
            
Locations
Pal Park
- Area
- Field
- Score
- 80
- Rate
- 10
Moves
Fairy and Flying moves get STAB, and have their type highlighted in green.
Special moves better suit Togekiss's higher Special Attack, and have their class highlighted in green.
|      |    |   |    |    |   | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||
| — | — | — | After You |  |  | 15 | — | — | Makes the target act next this turn. | ||||
| — | — | — | — | — | — | Sky Attack |  |  | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
| — | — | — | — | — | — | Extreme Speed |  |  | 5 | 80 | 100% | 2 | Inflicts regular damage with no additional effect. | 
| — | — | — | — | — | — | Aura Sphere |  |  | 20 | 80 | — | Never misses. | |
| — | — | — | — | — | — | Air Slash |  |  | 15 | 75 | 95% | Has a 30% chance to make the target flinch. | |
| Level up, learned by Togetic but not Togekiss | |||||||||||||
| — | — | — | — | — | — | Magical Leaf |  |  | 20 | 60 | — | Never misses. | |
| — | — | — | — | — | — | Growl |  |  | 40 | — | 100% | Lowers the target's Attack by one stage. | |
| — | — | — | — | — | — | Charm |  |  | 20 | — | 100% | Lowers the target's Attack by two stages. | |
| — | — | — | — | — | — | Metronome |  |  | 10 | — | — | Randomly selects and uses any move in the game. | |
| — | — | — | — | — | — | Sweet Kiss |  |  | 10 | — | 75% | Confuses the target. | |
| 6 | 6 | 5 | 5 | 5 | 5 | Metronome |  |  | 10 | — | — | Randomly selects and uses any move in the game. | |
| 10 | 10 | 9 | 9 | 9 | 9 | Sweet Kiss |  |  | 10 | — | 75% | Confuses the target. | |
| 15 | 15 | 13 | 13 | 13 | 13 | Yawn |  |  | 10 | — | — | Target sleeps at the end of the next turn. | |
| 14 | 14 | 14 | Fairy Wind |  |  | 30 | 40 | 100% | Inflicts regular damage with no additional effect. | ||||
| 19 | 19 | 17 | 17 | 17 | 17 | Encore |  |  | 5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| 24 | 24 | 21 | 21 | 21 | 21 | Follow Me |  |  | 20 | — | — | 2 | Redirects the target's single-target effects to the user for this turn. | 
| 25 | 25 | 25 | 25 | Bestow |  |  | 15 | — | — | Gives the user's held item to the target. | |||
| 28 | 28 | 29 | 29 | 29 | 29 | Wish |  |  | 10 | — | — | User will recover half its max HP at the end of the next turn. | |
| 33 | 33 | 33 | 33 | 33 | 33 | Ancient Power |  |  | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | |
| 37 | 37 | 37 | 37 | 37 | 37 | Safeguard |  |  | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. | |
| 42 | 42 | 41 | 41 | 41 | 41 | Baton Pass |  |  | 40 | — | — | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 46 | 46 | 45 | 45 | 45 | 45 | Double-Edge |  |  | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |
| 51 | 51 | 49 | 49 | 49 | 49 | Last Resort |  |  | 5 | 140 | 100% | Can only be used after all of the user's other moves have been used. | |
| 53 | After You |  |  | 15 | — | — | Makes the target act next this turn. | ||||||
|      |    |   |    |    |   | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||
| Egg, learned by Togepi but not Togekiss | |||||||||||||
|  |  |  |  |  | Extrasensory |  |  | 20 | 80 | 100% | Has a 10% chance to make the target flinch. | ||
|  |  |  |  |  |  | Foresight |  |  | 40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
|  |  |  |  |  |  | Future Sight |  |  | 10 | 120 | 100% | Hits the target two turns later. | |
|  |  |  |  |  |  | Lucky Chant |  |  | 30 | — | — | Prevents the target from scoring critical hits for five turns. | |
|  |  |  |  |  |  | Mirror Move |  |  | 20 | — | — | Uses the target's last used move. | |
|  |  |  |  | Morning Sun |  |  | 5 | — | — | Heals the user by half its max HP. Affected by weather. | |||
|  |  |  |  |  |  | Nasty Plot |  |  | 20 | — | — | Raises the user's Special Attack by two stages. | |
|  |  |  |  |  |  | Peck |  |  | 35 | 35 | 100% | Inflicts regular damage with no additional effect. | |
|  |  |  |  |  |  | Present |  |  | 15 | * | 90% | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | |
|  |  | Psych Up |  |  | 10 | — | — | Discards the user's stat changes and copies the target's. | |||||
|  |  |  |  |  |  | Psycho Shift |  |  | 10 | — | 100% | Transfers the user's major status effect to the target. | |
|  |  |  |  | Secret Power |  |  | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
|  |  |  |  | Stored Power |  |  | 10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. | |||
|  |  | Substitute |  |  | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||||
|      |    |   |    |    |   | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Tutor: Can be taught at any time by an NPC. | |||||||||||||
|   |    |    |    | After You |  |  | 15 | — | — | Makes the target act next this turn. | |||
|   |    |    |    | Air Cutter |  |  | 25 | 60 | 95% | Has an increased chance for a critical hit. | |||
|   |    |    |    | Ancient Power |  |  | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | |||
|   |    |    |    | Covet |  |  | 25 | 60 | 100% | Takes the target's item. | |||
|   |    |    |    | Drain Punch |  |  | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. | |||
|   |    |    |    | Endeavor |  |  | 5 | * | 100% | Lowers the target's HP to equal the user's. | |||
|   |    |    |    | Focus Punch |  |  | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. | ||
|   |    |    |    | Headbutt |  |  | 15 | 70 | 100% | Has a 30% chance to make the target flinch. | |||
|   |    |    |    | Heal Bell |  |  | 5 | — | — | Cures the entire party of major status effects. | |||
|   |    |    |    | Heat Wave |  |  | 10 | 95 | 90% | Has a 10% chance to burn the target. | |||
|   |    |    |    | Hyper Voice |  |  | 10 | 90 | 100% | Inflicts regular damage with no additional effect. | |||
|   |    |    |    | Last Resort |  |  | 5 | 140 | 100% | Can only be used after all of the user's other moves have been used. | |||
|   |    |    |    | Magic Coat |  |  | 15 | — | — | 4 | Reflects back the first effect move used on the user this turn. | ||
|   |    |    |    | Mud-Slap |  |  | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | |||
|   |    |    |    | Ominous Wind |  |  | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | |||
|   |    |    |    | Rollout |  |  | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||
|   |    |    |    | Roost |  |  | 10 | — | — | Heals the user by half its max HP. | |||
|   |    |    |    | Shock Wave |  |  | 20 | 60 | — | Never misses. | |||
|   |    |    |    | Signal Beam |  |  | 15 | 75 | 100% | Has a 10% chance to confuse the target. | |||
|   |    |    |    | Sky Attack |  |  | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |||
|   |    |    |    | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
|   |    |    |    | Snore |  |  | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
|   |    |    |    | Swift |  |  | 20 | 60 | — | Never misses. | |||
|   |    |    |    | Tailwind |  |  | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. | |||
|   |    |    |    | Trick |  |  | 10 | — | 100% | User and target swap items. | |||
|   |    |    |    | Twister |  |  | 20 | 40 | 100% | Has a 20% chance to make the target flinch. | |||
|   |    |    |    | Water Pulse |  |  | 20 | 60 | 100% | Has a 20% chance to confuse the target. | |||
|   |    |    |    | Zen Headbutt |  |  | 15 | 80 | 90% | Has a 20% chance to make the target flinch. | |||
| Tutor, learned by Togetic but not Togekiss | |||||||||||||
|   |    |    |    | After You |  |  | 15 | — | — | Makes the target act next this turn. | |||
| Tutor, learned by Togepi but not Togekiss | |||||||||||||
|   |    |    |    | Uproar |  |  | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
|      |    |   |    |    |   | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||||
| 01 | Work Up |  |  | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. | ||||||
| 01 | 01 | Focus Punch |  |  | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. | ||||
| 03 | 03 | 03 | 03 | Psyshock |  |  | 10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. | |||
| 03 | 03 | Water Pulse |  |  | 20 | 60 | 100% | Has a 20% chance to confuse the target. | |||||
| 06 | 06 | 06 | 06 | 06 | 06 | Toxic |  |  | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. | |
| 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power |  |  | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day |  |  | 5 | — | — | Changes the weather to sunny for five turns. | |
| 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam |  |  | 5 | 150 | 90% | User foregoes its next turn to recharge. | |
| 16 | 16 | 16 | 16 | 16 | 16 | Light Screen |  |  | 30 | — | — | Reduces damage from special attacks by 50% for five turns. | |
| 17 | 17 | 17 | 17 | 17 | 17 | Protect |  |  | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. | 
| 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance |  |  | 5 | — | — | Changes the weather to rain for five turns. | |
| 19 | 19 | 19 | Roost |  |  | 10 | — | — | Heals the user by half its max HP. | ||||
| 19 | Telekinesis |  |  | 15 | — | — | Moves have 100% accuracy against the target for three turns. | ||||||
| 20 | 20 | 20 | 20 | 20 | 20 | Safeguard |  |  | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | 21 | 21 | 21 | 21 | 21 | Frustration |  |  | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam |  |  | 10 | 120 | 100% | Requires a turn to charge before attacking. | |
| 27 | 27 | 27 | 27 | 27 | 27 | Return |  |  | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. | |
| 29 | 29 | 29 | 29 | 29 | 29 | Psychic |  |  | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball |  |  | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 31 | 31 | 31 | 31 | 31 | 31 | Brick Break |  |  | 15 | 75 | 100% | Destroys Reflect and Light Screen. | |
| 32 | 32 | 32 | 32 | 32 | 32 | Double Team |  |  | 15 | — | — | Raises the user's evasion by one stage. | |
| 33 | 33 | 33 | 33 | 33 | 33 | Reflect |  |  | 20 | — | — | Reduces damage from physical attacks by half. | |
| 34 | 34 | Shock Wave |  |  | 20 | 60 | — | Never misses. | |||||
| 35 | 35 | 35 | 35 | 35 | 35 | Flamethrower |  |  | 15 | 90 | 100% | Has a 10% chance to burn the target. | |
| 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast |  |  | 5 | 110 | 85% | Has a 10% chance to burn the target. | |
| 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace |  |  | 20 | 60 | — | Never misses. | |
| 42 | 42 | 42 | 42 | 42 | 42 | Facade |  |  | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | 43 | Secret Power |  |  | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||||
| 44 | 44 | 44 | 44 | 44 | 44 | Rest |  |  | 10 | — | — | User sleeps for two turns, completely healing itself. | |
| 45 | 45 | 45 | 45 | 45 | 45 | Attract |  |  | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | 48 | 48 | 48 | Round |  |  | 15 | 60 | 100% | Has double power if it's used more than once per turn. | |||
| 49 | 49 | 49 | 49 | Echoed Voice |  |  | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
| 47 | 47 | 51 | 51 | 51 | Steel Wing |  |  | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. | ||
| 51 | 51 | Roost |  |  | 10 | — | — | Heals the user by half its max HP. | |||||
| 56 | 56 | 56 | 56 | 56 | 56 | Fling |  |  | 10 | * | 100% | Throws held item at the target; power depends on the item. | |
| 59 | 59 | 59 | Incinerate |  |  | 15 | 60 | 100% | Destroys the target's held berry. | ||||
| 67 | 67 | 67 | Retaliate |  |  | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. | ||||
| 58 | 58 | Endure |  |  | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. | ||||
| 60 | 60 | Drain Punch |  |  | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. | |||||
| 62 | 62 | Silver Wind |  |  | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | |||||
| 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact |  |  | 5 | 150 | 90% | User foregoes its next turn to recharge. | |
| 70 | 70 | 70 | 70 | 70 | Flash |  |  | 20 | — | 100% | Lowers the target's accuracy by one stage. | ||
| 73 | 73 | 73 | 73 | 73 | 73 | Thunder Wave |  |  | 20 | — | 90% | Paralyzes the target. | |
| 76 | Fly |  |  | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. | ||||||
| 77 | 77 | 77 | 77 | 77 | 77 | Psych Up |  |  | 10 | — | — | Discards the user's stat changes and copies the target's. | |
| 83 | Work Up |  |  | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. | ||||||
| 78 | 78 | Captivate |  |  | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||||
| 82 | 82 | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||||
| 83 | 83 | Natural Gift |  |  | 15 | * | 100% | Power and type depend on the held berry. | |||||
| 85 | 85 | 85 | 85 | 85 | 85 | Dream Eater |  |  | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 86 | 86 | 86 | 86 | 86 | 86 | Grass Knot |  |  | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 87 | 87 | 87 | 87 | 87 | 87 | Swagger |  |  | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | |
| 88 | 88 | 88 | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||||
| 88 | 88 | 88 | Pluck |  |  | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. | ||||
| 90 | 90 | 90 | 90 | 90 | 90 | Substitute |  |  | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 94 | Secret Power |  |  | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||||||
| 94 | 94 | Rock Smash |  |  | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. | |||||
| 99 | 99 | 99 | Dazzling Gleam |  |  | 10 | 80 | 100% | Inflicts regular damage with no additional effect. | ||||
| 100 | 100 | 100 | Confide |  |  | 20 | — | — | Lowers the target's Special Attack by one stage. | ||||
| H2 | H2 | H2 | H2 | H2 | Fly |  |  | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. | ||
| H5 | Defog |  |  | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | ||||||
| H6 | H6 | H6 | Rock Smash |  |  | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||||
| Machine, learned by Togetic but not Togekiss | |||||||||||||
| 67 | Smart Strike |  |  | 10 | 70 | — | Never misses. | ||||||

 467: Magmortar
        
        467: Magmortar
     
     
    
 ⅞ male, ⅛ female
            ⅞ male, ⅛ female
            
    
     
     
     
 
 Alar
            Alar
            
    
     
  
            