Essentials

Fraxure

The Axe Jaw Pokémon

Fraxure

Dragon

Abilities

Rivalry

Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.

Mold Breaker

Bypasses targets' abilities if they could hinder or prevent a move.

Hidden Ability

Unnerve

Prevents opposing Pokémon from eating held Berries.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 2
  • Electric ½
  • Fairy 2
  • Fighting 1
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass ½
  • Ground 1
  • Ice 2
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 5
National
611
Original Unova
117 Black, White
Updated Unova
184 Black 2, White 2
Central Kalos
149 X, Y

Names

Japanese
オノンド (onondo)
Korean
액슨도
French
Incisache
German
Sharfax
Spanish
Fraxure
Italian
Fraxure

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Monster
  • Dragon
Search:
Hatch counter
40 Search:
Steps to hatch
10455 / 5355

Compatibility

Training

Base EXP
144 Search:
Effort points
  • 2 Attack
Capture rate
60 Search:
Base happiness
35 Search:
Growth rate
slow Search:

Wild held items

Generation 5 nothing
Generation 6 nothing

Evolution

Baby Basic Stage 1 Stage 2
Axew Fraxure Level up, starting at level 38 Haxorus Level up, starting at level 48

Stats

Pctile Min IVs Max IVs
HP
66
51.3 305 336
Attack
117
87.8 302 333
Defense
70
52.6 208 239
Special Attack
40
15.2 148 179
Special Defense
50
23.6 168 199
Speed
67
52.4 202 233
Total
410
43.3

Flavor

Flavor Text

Generation 5
Black

Since a broken tusk will not grow back, they diligently sharpen their tusks on river rocks after they’ve been fighting.

White

Their tusks can shatter rocks. Territory battles between Fraxure can be intensely violent.

Black 2, White 2

A broken tusk will not grow back, so it diligently sharpens its tusks on river rocks after the end of a battle.

Generation 6
X

Their tusks can shatter rocks. Territory battles between Fraxure can be intensely violent.

Y

A broken tusk will not grow back, so it diligently sharpens its tusks on river rocks after the end of a battle.

Sprites

Fraxure Fraxure Fraxure Fraxure

Miscellany

Species
Axe Jaw Search:
Color
Green Search:
Cry
Footprint
Fraxure
Shape
Sciurine Search:

Height

Trainer dude

Fraxure
10

3'3.4"
1.0 m

Weight

Trainer dudette

Fraxure
360

79.4 lb
36.0 kg

Locations

Black Black
White White
Black 2 Black 2
White 2 White 2

Moves

Dragon moves get STAB, and have their type highlighted in green.

Physical moves better suit Fraxure's higher Attack, and have their class highlighted in green.

Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Scratch Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Leer Normal status 30 100%

Lowers the target's Defense by one stage.

Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

Dragon Rage Dragon special 10 * 100%

Inflicts 40 points of damage.

4 4 Leer Normal status 30 100%

Lowers the target's Defense by one stage.

7 7 Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

10 10 Dragon Rage Dragon special 10 * 100%

Inflicts 40 points of damage.

13 13 Dual Chop Dragon physical 15 40 90%

Hits twice in one turn.

16 16 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

20 20 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

24 24 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

28 28 Dragon Claw Dragon physical 15 80 100%

Inflicts regular damage with no additional effect.

32 32 Dragon Dance Dragon status 20

Raises the user's Attack and Speed by one stage.

36 36 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

42 42 Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

48 48 Swords Dance Normal status 20

Raises the user's Attack by two stages.

54 54 Guillotine Normal physical 5 * 30%

Causes a one-hit KO.

60 60 Outrage Dragon physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

66 66 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Axew but not Fraxure
• • Counter Fighting physical 20 * 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

• • Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

• • Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

• • Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• • Focus Energy Normal status 30

Increases the user's chance to score a critical hit.

• • Harden Normal status 30

Raises the user's Defense by one stage.

• • Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

• • Night Slash Dark physical 15 70 100%

Has an increased chance for a critical hit.

• • Razor Wind Normal special 10 80 100%

Requires a turn to charge before attacking.

• • Reversal Fighting physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Black, White Black 2, White 2 X, Y Aqua Tail Water physical 10 90 90%

Inflicts regular damage with no additional effect.

Black, White Black 2, White 2 X, Y Draco Meteor Dragon special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Black, White Black 2, White 2 X, Y Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

Black, White Black 2, White 2 X, Y Dual Chop Dragon physical 15 40 90%

Hits twice in one turn.

Black, White Black 2, White 2 X, Y Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

Black, White Black 2, White 2 X, Y Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Black, White Black 2, White 2 X, Y Low Kick Fighting physical 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

Black, White Black 2, White 2 X, Y Outrage Dragon physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Black, White Black 2, White 2 X, Y Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Black, White Black 2, White 2 X, Y Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Black, White Black 2, White 2 X, Y Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

02 02 Dragon Claw Dragon physical 15 80 100%

Inflicts regular damage with no additional effect.

05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

12 12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

54 54 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

59 59 Incinerate Fire special 15 60 100%

Destroys the target's held berry.

65 65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

66 66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

75 75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

81 81 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

82 82 Dragon Tail Dragon physical 10 60 90% -6

Ends wild battles. Forces trainers to switch Pokémon.

84 84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

External Links