Essentials

Charmeleon

Charmeleon

fire

Abilities

Blaze
When this Pokemon's HP is 1/3 its max or lower, its Fire moves do 50% more damage.

Damage Taken

  • bug ½
  • dark 1
  • dragon 1
  • electric 1
  • fighting 1
  • fire ½
  • flying 1
  • ghost 1
  • grass ½
  • ground 2
  • ice ½
  • normal 1
  • poison 1
  • psychic 1
  • rock 2
  • steel ½
  • water 2
  • ??? 1

Pokédex Numbers

Introduced in
Generation 1
National
5
Kanto Generation 1
5
Johto Generation 2
230
Johto Generation 4
235

Names

Japanese
リザード (rizaado)
Official Roomaji
Lizardo
Korean
리자드
Chinese
火恐龍
French
Reptincel
German
Glutexo

Breeding

Gender
⅞ male, ⅛ female
Egg groups
  • Monster
  • Dragon
Steps to hatch
5120

Compatibility

  • Bulbasaur
  • Charmander
  • Squirtle
  • Ekans
  • Nidoran♀
  • Nidoran♂
  • Slowpoke
  • Cubone
  • Lickitung
  • Rhyhorn
  • Kangaskhan
  • Horsea
  • Magikarp
  • Lapras
  • Snorlax
  • Dratini
  • Chikorita
  • Totodile
  • Mareep
  • Larvitar
  • Treecko
  • Mudkip
  • Whismur
  • Aron
  • Swablu
  • Seviper
  • Feebas
  • Tropius
  • Bagon
  • Turtwig
  • Cranidos
  • Shieldon
  • Gible
  • Snover

Training

Base EXP
142
2028 EXP at level
Effort points
  • 1 Special Attack
  • 1 Speed
Capture rate
45
Base happiness
70
Growth rate
medium slow
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
CharmanderCharmander Charmeleon Charmeleon Level up: 16 CharizardCharizard Level up: 36

Stats

Pctile Min IVs Max IVs
HP
58
36.1 289 320
Attack
64
37.1 196 227
Defense
58
38.0 184 215
Special Attack
80
66.4 228 259
Special Defense
65
48.7 198 229
Speed
80
66.4 228 259
Total
405
43.8

Flavor

Flavor Text

Diamond
In the rocky mountains where CHARMELEON live, their fiery tails shine at night like stars.
Pearl
In the rocky mountains where CHARMELEON live, their fiery tails shine at night like stars.
Platinum
In the rocky mountains where CHARMELEON live, their fiery tails shine at night like stars.
Heart Gold
It is very hotheaded by nature, so it constantly seeks opponents. It calms down only when it wins.
Soul Silver
It has a barbaric nature. In battle, it whips its fiery tail around and slashes away with sharp claws.

Sprites

Charmeleon Charmeleon Charmeleon Charmeleon

Miscellany

Species
Flame
Color
red
Cry
download mp3
Habitat Generation 3
mountain
Pawprint
Charmeleon
Shape
Sciurine

Height

Trainer dude

Charmeleon
11

3'7.3"
1.1 m

Weight

Trainer dudette

Charmeleon
190

41.9 lb
19.0 kg

Locations

Moves

Generation 1 Generation 2 RubySapphire
Emerald
Fire RedLeaf Green Generation 4 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Scratch normal Physical 35 40 100%

Inflicts regular damage with no additional effect.

Growl normal None 40 0 100%

Lowers the target's Attack by one level.

Ember fire Special 25 40 100%

Has a 10% chance to burn the target.

9 7 7 7 7 Ember fire Special 25 40 100%

Has a 10% chance to burn the target.

15 Leer normal None 30 0 100%

Lowers the target's Defense by one level.

13 Metal Claw steel Physical 35 50 95%

Has a 10% chance to raise the user's Attack by one level.

13 13 20 10 SmokeScreen normal None 20 0 100%

Lowers the target's Accuracy by one level.

24 20 20 Rage normal Physical 20 20 100%

If the user is hit after using this move, its Attack rises by one level.

17 Dragon Rage dragon Special 10 1 100%

Inflicts 40 points of damage.

27 27 27 21 Scary Face normal None 10 0 90%

Lowers the target's Speed by two levels.

28 Fire Fang fire Physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

33 32 Slash normal Physical 20 70 100%

Has an increased chance for a critical hit.

42 34 34 34 39 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

41 41 41 Slash normal Physical 20 70 100%

Has an increased chance for a critical hit.

48 48 48 Dragon Rage dragon Special 10 1 100%

Inflicts 40 points of damage.

56 55 55 55 43 Fire Spin fire Special 15 15 70%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Generation 1 Generation 2 RubySapphire
Emerald
Fire RedLeaf Green Generation 4 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Counter fighting Physical 20 1 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver DynamicPunch fighting Physical 5 100 50%

Has a 100% chance to confuse the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Fire Punch fire Physical 15 75 100%

Has a 10% chance to burn the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Heat Wave fire Special 10 100 90%

Has a 10% chance to burn the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mega Kick normal Physical 5 120 75%

Inflicts regular damage with no additional effect.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mega Punch normal Physical 20 80 85%

Inflicts regular damage with no additional effect.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Seismic Toss fighting Physical 20 1 100%

Inflicts damage equal to the user's level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver ThunderPunch electric Physical 15 75 100%

Has a 10% chance to paralyze the target.

Generation 1 Generation 2 RubySapphire
Emerald
Fire RedLeaf Green Generation 4 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 01 Focus Punch fighting Physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

02 02 02 Dragon Claw dragon Physical 15 80 100%

Inflicts regular damage with no additional effect.

01 DynamicPunch fighting Physical 5 100 50%

Has a 100% chance to confuse the target.

02 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

01 Mega Punch normal Physical 20 80 85%

Inflicts regular damage with no additional effect.

03 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

05 Mega Kick normal Physical 5 120 75%

Inflicts regular damage with no additional effect.

06 06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

08 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

24 DragonBreath dragon Special 20 60 100%

Has a 30% chance to paralyze the target.

27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

08 Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

09 Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

17 Submission fighting Physical 25 80 80%

User receives 1/4 the damage it inflicts in recoil.

18 Counter fighting Physical 20 1 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

19 Seismic Toss fighting Physical 20 1 100%

Inflicts damage equal to the user's level.

20 Rage normal Physical 20 20 100%

If the user is hit after using this move, its Attack rises by one level.

23 Dragon Rage dragon Special 10 1 100%

Inflicts 40 points of damage.

28 28 28 28 28 Dig ground Physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

31 31 31 Brick Break fighting Physical 15 75 100%

Destroys Reflect and Light Screen.

31 Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

31 Mimic normal None 10 0 100%

Copies the target's last used move.

32 32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

35 35 35 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

33 Reflect psychic None 20 0 100%

Reduces damage from physical attacks by half.

34 Bide normal Physical 10 1 100% 1

User waits for 2-3 turns, then hits back for twice the damage it took.

38 38 38 38 38 Fire Blast fire Special 5 120 85%

Has a 10% chance to burn the target.

39 Rock Tomb rock Physical 10 50 80%

Has a 100% chance to lower the target's Speed by one level.

39 39 Swift normal Special 20 60 100%

Never misses.

40 40 40 Aerial Ace flying Physical 20 60 100%

Never misses.

42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

40 Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

40 Skull Bash normal Physical 15 100 100%

Raises the user's Defense by one level. User charges for one turn before attacking.

44 44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50 50 50 Overheat fire Special 5 140 90%

Lowers the user's Special Attack by two levels after inflicting damage.

56 Fling dark Physical 10 1 100%

Throws held item at the target; power depends on the item.

58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

61 Will-O-Wisp fire None 15 0 75%

Burns the target.

65 Shadow Claw ghost Physical 15 70 100%

Has an increased chance for a critical hit.

75 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

80 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

48 Fire Punch fire Physical 15 75 100%

Has a 10% chance to burn the target.

50 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

49 Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H1 H1 H1 H1 H1 Cut normal Physical 30 50 95%

Inflicts regular damage with no additional effect.

H4 H4 H4 H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

External Links