Essentials
Abilities
- Shield Dust
Protects against incoming moves' extra effects.
- Tinted Lens
Doubles damage inflicted with not-very-effective moves.
Hidden Ability
- Wonder Skin
Lowers incoming non-damaging moves' base accuracy to exactly 50%.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 49
- Kanto
- 49
- Original Johto
- 109
- Updated Johto
- 110
Names
- Japanese
- モルフォン (morufon)
- モルフォン
- Official roomaji
- Morphon
- Korean
- 도나리
- Chinese
- 摩魯蛾
- 摩鲁蛾
- French
- Aéromite
- German
- Omot
- Spanish
- Venomoth
- Italian
- Venomoth
Breeding
Compatibility
Training
- Base EXP
- 158
- Effort points
-
- 1 Special Attack
- 1 Speed
- Capture rate
- 75
- Base happiness
- 70
- Growth rate
- medium
Wild held items
nothing | ||
5% | Silver Powder | |
5% | Shed Shell | |
5% | Shed Shell | |
5% | Shed Shell | |
nothing | ||
5% | Shed Shell |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Venonat | Venomoth Level up, starting at level 31 |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 56.6 | 313 | 344 | |
Attack | 36.4 | 198 | 229 | |
Defense | 35.4 | 188 | 219 | |
Special Attack | 70.6 | 248 | 279 | |
Special Defense | 57.5 | 218 | 249 | |
Speed | 73.2 | 248 | 279 | |
Total | 48.8 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/14/18
Flavor
Flavor Text
-
It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin.
-
The scales it scatters will paralyze anyone who touches them, making that person unable to stand.
The wings are covered with dustlike scales. Every time it flaps its wings, it looses highly toxic dust.
Venomoth is nocturnal—it is a Pokémon that only becomes active at night. Its favorite prey are small insects that gather around streetlights, attracted by the light in the darkness.
Sprites
Miscellany
Height
4'11.1"
1.5 m
Weight
27.6 lb
12.5 kg
Locations
- Red
- Blue
- Yellow
- Gold
- Silver
- Crystal
- FireRed
- LeafGreen
- Diamond
- Pearl
- Platinum
- HeartGold
- SoulSilver
- Black
- White
Pal Park
- Area
- Forest
- Score
- 50
- Rate
- 30
Moves
Bug and Poison moves get STAB, and have their type highlighted in green.
Special moves better suit Venomoth's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||||
— | — | Quiver Dance | 20 | — | — | Raises the user's Special Attack, Special Defense, and Speed by one stage each. |
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— | — | Bug Buzz | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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— | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | Disable | 20 | — | 100% | Disables the target's last used move for 1-8 turns. |
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— | Foresight | 40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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— | — | Supersonic | 20 | — | 55% | Confuses the target. |
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— | Poison Powder | 35 | — | 75% | Poisons the target. |
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— | — | — | — | — | — | Silver Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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— | — | — | — | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | — | — | — | Disable | 20 | — | 100% | Disables the target's last used move for 1-8 turns. |
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— | — | — | — | — | — | Foresight | 40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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0 | Gust | 35 | 40 | 100% | Inflicts regular damage and can hit Pokémon in the air. |
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— | Gust | 35 | 40 | 100% | Inflicts regular damage and can hit Pokémon in the air. |
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— | Quiver Dance | 20 | — | — | Raises the user's Special Attack, Special Defense, and Speed by one stage each. |
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— | Bug Buzz | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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— | Silver Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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— | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | Disable | 20 | — | 100% | Disables the target's last used move for 1-8 turns. |
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— | Foresight | 40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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9 | — | — | — | — | — | — | — | Supersonic | 20 | — | 55% | Confuses the target. |
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9 | 5 | 5 | 5 | 5 | 5 | 5 | Supersonic | 20 | — | 55% | Confuses the target. |
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— | 17 | 17 | 11 | 11 | 11 | 11 | 11 | 11 | Confusion | 25 | 50 | 100% | Has a 10% chance to confuse the target. |
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22 | 20 | 20 | 13 | 13 | 13 | 13 | 13 | 13 | Poison Powder | 35 | — | 75% | Poisons the target. |
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17 | Psybeam | 20 | 65 | 100% | Has a 10% chance to confuse the target. |
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— | 27 | 25 | 25 | 17 | 17 | 17 | 17 | 17 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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24 | Poison Powder | 35 | — | 75% | Poisons the target. |
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27 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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30 | 30 | 28 | 28 | 23 | 23 | 23 | 23 | 23 | 23 | Stun Spore | 30 | — | 75% | Paralyzes the target. |
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25 | Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
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38 | 38 | 25 | 25 | 25 | 25 | 25 | Psybeam | 20 | 65 | 100% | Has a 10% chance to confuse the target. |
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43 | 43 | 29 | 29 | 29 | 29 | 29 | 29 | Sleep Powder | 15 | — | 75% | Puts the target to sleep. |
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37 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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31 | 31 | 31 | 31 | 31 | 31 | 31 | Gust | 35 | 40 | 100% | Inflicts regular damage and can hit Pokémon in the air. |
