Essentials
Abilities
- Battle Armor
Protects against critical hits.
- Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.
Hidden Ability
- Keen Eye
Prevents accuracy from being lowered.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 452
- Original Sinnoh
- 128
- Extended Sinnoh
- 128
- Updated Unova
- 202
- Mountain Kalos
- 16
Names
- Japanese
- ドラピオン (dorapion)
- ドラピオン
- Official roomaji
- Dorapion
- Korean
- 드래피온
- Chinese
- 龍王蠍
- 龙王蝎
- French
- Drascore
- German
- Piondragi
- Spanish
- Drapion
- Italian
- Drapion
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Skorupi | Drapion Level up, starting at level 40 |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 56.6 | 313 | 344 | |
Attack | 65.1 | 248 | 279 | |
Defense | 88.1 | 288 | 319 | |
Special Attack | 41.5 | 188 | 219 | |
Special Defense | 57.5 | 218 | 249 | |
Speed | 78.9 | 258 | 289 | |
Total | 70.4 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/15/18
Flavor
Flavor Text
-
Possessing a sturdy build, it takes pride in its strength, taking down foes without using toxins.
It takes pride in its strength. Even though it can tear foes apart, it finishes them off with powerful poison.
-
It takes pride in its strength. Even though it can tear foes apart, it finishes them off with powerful poison.
It has the power in its clawed arms to make scrap of a car. The tips of its claws release poison.
It takes pride in its strength. Even though it can tear foes apart, it finishes them off with powerful poison.
It has the power in its clawed arms to make scrap of a car. The tips of its claws release poison.
Sprites
Height
4'3.2"
1.3 m
Weight
135.6 lb
61.5 kg
Locations
- X
- Y
Pal Park
- Area
- Sea
- Score
- 70
- Rate
- 20
Moves
Poison and Dark moves get STAB, and have their type highlighted in green.
Physical moves better suit Drapion's higher Attack, and have their class highlighted in green.
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
— | — | — | — | — | — | — | Thunder Fang | 15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
|||
— | — | — | — | — | — | — | Ice Fang | 15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
|||
— | — | — | — | — | — | — | Fire Fang | 15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
|||
— | — | — | — | — | — | — | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|||
— | — | — | — | — | — | — | Poison Sting | 35 | 15 | 100% | Has a 30% chance to poison the target. |
|||
— | — | — | — | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
|||
— | — | — | — | — | — | Knock Off | 20 | 65 | 100% | Target drops its held item. |
||||
6 | 6 | 5 | 5 | 5 | 5 | Knock Off | 20 | 65 | 100% | Target drops its held item. |
||||
— | 12 | 12 | 9 | 9 | 9 | 9 | Pin Missile | 20 | 25 | 95% | Hits 2-5 times in one turn. |
|||
17 | 17 | 13 | 13 | 13 | 13 | Acupressure | 30 | — | — | Raises one of a friendly Pokémon's stats at random by two stages. |
||||
16 | 16 | 16 | 16 | Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
||||||
20 | 20 | 20 | 20 | Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
||||||
23 | 23 | 23 | 23 | Poison Fang | 15 | 50 | 100% | Has a 50% chance to badly poison the target. |
||||||
27 | 27 | 27 | 27 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
||||||
30 | 30 | 30 | 30 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
||||||
6 | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
|||||||||
12 | Pin Missile | 20 | 25 | 95% | Hits 2-5 times in one turn. |
|||||||||
17 | Acupressure | 30 | — | — | Raises one of a friendly Pokémon's stats at random by two stages. |
|||||||||
23 | Knock Off | 20 | 65 | 100% | Target drops its held item. |
|||||||||
28 | 23 | 23 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
|||||||
34 | 28 | 28 | 34 | 34 | 34 | 34 | Toxic Spikes | 20 | — | — | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
|||
38 | 38 | 38 | 38 | Night Slash | 15 | 70 | 100% | Has an increased chance for a critical hit. |
||||||
43 | 43 | 43 | 43 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
||||||
34 | 34 | Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
||||||||
39 | 39 | 39 | Poison Fang | 15 | 50 | 100% | Has a 50% chance to badly poison the target. |
|||||||
48 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
|||||||||
56 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
|||||||||
49 | 49 | 65 | 49 | 49 | 49 | 49 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
|||
53 | 53 | 53 | Fell Stinger | 25 | 50 | 100% | Raises the user's Attack by two stages if it KOs the target. |
|||||||
58 | 58 | 73 | 57 | 57 | 57 | 57 | Cross Poison | 20 | 70 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
|||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
Egg, learned by Skorupi but not Drapion | ||||||||||||||
Agility | 30 | — | — | Raises the user's Speed by two stages. |
||||||||||
Confuse Ray | 10 | — | 100% | Confuses the target. |
||||||||||
Feint Attack | 20 | 60 | — | Never misses. |
||||||||||
Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
||||||||||
Night Slash | 15 | 70 | 100% | Has an increased chance for a critical hit. |
||||||||||
Poison Tail | 25 | 50 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
||||||||||
Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
||||||||||
Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
||||||||||
Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
||||||||||
Slash | 20 | 70 | 100% | Has an increased chance for a critical hit. |
||||||||||
Twineedle | 20 | 25 | 100% | Hits twice in the same turn. Has a 20% chance to poison the target. |
||||||||||
Whirlwind | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
|||||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||
Aqua Tail | 10 | 90 | 90% | Inflicts regular damage with no additional effect. |
||||||||||
Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
||||||||||
Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
||||||||||
Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
||||||||||
Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
||||||||||
Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
||||||||||
Knock Off | 20 | 65 | 100% | Target drops its held item. |
||||||||||
Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
||||||||||
Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||||
Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||||||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
01 | 01 | 01 | 01 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
||||||
05 | 05 | 05 | 05 | 05 | 05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
||
06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
09 | 09 | 09 | 09 | 09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
|||||
10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||
11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
|||
12 | 12 | 12 | 12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
|||
15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
|||
21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||
23 | 23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
||||||||
26 | 26 | 26 | 26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
|||
27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|||
28 | 28 | 28 | 28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
||||
30 | 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|||
31 | 31 | 31 | 31 | 31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
|||
32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
36 | 36 | 36 | 36 | 36 | 36 | 36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
|||
39 | 39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|||
40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
|||
41 | 41 | 41 | 41 | 41 | 41 | 41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
|||
42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||||||||
44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|||
46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
|||
48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
|||||
54 | 54 | 54 | 54 | 54 | 54 | 54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
|||
56 | 56 | 56 | 56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
|||
59 | Brutal Swing | 20 | 60 | 100% | Inflicts regular damage with no additional effect. |
|||||||||
58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
|||||||
66 | 66 | 66 | 66 | 66 | 66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
|||
67 | 67 | 67 | 67 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
||||||
68 | 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
70 | 70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
||||
75 | 75 | 75 | 75 | 75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
|||
78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
||||||||
79 | 79 | Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
||||||||
76 | 76 | 76 | 76 | Struggle Bug | 20 | 50 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
||||||
78 | 78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
|||||
80 | 80 | 80 | 80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
|||
81 | 81 | 81 | 81 | 81 | 81 | 81 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|||
83 | 83 | 83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|||||||
82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||
83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
||||||||
84 | 84 | 84 | 84 | 84 | 84 | 84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
|||
87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||
88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||
90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||||||||
94 | 94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
|||||||
95 | 95 | 95 | 95 | 95 | Snarl | 15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
|||||
97 | 97 | 97 | Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|||||||
100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
|||||||
H1 | H1 | H1 | H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
||||
H4 | H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
||||
H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
|||||||
H8 | H8 | Rock Climb | 20 | 90 | 85% | Has a 20% chance to confuse the target. |