Essentials
Abilities
- Swift Swim
Doubles Speed during rain.
- Poison Touch
Has a 30% chance of poisoning target Pokémon upon contact.
Hidden Ability
- Water Absorb
Absorbs Water moves, healing for 1/4 max HP.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 537
- Original Unova
- 43
- Updated Unova
- 230
Names
- Japanese
- ガマゲロゲ (gamageroge)
- ガマゲロゲ
- Korean
- 두빅굴
- Chinese
- 蟾蜍王
- 蟾蜍王
- French
- Crapustule
- German
- Branawarz
- Spanish
- Seismitoad
- Italian
- Seismitoad
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Tympole | Palpitoad Level up, starting at level 25 | Seismitoad Level up, starting at level 36 |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 93.2 | 383 | 414 | |
Attack | 69.9 | 258 | 289 | |
Defense | 57.1 | 218 | 249 | |
Special Attack | 67.3 | 238 | 269 | |
Special Defense | 57.5 | 218 | 249 | |
Speed | 57.7 | 216 | 247 | |
Total | 73.4 |
Flavor
Flavor Text
-
They shoot paralyzing liquid from their head bumps. They use vibration to hurt their opponents.
It increases the power of its punches by vibrating the bumps on its fists. It can turn a boulder to rubble with one punch.
By putting power into its bumps, it creates vibrations and increases the power of its punches.
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It increases the power of its punches by vibrating the bumps on its fists. It can turn a boulder to rubble with one punch.
They shoot paralyzing liquid from their head bumps. They use vibration to hurt their opponents.
It increases the power of its punches by vibrating the bumps on its fists. It can turn a boulder to rubble with one punch.
They shoot paralyzing liquid from their head bumps. They use vibration to hurt their opponents.
Sprites
Height
4'11.1"
1.5 m
Weight
136.7 lb
62.0 kg
Locations
- Black
- White
- Black 2
- White 2
Moves
Water and Ground moves get STAB, and have their type highlighted in green.
Physical moves better suit Seismitoad's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
— | — | — | Bubble | 30 | 40 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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— | — | — | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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0 | 0 | Acid | 30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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— | — | Acid | 30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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— | — | Bubble | 30 | 40 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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— | — | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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— | Supersonic | 20 | — | 55% | Confuses the target. |
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— | — | — | — | — | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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— | — | — | — | 5 | Supersonic | 20 | — | 55% | Confuses the target. |
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5 | 5 | 5 | 5 | Supersonic | 20 | — | 55% | Confuses the target. |
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9 | 9 | 9 | 9 | 9 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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12 | 12 | 12 | 12 | 12 | Bubble Beam | 20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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16 | 16 | 16 | 16 | 16 | Mud Shot | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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20 | 20 | 20 | 20 | 20 | Aqua Ring | 20 | — | — | Restores 1/16 of the user's max HP each turn. |
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23 | 23 | 23 | 23 | 23 | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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28 | 28 | 28 | 28 | 28 | Muddy Water | 10 | 90 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
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33 | 33 | 33 | 33 | 33 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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36 | 36 | 36 | Acid | 30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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39 | 39 | 39 | 39 | 39 | Flail | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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44 | 44 | 44 | 44 | 44 | Drain Punch | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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49 | 49 | 49 | 49 | 49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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53 | 53 | 53 | 53 | 53 | Hydro Pump | 5 | 110 | 80% | Inflicts regular damage with no additional effect. |
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59 | 59 | 59 | 59 | 59 | Hyper Voice | 10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||
Egg, learned by Tympole but not Seismitoad | ||||||||||||
After You | 15 | — | — | Makes the target act next this turn. |
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Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Mist | 30 | — | — | Protects the user's stats from being changed by enemy moves. |
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Mud Bomb | 10 | 65 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
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Mud Sport | 15 | — | — | Halves all Electric-type damage. |
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Refresh | 20 | — | — | Cleanses the user of a burn, paralysis, or poison. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Venom Drench | 20 | — | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
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Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||
After You | 15 | — | — | Makes the target act next this turn. |
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Bounce | 5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Drain Punch | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
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Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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Gastro Acid | 10 | — | 100% | Nullifies target's ability until it leaves battle. |
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Hyper Voice | 10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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Ice Punch | 15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Knock Off | 20 | 65 | 100% | Target drops its held item. |
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Low Kick | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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07 | 07 | 07 | 07 | 07 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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09 | 09 | 09 | 09 | 09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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26 | 26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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31 | 31 | 31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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34 | 34 | 34 | 34 | 34 | Sludge Wave | 10 | 95 | 100% | Has a 10% chance to poison the target. |
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36 | 36 | 36 | 36 | 36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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39 | 39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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49 | 49 | 49 | 49 | 49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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52 | 52 | 52 | 52 | 52 | Focus Blast | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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55 | 55 | 55 | 55 | 55 | Scald | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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56 | 56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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66 | 66 | 66 | 66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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78 | 78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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80 | 80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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83 | 83 | 83 | 83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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84 | 84 | 84 | 84 | 84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | 94 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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98 | 98 | Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H3 | H3 | H3 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |