Essentials
Abilities
- Water Absorb
Absorbs Water moves, healing for 1/4 max HP.
- Damp
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.
Hidden Ability
- Swift Swim
Doubles Speed during rain.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 60
- Kanto
- 60
- Original Johto
- 72
- Updated Johto
- 72
- Mountain Kalos
- 33
- Original Alola
- 149
- Original Akala
- 76
- Original Ula'ula
- 68
- Updated Alola
- 182
- Updated Akala
- 83
- Updated Ula'ula
- 74
Names
- Japanese
- ニョロモ (nyoromo)
- ニョロモ
- Official roomaji
- Nyoromo
- Korean
- 발챙이
- Chinese
- 蚊香蝌蚪
- 蚊香蝌蚪
- French
- Ptitard
- German
- Quapsel
- Spanish
- Poliwag
- Italian
- Poliwag
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Poliwag | Poliwhirl Level up, starting at level 25 | Poliwrath Use a Water Stone | |
Politoed Trade, while holding a King’s Rock |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 9.5 | 253 | 284 | |
Attack | 17.1 | 168 | 199 | |
Defense | 10.6 | 148 | 179 | |
Special Attack | 14.5 | 148 | 179 | |
Special Defense | 10.1 | 148 | 179 | |
Speed | 73.2 | 248 | 279 | |
Total | 13.4 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 7/11/18
Flavor
Flavor Text
-
Its skin is so thin, its internal organs are visible. It has trouble walking on its newly grown feet.
-
Its slick black skin is thin and damp. A part of its internal organs can be seen through the skin as a spiral pattern.
The direction of the spiral on the belly differs by area. It is more adept at swimming than walking.
Poliwag has a very thin skin. It is possible to see the Pokémon’s spiral innards right through the skin. Despite its thinness, however, the skin is also very flexible. Even sharp fangs bounce right off it.
-
The swirl on its belly is its internal organs showing through. If the swirl is tinged white, that means it’s affected by some disease.
It’s still not very good at walking. Its Trainers should train this Pokémon to walk every day.
Despite the danger, it wants to come up on land. So it does its best to waddle along, but when an enemy finds it, it rushes back to the water.
The direction of the swirl on their stomachs differs depending on where they live. Poliwag aficionados can tell them apart at a glance.
Sprites
Height
1'11.6"
0.6 m
Weight
27.3 lb
12.4 kg
Locations
- Red
-
- Celadon City
- Cerulean Cave, 1F
- Cerulean Cave, B1F
- Cerulean City
- Cinnabar Island
- Fuchsia City
- Pallet Town
- Route 10
- Route 11
- Route 12
- Route 13
- Route 17
- Route 18
- Route 22
- Route 23
- Route 24
- Route 25
- Route 6
- Safari Zone, Area 1, east
- Safari Zone, Area 2, north
- Safari Zone, Area 3, west
- Safari Zone, middle
- Sea Route 19
- Sea Route 20
- Sea Route 21
- Seafoam Islands, B3F
- Seafoam Islands, B4F
- Vermilion City
- Vermilion City, S.S. Anne dock
- Viridian City
- Blue
-
- Celadon City
- Cerulean Cave, 1F
- Cerulean Cave, B1F
- Cerulean City
- Cinnabar Island
- Fuchsia City
- Pallet Town
- Route 10
- Route 11
- Route 12
- Route 13
- Route 17
- Route 18
- Route 22
- Route 23
- Route 24
- Route 25
- Route 6
- Safari Zone, Area 1, east
- Safari Zone, Area 2, north
- Safari Zone, Area 3, west
- Safari Zone, middle
- Sea Route 19
- Sea Route 20
- Sea Route 21
- Seafoam Islands, B3F
- Seafoam Islands, B4F
- Vermilion City
- Vermilion City, S.S. Anne dock
- Viridian City
- Yellow
-
- Celadon City
- Cerulean Cave, 1F
- Cerulean Cave, B1F
- Cerulean City
- Cinnabar Island
- Fuchsia City
- Pallet Town
- Route 10
- Route 11
- Route 12
- Route 13
- Route 17
- Route 18
- Route 22
- Route 23
- Route 24
- Route 25
- Route 6
- Safari Zone, Area 1, east
- Safari Zone, Area 2, north
- Safari Zone, Area 3, west
- Safari Zone, middle
- Sea Route 19
- Sea Route 20
- Sea Route 21
- Seafoam Islands, B3F
- Seafoam Islands, B4F
- Vermilion City
- Viridian City
- Gold
-
- Silver
-
- Crystal
-
- FireRed
-
- LeafGreen
-
- Diamond
- Pearl
- Platinum
- HeartGold
-
- Blackthorn City
- Cerulean Cave, 1F
- Cerulean Cave, 2F
- Cerulean Cave, B1F
- Ecruteak City
- Ilex Forest
- Mt. Moon, Mt. Moon Square
- Mt. Silver, outside
- Route 22
- Route 28
- Route 30
- Route 31
- Route 35
- Route 43
- Route 44
- Route 45
- Route 47, cave gate
- Route 6
- Ruins of Alph, Outside
- Unknown; all Poliwag
- Violet City
- Viridian City
- Blackthorn City
- Cerulean Cave, 1F
- Cerulean Cave, 2F
- Cerulean Cave, B1F
- Ecruteak City
- Ilex Forest
- Mt. Moon, Mt. Moon Square
- Mt. Silver, outside
- Route 22
- Route 28
- Route 30
- Route 31
- Route 35
- Route 43
- Route 44
- Route 45
- Route 47, cave gate
- Route 6
- Ruins of Alph, Outside
- Unknown; all Poliwag
- Violet City
- Viridian City
- SoulSilver
-
- Blackthorn City
- Cerulean Cave, 1F
- Cerulean Cave, 2F
- Cerulean Cave, B1F
- Ecruteak City
- Ilex Forest
- Mt. Moon, Mt. Moon Square
- Mt. Silver, outside
- Route 22
- Route 28
- Route 30
- Route 31
- Route 35
- Route 43
- Route 44
- Route 45
- Route 47, cave gate
- Route 6
- Ruins of Alph, Outside
- Unknown; all Poliwag
- Violet City
- Viridian City
- Blackthorn City
- Cerulean Cave, 1F
- Cerulean Cave, 2F
- Cerulean Cave, B1F
- Ecruteak City
- Ilex Forest
- Mt. Moon, Mt. Moon Square
- Mt. Silver, outside
- Route 22
- Route 28
- Route 30
- Route 31
- Route 35
- Route 43
- Route 44
- Route 45
- Route 47, cave gate
- Route 6
- Ruins of Alph, Outside
- Unknown; all Poliwag
- Violet City
- Viridian City
- Black
- White
- Black 2
-
- Clay Tunnel
- Floccesy Ranch, inner
- Floccesy Ranch, outer
- Giant Chasm
- Lostlorn Forest
- Relic Passage, Relic Castle entrance
- Route 19
- Route 20
- Route 23
- Route 6
- Victory Road, unknown area 71
- Victory Road, unknown area 73
- Victory Road, unknown area 75
- Victory Road, unknown area 78
- Victory Road, unknown area 79
- Wellspring Cave
- White 2
-
- Clay Tunnel
- Floccesy Ranch, inner
- Floccesy Ranch, outer
- Giant Chasm
- Lostlorn Forest
- Relic Passage, Relic Castle entrance
- Route 19
- Route 20
- Route 23
- Route 6
- Victory Road, unknown area 71
- Victory Road, unknown area 73
- Victory Road, unknown area 75
- Victory Road, unknown area 78
- Victory Road, unknown area 79
- Wellspring Cave
- X
- Y
Pal Park
- Area
- Pond
- Score
- 50
- Rate
- 30
Moves
Water moves get STAB, and have their type highlighted in green.
Physical moves better suit Poliwag's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||||
— | — | — | — | — | — | Water Sport | 15 | — | — | Halves all Fire-type damage. |
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5 | 5 | 5 | Water Gun | 25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | 5 | 5 | 5 | Bubble | 30 | 40 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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16 | 7 | 7 | 8 | 8 | 8 | 8 | 8 | 8 | Hypnosis | 20 | — | 60% | Puts the target to sleep. |
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19 | 13 | 13 | 11 | 11 | 11 | Water Gun | 25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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11 | 11 | 11 | Bubble | 30 | 40 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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25 | 19 | 19 | 15 | 15 | 15 | 15 | 15 | 15 | Double Slap | 10 | 15 | 85% | Hits 2-5 times in one turn. |
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25 | 25 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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31 | 31 | 31 | 21 | 21 | 21 | 21 | 21 | 21 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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38 | Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. |
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25 | 25 | 25 | 25 | 25 | 25 | Bubble Beam | 20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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28 | 28 | 28 | 28 | 28 | 28 | Mud Shot | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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37 | 37 | 31 | 31 | 31 | 31 | 31 | 31 | Belly Drum | 10 | — | — | User pays half its max HP to max out its Attack. |
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35 | 35 | 35 | 35 | 35 | 35 | Wake-Up Slap | 10 | 70 | 100% | If the target is asleep, has double power and wakes it up. |
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45 | 43 | 43 | 38 | 38 | 38 | 38 | 38 | 38 | Hydro Pump | 5 | 110 | 80% | Inflicts regular damage with no additional effect. |
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41 | 41 | 41 | 41 | 41 | 41 | Mud Bomb | 10 | 65 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||||
Bubble Beam | 20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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Encore | 5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
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Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Haze | 30 | — | — | Resets all Pokémon's stats, accuracy, and evasion. |
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Ice Ball | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Mind Reader | 5 | — | — | Ensures that the user's next move will hit the target. |
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Mist | 30 | — | — | Protects the user's stats from being changed by enemy moves. |
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Mud Shot | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Refresh | 20 | — | — | Cleanses the user of a burn, paralysis, or poison. |
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Splash | 40 | — | — | Does nothing. |
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Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Water Sport | 15 | — | — | Halves all Fire-type damage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||||
Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
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Dive | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||||
03 | 03 | 03 | Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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02 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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08 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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09 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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10 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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11 | Bubble Beam | 20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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12 | Water Gun | 25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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07 | 07 | 07 | 07 | 07 | 07 | 07 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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14 | 14 | 14 | 14 | 14 | 14 | 14 | 14 | 14 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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16 | Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | 28 | 28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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31 | Mimic | 10 | — | — | Copies the target's last used move. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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40 | Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
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34 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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40 | Skull Bash | 10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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46 | Psywave | 15 | * | 100% | Inflicts damage between 50% and 150% of the user's level. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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55 | 55 | 55 | 55 | Scald | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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50 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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H3 | H3 | H3 | H3 | H3 | H3 | 94 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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H6 | H5 | Whirlpool | 15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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H7 | H7 | H7 | H7 | H5 | 98 | Waterfall | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H3 | H3 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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H5 | H5 | Waterfall | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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H8 | H6 | H7 | Dive | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |