Essentials

Toxapex

Brutal Star Pokémon

Toxapex

Poison Water

Abilities

Merciless

This Pokémon's moves critical hit against poisoned targets.

Limber

Prevents paralysis.

Hidden Ability

Regenerator

Heals for 1/3 max HP upon switching out.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 2
  • Fairy ½
  • Fighting ½
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass 1
  • Ground 2
  • Ice ½
  • Normal 1
  • Poison ½
  • Psychic 2
  • Rock 1
  • Steel ½
  • Water ½

Pokédex Numbers

Introduced in
Generation 7

Names

Japanese
ドヒドイデ (dohidoide)
ドヒドイデ
Korean
더시마사리
Chinese
超壞星
超坏星
French
Prédastérie
German
Aggrostella
Spanish
Toxapex
Italian
Toxapex

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Water 1
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
173 Search:
Effort points
  • 2 Defense
Capture rate
75 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Sun, Ultra Moon nothing
Moon, Ultra Sun 5% Poison Barb Poison Barb

Evolution

Baby Basic Stage 1 Stage 2
Mareanie Toxapex Level up, starting at level 38

Stats

Pctile Min IVs Max IVs
HP
50
22.7 273 304
Attack
63
33.1 194 225
Defense
152
98.5 372 403
Special Attack
53
31.1 174 205
Special Defense
142
98.5 352 383
Speed
35
12.4 138 169
Total
495
67.1

Flavor

Flavor Text

Generation 7
Moon

Those attacked by Toxapex’s poison will suffer intense pain for three days and three nights. Post-recovery, there will be some aftereffects.

Ultra Sun

To attack, this Pokémon sends toxic spikes flying at its enemies. Ones that come close get mown down by the claws on its feet.

Sprites

Toxapex Toxapex

Miscellany

Species
Brutal Star Pokémon Search:
Color
Blue Search:
Cry
Shape
Cilial Search:

Height

Trainer dude

Toxapex
7

2'3.6"
0.7 m

Weight

Trainer dudette

Toxapex
145

32.0 lb
14.5 kg

Locations

Moves

Poison and Water moves get STAB, and have their type highlighted in green.

Physical moves better suit Toxapex's higher Attack, and have their class highlighted in green.

Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
0 Baneful Bunker Poison status 10 4

Grants the user protection for the rest of the turn and poisons any Pokémon that tries to use a contact move on it.

Baneful Bunker Poison status 10 4

Grants the user protection for the rest of the turn and poisons any Pokémon that tries to use a contact move on it.

Poison Sting Poison physical 35 15 100%

Has a 30% chance to poison the target.

Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

Toxic Spikes Poison status 20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

5 Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

9 Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

13 Toxic Spikes Poison status 20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

17 Wide Guard Rock status 10 3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

21 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

25 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

29 Spike Cannon Normal physical 15 20 100%

Hits 2-5 times in one turn.

33 Recover Normal status 10

Heals the user by half its max HP.

37 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

44 Venom Drench Poison status 20 100%

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

51 Pin Missile Bug physical 20 25 95%

Hits 2-5 times in one turn.

58 Liquidation Water physical 10 85 100%

Has a 20% chance to lower the target's Defense by one stage.

Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Mareanie but not Toxapex
• Haze Ice status 30

Resets all Pokémon's stats, accuracy, and evasion.

• Spit Up Normal special 10 * 100%

Power is 100 times the amount of energy Stockpiled.

• Stockpile Normal status 20

Stores energy up to three times for use with Spit Up and Swallow.

• Swallow Normal status 10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

07 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

09 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

14 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

16 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 Rain Dance Water status 5

Changes the weather to rain for five turns.

20 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

23 Smack Down Rock physical 15 50 100%

Removes any immunity to Ground damage.

27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

55 Scald Water special 15 80 100%

Has a 30% chance to burn the target.

66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

79 Frost Breath Ice special 10 60 90%

Always scores a critical hit.

83 Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links