Essentials
Pokédex Numbers
- Introduced in

- National
- 466
- Extended Sinnoh
-
199
Names
- Japanese

- エレキブル (erekiburu)
- Official Roomaji

- Elekible
- Korean

- 에레키블
- Chinese

- 電擊魔獸
- French

- Élekable
- German

- Elevoltek
Breeding
Compatibility
Training
- Base EXP
-
199
2842 EXP at level - Effort points
-
- 3 Attack
- Capture rate
-
30
- Base happiness
-
70
- Growth rate
-
medium
Wild held items
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|
50% | Electirizer |
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|
5% | Electirizer |
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
|
|
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 68.1 | 323 | 354 | |
| Attack | 93.8 | 314 | 345 | |
| Defense | 51.5 | 202 | 233 | |
| Special Attack | 80.7 | 258 | 289 | |
| Special Defense | 73.8 | 238 | 269 | |
| Speed | 84.7 | 258 | 289 | |
| Total | 90.0 |
Flavor
Flavor Text

-


It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.

Heedless of enemy attacks, it closes in, shoves its tails onto the foe, then looses high voltage.


As its electric charge amplifies, blue sparks begin to crackle between its horns.
Sprites
Height
5'10.9"
1.8 m
Weight
305.6 lb
138.6 kg
Locations
Moves
Electric moves get STAB, and have their type highlighted in green.
Physical moves better suit Electivire's higher Attack, and have their class highlighted in green.
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
|
| — | Quick Attack | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| — | Leer | ![]() |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
|
| — | ThunderShock | ![]() |
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30 | 40 | 100% | Has a 10% chance to paralyze the target. |
|
| — | Low Kick | ![]() |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|
| 7 | ThunderShock | ![]() |
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30 | 40 | 100% | Has a 10% chance to paralyze the target. |
|
| 10 | Low Kick | ![]() |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|
| 16 | Swift | ![]() |
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20 | 60 | 100% | Never misses. |
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| 19 | Shock Wave | ![]() |
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20 | 60 | 100% | Never misses. |
|
| 25 | Light Screen | ![]() |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
|
| 28 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
|
| 37 | Discharge | ![]() |
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15 | 80 | 100% | Has a 30% chance to paralyze the target. |
|
| 43 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
|
| 52 | Screech | ![]() |
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40 | 0 | 85% | Lowers the target's Defense by two levels. |
|
| 58 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
|
| 67 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
|
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|
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Helping Hand | ![]() |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
|
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Low Kick | ![]() |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Magnet Rise | ![]() |
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10 | 0 | 0% | User is immune to Ground moves and effects for five turns. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Swift | ![]() |
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20 | 60 | 100% | Never misses. |
|
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
| 06 | Toxic | ![]() |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
|
| 10 | Hidden Power | ![]() |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 12 | Taunt | ![]() |
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20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
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| 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 16 | Light Screen | ![]() |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
|
| 17 | Protect | ![]() |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 21 | Frustration | ![]() |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
|
| 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
|
| 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
|
| 27 | Return | ![]() |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 31 | Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 32 | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | Shock Wave | ![]() |
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20 | 60 | 100% | Never misses. |
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| 35 | Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 41 | Torment | ![]() |
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15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | Attract | ![]() |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. |
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| 52 | Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 56 | Fling | ![]() |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
|
| 57 | Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
|
| 58 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| 70 | Flash | ![]() |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
|
| 73 | Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
|
| 78 | Captivate | ![]() |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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| H8 | Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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¾ male, ¼ female
Electirizer
Sciurine


