Essentials
Abilities
- Chlorophyll
Doubles Speed during strong sunlight.
Hidden Ability
- Gluttony
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 71
- Kanto
- 71
- Original Johto
- 66
- Updated Johto
- 66
- Mountain Kalos
- 28
Names
- Japanese
- ウツボット (utsubotto)
- ウツボット
- Official roomaji
- Utsubot
- Korean
- 우츠보트
- Chinese
- 大食花
- 大食花
- French
- Empiflor
- German
- Sarzenia
- Spanish
- Victreebel
- Italian
- Victreebel
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Bellsprout | Weepinbell Level up, starting at level 21 | Victreebel Use a Leaf Stone |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 74.1 | 333 | 364 | |
Attack | 79.9 | 278 | 309 | |
Defense | 43.0 | 198 | 229 | |
Special Attack | 80.1 | 268 | 299 | |
Special Defense | 50.6 | 208 | 239 | |
Speed | 53.9 | 208 | 239 | |
Total | 64.5 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/15/16
Flavor
Flavor Text
-
It pools in its mouth a fluid with a honeylike scent, which is really an acid that dissolves anything.
It pools in its mouth a fluid with a honey-like scent, which is really an acid that dissolves anything.
-
Said to live in huge colonies deep in jungles, although no one has ever returned from there.
Once ingested into this Pokémon’s body, even the hardest object will melt into nothing.
Victreebel has a long vine that extends from its head. This vine is waved and flicked about as if it were an animal to attract prey. When an unsuspecting prey draws near, this Pokémon swallows it whole.
Sprites
Height
5'6.9"
1.7 m
Weight
34.2 lb
15.5 kg
Locations
Pal Park
- Area
- Forest
- Score
- 70
- Rate
- 20
Moves
Grass and Poison moves get STAB, and have their type highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||||||
— | — | — | — | — | — | — | Stockpile | 20 | — | — | Stores energy up to three times for use with Spit Up and Swallow. |
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— | Spit Up | 10 | * | 100% | Power is 100 times the amount of energy Stockpiled. |
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— | — | Vine Whip | 25 | 45 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | — | — | — | — | Swallow | 10 | — | — | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
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— | — | — | — | — | — | Spit Up | 10 | * | 100% | Power is 100 times the amount of energy Stockpiled. |
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— | — | — | Sleep Powder | 15 | — | 75% | Puts the target to sleep. |
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— | — | — | — | — | — | — | Vine Whip | 25 | 45 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | — | — | — | — | Sleep Powder | 15 | — | 75% | Puts the target to sleep. |
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— | Stun Spore | 30 | — | 75% | Paralyzes the target. |
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— | Acid | 30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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— | — | — | — | — | — | — | — | — | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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0 | 0 | Leaf Tornado | 10 | 65 | 90% | Has a 50% chance to lower the target's accuracy by one stage. |
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— | — | Leaf Tornado | 10 | 65 | 90% | Has a 50% chance to lower the target's accuracy by one stage. |
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— | — | Stockpile | 20 | — | — | Stores energy up to three times for use with Spit Up and Swallow. |
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— | — | Swallow | 10 | — | — | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
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— | — | Spit Up | 10 | * | 100% | Power is 100 times the amount of energy Stockpiled. |
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— | — | Vine Whip | 25 | 45 | 100% | Inflicts regular damage with no additional effect. |
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— | — | Sleep Powder | 15 | — | 75% | Puts the target to sleep. |
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— | — | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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— | — | — | — | — | — | — | — | — | — | — | — | Razor Leaf | 25 | 55 | 95% | Has an increased chance for a critical hit. |
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47 | 47 | 47 | 32 | 32 | Leaf Storm | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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27 | 27 | 27 | Leaf Tornado | 10 | 65 | 90% | Has a 50% chance to lower the target's accuracy by one stage. |
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47 | 47 | 47 | Leaf Storm | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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13 | Wrap | 20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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47 | 47 | 47 | 47 | 47 | 44 | 44 | Leaf Blade | 15 | 90 | 100% | Has an increased chance for a critical hit. |
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15 | Poison Powder | 35 | — | 75% | Poisons the target. |
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18 | Sleep Powder | 15 | — | 75% | Puts the target to sleep. |
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Level up, learned by Weepinbell but not Victreebel | |||||||||||||||||||
— | Vine Whip | 25 | 45 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | — | — | — | — | — | — | — | — | — | Growth | 20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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— | — | — | — | — | — | — | — | — | — | — | Wrap | 20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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6 | 6 | 6 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | Growth | 20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Wrap | 20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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17 | 17 | 17 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Poison Powder | 35 | — | 75% | Poisons the target. |
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19 | 19 | 19 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Stun Spore | 30 | — | 75% | Paralyzes the target. |
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24 | 24 | 24 | 23 | 23 | 23 | 23 | 23 | 23 | 24 | 24 | Acid | 30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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27 | 27 | 27 | 27 | 27 | 27 | 29 | 29 | Knock Off | 20 | 65 | 100% | Target drops its held item. |
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35 | 35 | 35 | 35 | 35 | 35 | 39 | 39 | Gastro Acid | 10 | — | 100% | Nullifies target's ability until it leaves battle. |
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47 | 47 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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49 | 54 | 54 | 54 | 41 | 41 | 41 | 41 | 41 | 41 | 54 | 54 | Slam | 20 | 80 | 75% | Inflicts regular damage with no additional effect. |
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47 | 47 | 47 | 47 | 47 | 47 | 58 | 58 | Wring Out | 5 | * | 100% | Power increases against targets with more HP remaining, up to a maximum of 121 power. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||||||||
Egg, learned by Bellsprout but not Victreebel | |||||||||||||||||||
Acid Spray | 20 | 40 | 100% | Lowers the target's Special Defense by two stages. |
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Belch | 10 | 120 | 90% | Can only be used after the user has eaten a berry. |
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Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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Clear Smog | 15 | 50 | — | Removes all of the target's stat modifiers. |
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Encore | 5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Ingrain | 20 | — | — | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
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Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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Magical Leaf | 20 | 60 | — | Never misses. |
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Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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Power Whip | 10 | 120 | 85% | Inflicts regular damage with no additional effect. |
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Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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Strength Sap | 10 | — | 100% | Heals the user by the target's current Attack stat and lowers the target's Attack by one stage. |
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Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Tickle | 20 | — | 100% | Lowers the target's Attack and Defense by one stage. |
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Weather Ball | 10 | 50 | 100% | If there be weather, this move has doubled power and the weather's type. |
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Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||||
Tutor: Can be taught at any time by an NPC. | |||||||||||||||||||
Bind | 20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Gastro Acid | 10 | — | 100% | Nullifies target's ability until it leaves battle. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Knock Off | 20 | 65 | 100% | Target drops its held item. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Sucker Punch | 5 | 70 | 100% | 1 | Only works if the target is about to use a damaging move. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||||||
03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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03 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | 09 | 09 | 09 | 09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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09 | 09 | 09 | 09 | 09 | Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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08 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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12 | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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09 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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10 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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21 | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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19 | 19 | 19 | 19 | 19 | 19 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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31 | Mimic | 10 | — | — | Copies the target's last used move. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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33 | 33 | 33 | 33 | 33 | 33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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34 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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53 | 53 | 53 | 53 | 53 | 53 | 53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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58 | 58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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68 | 68 | 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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70 | 70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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75 | 75 | 75 | 75 | 75 | 75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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83 | 83 | 83 | 83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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84 | 84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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78 | 78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | 82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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86 | 86 | 86 | 86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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50 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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96 | 96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | H1 | H1 | H1 | H1 | H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H5 | H5 | H5 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |