Essentials
Abilities
- Effect Spore
- Enemy Pokemon have a 30% chance of becoming Paralyzed, Poisoned, or Asleep every time they touch this Pokemon.
- Poison Heal
- This Pokemon regains 1/8 its max HP each turn when it is Poisoned.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 286
- Hoenn

- 35
Names
- Japanese

- キノガッサ (kinogassa)
- Official Roomaji

- Kinogassa
- Korean

- 버섯모
- Chinese

- 斗笠菇
- French

- Chapignon
- German

- Kapilz
Training
- Base EXP
-
165
2357 EXP at level - Effort points
-
- 2 Attack
- Capture rate
- 90
- Base happiness
- 70
- Growth rate
- fast then very slow
- Wild held items
-

None 
5%
Kebia Berry
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 41.8 | 293 | 324 | ||
| Attack | 96.5 | 328 | 359 | ||
| Defense | 67.7 | 228 | 259 | ||
| Special Attack | 42.4 | 188 | 219 | ||
| Special Defense | 41.0 | 188 | 219 | ||
| Speed | 57.4 | 208 | 239 | ||
| Total | 60.4 | ||||
Flavor
Flavor Text

- Its short arms stretch when it throws punches. Its technique is equal to that of pro boxers.

- Its short arms stretch when it throws punches. Its technique is equal to that of pro boxers.

- Its short arms stretch when it throws punches. Its technique is equal to that of pro boxers.

- It scatters poisonous spores and throws powerful punches while its foe is hampered by inhaled spores.

- It scatters poisonous spores and throws powerful punches while its foe is hampered by inhaled spores.
Sprites
Miscellany
- Species
- Mushroom
- Color
- green
- Cry
- download mp3
- Habitat

forest- Pawprint

- Shape
-
Sciurine
Height
3'11.2"
1.2 m
Weight
86.4 lb
39.2 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | — | Absorb |
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25 | 20 | 100% | Heals the user by half the damage inflicted. |
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| — | — | Tackle |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| — | — | Stun Spore |
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30 | 0 | 75% | Paralyzes the target. |
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| — | — | Leech Seed |
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10 | 0 | 90% | Seeds the target, stealing HP from it every turn. |
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| 4 | 5 | Tackle |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| 7 | 9 | Stun Spore |
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30 | 0 | 75% | Paralyzes the target. |
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| 10 | 13 | Leech Seed |
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10 | 0 | 90% | Seeds the target, stealing HP from it every turn. |
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| 16 | 17 | Mega Drain |
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15 | 40 | 100% | Heals the user by half the damage inflicted. |
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| 22 | 21 | Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 23 | 23 | Mach Punch |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| 28 | 25 | Counter |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
| 29 | Force Palm |
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10 | 60 | 100% | Has a 30% chance to paralyze the target. |
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| 36 | 33 | Sky Uppercut |
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15 | 85 | 90% | Inflicts regular damage and can hit Bounce and Fly users. |
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| 45 | 37 | Mind Reader |
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40 | 0 | 100% | Ensures that the user's next move will hit the target. |
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| 41 | Seed Bomb |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| 54 | 45 | DynamicPunch |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
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Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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DynamicPunch |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Fury Cutter |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Helping Hand |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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Mega Kick |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Seed Bomb |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Seismic Toss |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Superpower |
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5 | 120 | 100% | Lowers the user's Attack and Defense by one level after inflicting damage. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swords Dance |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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Synthesis |
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5 | 0 | 100% | Heals the user by half its max HP. Affected by weather. |
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ThunderPunch |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Vacuum Wave |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Worry Seed |
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10 | 0 | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 01 | 01 | Focus Punch |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
| 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | 08 | Bulk Up |
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20 | 0 | 100% | Raises the user's Attack and Defense by one level. |
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| 09 | 09 | Bullet Seed |
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30 | 10 | 100% | Hits 2-5 times in one turn. |
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| 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 15 | 15 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 19 | 19 | Giga Drain |
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10 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 20 | 20 | Safeguard |
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25 | 0 | 100% | Protects the user's field from major status ailments and confusion for five turns. |
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| 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | SolarBeam |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 23 | 23 | Iron Tail |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 31 | 31 | Brick Break |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 36 | 36 | Sludge Bomb |
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10 | 90 | 100% | Has a 30% chance to poison the target. |
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| 39 | Rock Tomb |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 49 | 49 | Snatch |
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10 | 0 | 100% | 4 | Steals the target's move, if it's self-targeted. |
| 52 | Focus Blast |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 53 | Energy Ball |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 56 | Fling |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
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| 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 60 | Drain Punch |
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5 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 68 | Giga Impact |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 70 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 71 | Stone Edge |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 75 | Swords Dance |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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| 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 80 | Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 86 | Grass Knot |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H1 | H1 | Cut |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| H4 | H4 | Strength |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H5 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| H6 | H6 | Rock Smash |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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½ male, ½ female