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37 | 37 | 37 | 37 | 37 | Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
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41 | 41 | 41 | 41 | 41 | 41 | Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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47 | 47 | 47 | 47 | 47 | 47 | Poison Fang | 15 | 50 | 100% | Has a 50% chance to badly poison the target. |
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36 | 36 | Psybeam | 20 | 65 | 100% | Has a 10% chance to confuse the target. |
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42 | 42 | Sleep Powder | 15 | — | 75% | Puts the target to sleep. |
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50 | 50 | 52 | 52 | 55 | 55 | 55 | 55 | 55 | 55 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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59 | 59 | 59 | 59 | 59 | 59 | Bug Buzz | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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63 | 63 | 63 | 63 | Quiver Dance | 20 | — | — | Raises the user's Special Attack, Special Defense, and Speed by one stage each. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||||||
Egg, learned by Venonat but not Venomoth | |||||||||||||||||
Agility | 30 | — | — | Raises the user's Speed by two stages. |
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Baton Pass | 40 | — | — | Allows the trainer to switch out the user and pass effects along to its replacement. |
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Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Morning Sun | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Rage Powder | 20 | — | — | 2 | Redirects the target's single-target effects to the user for this turn. |
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Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Skill Swap | 10 | — | — | User and target swap abilities. |
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Toxic Spikes | 20 | — | — | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
Tutor: Can be taught at any time by an NPC. | |||||||||||||||||
Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Roost | 10 | — | — | Heals the user by half its max HP. |
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Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Skill Swap | 10 | — | — | User and target swap abilities. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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String Shot | 40 | — | 95% | Lowers the target's Speed by two stages. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | 20 | 60 | — | Never misses. |
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Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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Twister | 20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||||
03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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02 | 02 | Razor Wind | 10 | 80 | 100% | Requires a turn to charge before attacking. |
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04 | 04 | Whirlwind | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | 09 | 09 | 09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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09 | 09 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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12 | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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10 | 10 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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20 | 20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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21 | 21 | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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19 | 19 | 19 | Roost | 10 | — | — | Heals the user by half its max HP. |
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19 | 19 | 19 | 19 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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30 | 30 | Teleport | 20 | — | — | Immediately ends wild battles. No effect otherwise. |
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31 | 31 | Mimic | 10 | — | — | Copies the target's last used move. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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33 | 33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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34 | 34 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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39 | 39 | 39 | Swift | 20 | 60 | — | Never misses. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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46 | 46 | Psywave | 15 | * | 100% | Inflicts damage between 50% and 150% of the user's level. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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48 | 48 | 48 | Skill Swap | 10 | — | — | User and target swap abilities. |
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51 | 51 | Roost | 10 | — | — | Heals the user by half its max HP. |
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53 | 53 | 53 | 53 | 53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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62 | 62 | 62 | 62 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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62 | 62 | Silver Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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H5 | H5 | 70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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76 | 76 | 76 | Struggle Bug | 20 | 50 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
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83 | 83 | 83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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89 | 89 | 89 | 89 | 89 | 89 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
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50 | 50 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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H5 | Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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H5 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |