Main Pokédex page | Flavor text and images
General
Abilities
Dex Numbers
- Generation
RBY
Kanto- 108
Johto- 178
Hoenn- n/a
Sinnoh- n/a
Names
- Japanese
- ベロリンガ
- Romaji
- Beroringa
Flavor
- Height
- 3'11.2" or 1.2 m
- Weight
- 144.4 lb or 65.5 kg
- Species
- Licking
- Color
- pink
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- 11 or 0x0b
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 1: Monster
- Steps to hatch
- 5,120
- Compatible with
- 25 families; 63 total Pokémon
In the Wild
- Base EXP
- 127 or 0x7f
- Capture rate
- 45 or 0x2d
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 2 HP
- Wild held items
- Lagging Tail (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 197 | 384 | 80.5 | |
| Attack | 107 | 209 | 26.8 | |
| Defense | 127 | 249 | 61.1 | |
| Special Attack | 112 | 219 | 39.6 | |
| Special Defense | 127 | 249 | 59.8 | |
| Speed | 82 | 159 | 6.3 | |
| Average | - | - | 40 | |
Flavor
All versions' flavor text and sprites
Instead of hands, it uses its tongue, which is twice its height. Its sticky saliva grips anything.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Lake Valor | 34 - 36 | 40%
|
Move List
Lickitung's Special Attack is higher, so it will inflict more damage with special (
) moves.
Lickitung gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | -- | Lick | ![]() |
|
30 | 20 | 100% | Has a 30% chance to Paralyze the target. | |||
| -- | Wrap | ![]() |
|
20 | 15 | 85% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | |||||
| -- | 7 | 7 | 5 | Supersonic | ![]() |
|
20 | -- | 55% | Confuses the target. | ||
| 7 | Stomp | ![]() |
|
20 | 65 | 100% | Has a 30% chance to make the target Flinch. | |||||
| 13 | 12 | 9 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||
| 18 | 13 | Knock Off | ![]() |
|
20 | 20 | 100% | Target drops its held item. | ||||
| 15 | Disable | ![]() |
|
20 | -- | 80% | Disables the target's last used move for 1-8 turns. | |||||
| 17 | Wrap | ![]() |
|
20 | 15 | 85% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | |||||
| 23 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||||
| 19 | 23 | 21 | Stomp | ![]() |
|
20 | 65 | 100% | Has a 30% chance to make the target Flinch. | |||
| 25 | Disable | ![]() |
|
20 | -- | 80% | Disables the target's last used move for 1-8 turns. | |||||
| 25 | 29 | Wrap | ![]() |
|
20 | 15 | 85% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||
| 31 | 29 | Slam | ![]() |
|
20 | 80 | 75% | Inflicts regular damage. | ||||
| 33 | Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||||
| 31 | 34 | Disable | ![]() |
|
20 | -- | 80% | Disables the target's last used move for 1-8 turns. | ||||
| 37 | Me First | ![]() |
|
20 | -- | 0% | Uses the target's move against it before it attacks, with power increased by 50%. | |||||
| 37 | 40 | Slam | ![]() |
|
20 | 80 | 75% | Inflicts regular damage. | ||||
| 41 | Refresh | ![]() |
|
20 | -- | 100% | Cleanses the user of a Burn, Paralysis, or Poison. | |||||
| 39 | 43 | 45 | 45 | Screech | ![]() |
|
40 | -- | 85% | Lowers the target's Defense by two levels. | ||
| 49 | Power Whip | ![]() |
|
10 | 120 | 85% | Inflicts regular damage. | |||||
| 51 | Refresh | ![]() |
|
20 | -- | 100% | Cleanses the user of a Burn, Paralysis, or Poison. | |||||
| 53 | Wring Out | ![]() |
|
5 | varies | 100% | Inflicts more damage to targets with more HP remaining, with a maximum of 110 power. | |||||
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![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
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Amnesia | ![]() |
|
20 | -- | 100% | Raises the user's Special Defense by two levels. | ||||
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Belly Drum | ![]() |
|
10 | -- | 100% | User pays half its max HP to raise its Attack as high as is allowed by stat changes. | ||
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Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||
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Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||
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Hammer Arm | ![]() |
|
10 | 100 | 90% | Lowers user's Speed. | ||||
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|
Magnitude | ![]() |
|
30 | varies | 100% | Power varies randomly from 10 to 150. | ||
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Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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SmellingSalt | ![]() |
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10 | 60 | 100% | If the target is Paralyzed, inflicts double damage and cures the Paralysis. | |||
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Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
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Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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![]() | Tutored moves | ||||||||
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage. | |||||
|
Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | |||||
|
Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | |||||
|
Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||||
|
Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||||
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ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||||
|
ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||||
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Swords Dance | ![]() |
|
30 | -- | 100% | Raises the user's Attack by two levels. | |||||
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Mega Kick | ![]() |
|
5 | 120 | 75% | Inflicts regular damage. | |||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
|
Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to Burn the target. | |||||
|
Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to Freeze the target. | |||||
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Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | ||||
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Seismic Toss | ![]() |
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20 | varies | 100% | Inflicts damage equal to the user's level. | |||||
|
Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to Paralyze the target. | |||||
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Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | |||||
|
Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||||
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Dream Eater | ![]() |
|
15 | 100 | 100% | Heals the user by half the damage the target receives. Only works on Sleeping Pokemon. | |||||
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Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||||
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Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
|
Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
|
Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||
|
Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||||
|
Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||||
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Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||||
|
Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||||
|
Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||
|
Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||||
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Psych Up | ![]() |
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10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||||
|
Aqua Tail | ![]() |
|
10 | 90 | 90% | Inflicts regular damage. | |||||
|
Zen Headbutt | ![]() |
|
15 | 80 | 90% | Has a 20% chance to make the target Flinch. | |||||
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![]() | Miscellaneous moves | ||||||||
| pokecenter | DoubleSlap | ![]() |
|
10 | 15 | 85% | Hits 2-5 times in one turn. | |||||
| event | Heal Bell | ![]() |
|
5 | -- | 100% | Cures the user and the user's ally, if any, of major status effects. | |||||
| xd | Helping Hand | ![]() |
|
20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | ||||
| event | Wish | ![]() |
|
10 | -- | 100% | User or its replacement will recover half its max HP at the end of the next turn. | |||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
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34 | Bide | ![]() |
|
10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. | |||
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14 | 14 | 14 | 14 | Blizzard | ![]() |
|
5 | 120 | 70% | Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail. | |
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08 | Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
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31 | 31 | Brick Break | ![]() |
|
15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | |||
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11 | BubbleBeam | ![]() |
|
20 | 65 | 100% | Has a 10% chance to lower the target's Speed. | ||||
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||||
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18 | Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | |||
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03 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
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H1 | H1 | H1 | H1 | Cut | ![]() |
|
30 | 50 | 95% | Inflicts regular damage. | |
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40 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||
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28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |||
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32 | 32 | 32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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10 | Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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42 | 85 | Dream Eater | ![]() |
|
15 | 100 | 100% | Heals the user by half the damage the target receives. Only works on Sleeping Pokemon. | |||
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01 | DynamicPunch | ![]() |
|
5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||
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26 | 26 | 26 | 26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | |
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20 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
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42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |||
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38 | 38 | 38 | 38 | Fire Blast | ![]() |
|
5 | 120 | 85% | Has a 10% chance to Burn the target. | |
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48 | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | ||||
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27 | Fissure | ![]() |
|
5 | varies | 30% | Causes a one-hit KO. | ||||
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35 | 35 | Flamethrower | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Burn the target. | |||
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56 | Fling | ![]() |
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10 | varies | 100% | Throws held item at the target; power depends on the item. | ||||
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01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. | ||
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21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | ||
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68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. | ||||
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02 | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||||
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10 | 10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
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15 | 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. | |
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13 | 13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to Freeze the target. | ||
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33 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||
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16 | Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | ||||
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23 | 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | ||
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05 | Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage. | ||||
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01 | Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage. | ||||
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31 | Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | ||||
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31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||||
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50 | Nightmare | ![]() |
|
15 | -- | 100% | Target loses 1/4 its max HP every turn as long as it continues Sleeping. | ||||
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17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |
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09 | 77 | Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||
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20 | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||||
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18 | 18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | ||
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44 | 44 | 44 | 44 | Rest | ![]() |
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10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
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20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | ||
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H8 | Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to Confuse the target. | ||||
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80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||
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08 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | ||
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39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |||
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04 | Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
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37 | 37 | 37 | Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | ||
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43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
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19 | Seismic Toss | ![]() |
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20 | varies | 100% | Inflicts damage equal to the user's level. | ||||
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30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | ||
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34 | 34 | Shock Wave | ![]() |
|
20 | 60 | 100% | Never misses. | |||
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40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense. User charges for one turn before attacking. | ||||
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35 | 82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
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22 | 22 | SolarBeam | ![]() |
|
10 | 120 | 100% | Requires a turn to charge before attacking. | |||
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H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage. | |
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17 | Submission | ![]() |
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25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | ||||
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50 | 90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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11 | 11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | ||
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H3 | H3 | H3 | H3 | Surf | ![]() |
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15 | 95 | 100% | Inflicts regular damage. | |
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34 | 87 | Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
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03 | 75 | Swords Dance | ![]() |
|
30 | -- | 100% | Raises the user's Attack by two levels. | |||
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09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||||
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46 | 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. | ||
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25 | 25 | 25 | 25 | Thunder | ![]() |
|
10 | 120 | 70% | Has a 30% chance to Paralyze the target. | |
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41 | ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||||
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24 | 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to Paralyze the target. | ||
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06 | 06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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12 | Water Gun | ![]() |
|
25 | 40 | 100% | Inflicts regular damage. | ||||
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03 | 03 | Water Pulse | ![]() |
|
20 | 60 | 100% | Has a 20% chance to Confuse the target. | |||
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