Essentials

Charizard

Charizard

Fire Flying

Abilities

Blaze

Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.

Dream Ability

Solar Power

Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.

Damage Taken

  • Bug ¼
  • Dark 1
  • Dragon 1
  • Electric 2
  • Fighting ½
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass ¼
  • Ground 0
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 4
  • Steel ½
  • Water 2

Pokédex Numbers

Introduced in
Generation 1
National
6
Kanto
6 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
231 Gold, Silver, Crystal
Updated Johto
236 HeartGold, SoulSilver

Names

German
Glurak
Korean
리자몽
Chinese
噴火龍
French
Dracaufeu
Japanese
リザードン (rizaadon)
Official Roomaji
Lizardon

Breeding

Gender
⅞ male, ⅛ female Search:
Egg groups
  • Monster
  • Dragon
Search:
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
209 Search:
2985 EXP at level
Effort points
  • 3 Special Attack
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium slow Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing

Evolution

Baby Basic Stage 1 Stage 2
Charmander Charmeleon Level up, starting at level 16 Charizard Level up, starting at level 36

Stats

Pctile Min IVs Max IVs
HP
78
71.4 329 360
Attack
84
62.4 236 267
Defense
78
64.2 224 255
Special Attack
109
89.8 286 317
Special Defense
85
75.0 238 269
Speed
100
87.9 268 299
Total
534
87.6

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★★✯
Power
★✯✯
Skill
★✯
Stamina
★★★✯☆
Jump
★★★★✯
Total
11/17/18

Flavor

Flavor Text

Generation 4
Diamond, Pearl, Platinum

It is said that CHARIZARD’s fire burns hotter if it has experienced harsh battles.

HeartGold

If CHARIZARD becomes furious, the flame at the tip of its tail flares up in a light blue shade.

SoulSilver

Breathing intense, hot flames, it can melt almost anything. Its breath inflicts terrible pain on enemies.

Generation 5
Black, White

It is said that Charizard's fire burns hotter if it has experienced harsh battles.

Sprites

Charizard Charizard Charizard Charizard

Miscellany

Species
Flame Search:
Color
Red Search:
Cry
Habitat FireRed, LeafGreen
mountain Search:
Footprint
Charizard
Shape
Sciurine Search:

Height

${_("Trainer dude")}

Charizard
17

5'6.9"
1.7 m

Weight

${_("Trainer dudette")}

Charizard
905

199.5 lb
90.5 kg

Locations

Moves

Fire and Flying moves get STAB, and have their type highlighted in green.

Special moves better suit Charizard's higher Special Attack, and have their class highlighted in green.

Red, Blue Yellow Generation 2 Ruby, Sapphire
Emerald
FireRed, LeafGreen Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Heat Wave Fire special 10 100 90%

Has a 10% chance to burn the target.

Scratch Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Growl Normal non-damaging 40 100%

Lowers the target's Attack by one stage.

Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

Metal Claw Steel physical 35 50 95%

Has a 10% chance to raise the user's Attack by one stage.

Leer Normal non-damaging 30 100%

Lowers the target's Defense by one stage.

Dragon Claw Dragon physical 15 80 100%

Inflicts regular damage with no additional effect.

Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

Air Slash Flying special 20 75 95%

Has a 30% chance to make the target flinch.

Scratch Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Growl Normal non-damaging 40 100%

Lowers the target's Attack by one stage.

9 9 7 Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

15 15 Leer Normal non-damaging 30 100%

Lowers the target's Defense by one stage.

13 Metal Claw Steel physical 35 50 95%

Has a 10% chance to raise the user's Attack by one stage.

20 SmokeScreen Normal non-damaging 20 100%

Lowers the target's accuracy by one stage.

7 7 7 7 7 Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

13 13 10 10 10 SmokeScreen Normal non-damaging 20 100%

Lowers the target's accuracy by one stage.

24 24 20 20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

17 17 17 Dragon Rage Dragon special 10 * 100%

Inflicts 40 points of damage.

27 27 27 21 21 21 Scary Face Normal non-damaging 10 100%

Lowers the target's Speed by two stages.

34 34 34 Flamethrower Fire special 15 95 100%

Has a 10% chance to burn the target.

28 28 28 Fire Fang Fire physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

32 Flame Burst Fire special 15 70 100%

Deals splash damage to Pokémon next to the target.

36 36 32 32 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

36 36 36 36 36 36 Wing Attack Flying physical 35 60 100%

Inflicts regular damage with no additional effect.

44 44 44 41 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

54 54 54 Dragon Rage Dragon special 10 * 100%

Inflicts 40 points of damage.

46 46 42 42 47 Flamethrower Fire special 15 95 100%

Has a 10% chance to burn the target.

55 55 64 64 64 49 49 56 Fire Spin Fire special 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

62 Inferno Fire special 5 100 50%

Has a 100% chance to burn the target.

59 59 71 Heat Wave Fire special 10 100 90%

Has a 10% chance to burn the target.

66 66 77 Flare Blitz Fire physical 15 120 100%

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Red, Blue Yellow Generation 2 Ruby, Sapphire
Emerald
FireRed, LeafGreen Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Charmander but not Charizard
• • • • • • AncientPower Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

• • • • • • Beat Up Dark physical 10 * 100%

Hits once for every conscious Pokémon the trainer has.

• • • • • • Belly Drum Normal non-damaging 10

User pays half its max HP to max out its Attack.

• • • • • • Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

• • Counter Fighting physical 20 * 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

• • • Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

• • • • • Dragon Dance Dragon non-damaging 20

Raises the user's Attack and Speed by one stage.

• Dragon Pulse Dragon special 10 90 100%

Inflicts regular damage with no additional effect.

• • • Dragon Rush Dragon physical 10 100 75%

Has a 20% chance to make the target flinch.

• • • Flare Blitz Fire physical 15 120 100%

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

• Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

• • • Metal Claw Steel physical 35 50 95%

Has a 10% chance to raise the user's Attack by one stage.

• • • • • • Outrage Dragon physical 15 120 100%

Hits every turn for 2-3 turns, then confuses the user.

• • • • • Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

• • • • Swords Dance Normal non-damaging 30

Raises the user's Attack by two stages.

Red, Blue Yellow Generation 2 Ruby, Sapphire
Emerald
FireRed, LeafGreen Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Air Cutter Flying special 25 55 95%

Has an increased chance for a critical hit.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Blast Burn Fire special 5 150 90%

User foregoes its next turn to recharge.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Counter Fighting physical 20 * 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Defense Curl Normal non-damaging 40

Raises user's Defense by one stage.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White DynamicPunch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Fire Pledge Fire special 10 50 100%

With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Flamethrower Fire special 15 95 100%

Has a 10% chance to burn the target.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Fury Cutter Bug physical 20 20 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Heat Wave Fire special 10 100 90%

Has a 10% chance to burn the target.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Mega Kick Normal physical 5 120 75%

Inflicts regular damage with no additional effect.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Mega Punch Normal physical 20 80 85%

Inflicts regular damage with no additional effect.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Mimic Normal non-damaging 10

Copies the target's last used move.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Outrage Dragon physical 15 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Seismic Toss Fighting physical 20 * 100%

Inflicts damage equal to the user's level.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Swift Normal special 20 60

Never misses.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Swords Dance Normal non-damaging 30

Raises the user's Attack by two stages.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Tailwind Flying non-damaging 30

For three turns, friendly Pokémon have doubled Speed.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White ThunderPunch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Crystal Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Twister Dragon special 20 40 100%

Has a 20% chance to make the target flinch.

Red, Blue Yellow Generation 2 Ruby, Sapphire
Emerald
FireRed, LeafGreen Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 Hone Claws Dark non-damaging 15

Raises the user's Attack and accuracy by one stage.

01 01 01 01 Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

02 02 02 02 02 Dragon Claw Dragon physical 15 80 100%

Inflicts regular damage with no additional effect.

01 DynamicPunch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

02 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse Ghost non-damaging 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

05 05 05 05 05 05 Roar Normal non-damaging 20 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

01 01 Mega Punch Normal physical 20 80 85%

Inflicts regular damage with no additional effect.

03 03 Swords Dance Normal non-damaging 30

Raises the user's Attack by two stages.

05 05 Mega Kick Normal physical 5 120 75%

Inflicts regular damage with no additional effect.

06 06 06 06 06 06 06 06 Toxic Poison non-damaging 10 90%

Badly poisons the target, inflicting more damage every turn.

08 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

10 10 10 10 10 10 Hidden Power Normal special 15 * 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 Sunny Day Fire non-damaging 5

Changes the weather to sunny for five turns.

13 Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

08 08 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

09 09 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 10 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

15 15 15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 17 Protect Normal non-damaging 10 4

Prevents any moves from hitting the user this turn.

20 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 SolarBeam Grass special 10 120 100%

Requires a turn to charge before attacking.

17 17 Submission Fighting physical 25 80 80%

User receives 1/4 the damage it inflicts in recoil.

23 23 23 23 23 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

24 DragonBreath Dragon special 20 60 100%

Has a 30% chance to paralyze the target.

18 18 Counter Fighting physical 20 * 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

19 19 Seismic Toss Fighting physical 20 * 100%

Inflicts damage equal to the user's level.

20 20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

23 23 Dragon Rage Dragon special 10 * 100%

Inflicts 40 points of damage.

26 26 26 26 26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

27 27 Fissure Ground physical 5 * 30%

Causes a one-hit KO.

28 28 28 28 28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

31 31 31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

31 31 Mimic Normal non-damaging 10

Copies the target's last used move.

32 32 32 32 32 32 32 32 Double Team Normal non-damaging 15

Raises the user's evasion by one stage.

35 35 35 35 35 Flamethrower Fire special 15 95 100%

Has a 10% chance to burn the target.

34 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

35 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

37 Sandstorm Rock non-damaging 10

Changes the weather to a sandstorm for five turns.

33 33 Reflect Psychic non-damaging 20

Reduces damage from physical attacks by half.

34 34 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

38 38 38 38 38 38 38 38 Fire Blast Fire special 5 120 85%

Has a 10% chance to burn the target.

39 39 39 Rock Tomb Rock physical 10 50 80%

Has a 100% chance to lower the target's Speed by one stage.

39 39 39 Swift Normal special 20 60

Never misses.

40 40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 Flame Charge Fire physical 20 50 100%

Inflicts regular damage. Raises the user's Speed by one stage.

43 43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

40 Defense Curl Normal non-damaging 40

Raises user's Defense by one stage.

40 40 Skull Bash Normal physical 15 100 100%

Raises the user's Defense by one stage. User charges for one turn before attacking.

44 44 44 44 44 44 44 44 Rest Psychic non-damaging 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 Attract Normal non-damaging 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

47 47 47 47 47 Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

50 50 50 50 50 Overheat Fire special 5 140 90%

Lowers the user's Special Attack by two stages after inflicting damage.

51 51 Roost Flying non-damaging 10

Heals the user by half its max HP.

52 52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

58 Sky Drop Flying physical 10 60 100%

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

59 Incinerate Fire special 15 30 100%

Destroys the target's held berry.

58 58 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

59 59 Dragon Pulse Dragon special 10 90 100%

Inflicts regular damage with no additional effect.

61 61 61 Will-O-Wisp Fire non-damaging 15 75%

Burns the target.

65 65 65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

75 75 75 Swords Dance Normal non-damaging 30

Raises the user's Attack by two stages.

78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

78 78 Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

82 Dragon Tail Dragon physical 10 60 90% -6

Ends wild battles. Forces trainers to switch Pokémon.

82 82 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

48 Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

50 50 90 90 90 Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

49 Fury Cutter Bug physical 20 20 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H1 H1 H1 H1 H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H2 H2 H2 H2 H2 H2 H2 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

H4 H4 H4 H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 Defog Flying non-damaging 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H6 H6 H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links